A63F13/573

Processing device, program, and method

A processing device includes an input interface that accepts an operation input relating to an effect object from a player in a real world, the effect object being disposed in a virtual space displayed on a display, a memory that stores a parameter associated with one or a plurality of virtual objects, and a processor that executes an instruction command stored in the memory to vary a form of the effect object according to the operation input accepted by the input interface and to vary the parameter associated with at least the one or the plurality of virtual objects according to the form variation of the effect object.

VIRTUAL OBJECT CONTROL METHOD AND APPARATUS, TERMINAL, STORAGE MEDIUM, AND PROGRAM PRODUCT
20230071824 · 2023-03-09 ·

This application discloses a virtual object control method performed by a terminal, a storage medium, and a program product. The method includes: displaying a game picture of a side-scrolling game, the game picture comprising a first virtual object and one or more movement paths for the first virtual object to move in the side-scrolling game; in response to a use operation on a virtual prop, controlling the first virtual object to use the virtual prop for changing a use state of a movement path for the first virtual object to move in the side-scrolling game; adjusting a use state of a target movement path of the one or more movement paths included in the game picture according to the virtual prop to obtain the adjusted target movement path; and controlling the first virtual object to move on the adjusted target movement path.

NON-TRANSITORY COMPUTER-READABLE MEDIUM STORING GAME PROGRAM, AND GAME SYSTEM
20220314121 · 2022-10-06 · ·

A non-transitory computer-readable medium storing a game program causing a processor of a terminal device used by a user to execute: displaying a first object including an indication relating to a shot of a ball; receiving an input operation of the user; displaying a second object that moves in accordance with the input operation; and executing the shot in accordance with the indication determined by a positional relationship between the first object and the second object that has moved in accordance with the input operation.

NON-TRANSITORY COMPUTER-READABLE MEDIUM STORING GAME PROGRAM, AND GAME SYSTEM
20220314121 · 2022-10-06 · ·

A non-transitory computer-readable medium storing a game program causing a processor of a terminal device used by a user to execute: displaying a first object including an indication relating to a shot of a ball; receiving an input operation of the user; displaying a second object that moves in accordance with the input operation; and executing the shot in accordance with the indication determined by a positional relationship between the first object and the second object that has moved in accordance with the input operation.

Virtual-projectile delivery in an expansive environment

One method comprises receiving a hit signal from a device worn by a first player, receiving a position of the device, receiving an orientation of a launch axis of a virtual-projectile launcher, receiving a position of a second player, and outputting a hit assignment on determining, pursuant to receiving the hit signal, that a recognized object and the second player are coincident at an indicated launch of a virtual projectile. Another method comprises receiving an indication of launch of a virtual projectile by a virtual-projectile launcher of a first player, receiving an image aligned to a launch axis of the virtual-projectile launcher, outputting a hit signal to a server on determining, pursuant to receiving the indication of launch, that a recognized object is imaged in a projectile-delivery area of the image, and outputting a position of the device and an orientation of the launch axis to the server.

Spatial Augmentation

An apparatus (131) comprising means for: obtaining media content (122), wherein the media content (122) comprises at least one object data; obtaining priority content information (126), the priority content information (126) comprising a priority identification identifying and classifying the at least one object; rendering the at least one object based on the priority content information (126).

High speed calculation of magnetic forces and collision detection between coin clusters in magnetic carom

The present invention describes a system and method of high speed calculation of magnetic forces and collision detection between coin clusters in the graphical simulation of magnetic carom game, which has facilities of high speed calculation of magnetic forces, collision and dynamics in between the coins and coin clusters. Therefore, our invention is an interactive game simulation, which solves the problem of collision detection involving aggregates in an efficient manner.

High speed calculation of magnetic forces and collision detection between coin clusters in magnetic carom

The present invention describes a system and method of high speed calculation of magnetic forces and collision detection between coin clusters in the graphical simulation of magnetic carom game, which has facilities of high speed calculation of magnetic forces, collision and dynamics in between the coins and coin clusters. Therefore, our invention is an interactive game simulation, which solves the problem of collision detection involving aggregates in an efficient manner.

INFORMATION PROCESSING SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN PROGRAM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD
20230191253 · 2023-06-22 ·

Provided is an information processing system in which a moving object (ball) is moved at a first speed in first to third virtual spaces of first to third apparatuses. In the second virtual space of the second apparatus, the moving speed of the moving object is changed from the first speed to a second speed lower than the first speed.

INFORMATION PROCESSING SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN PROGRAM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD
20230191253 · 2023-06-22 ·

Provided is an information processing system in which a moving object (ball) is moved at a first speed in first to third virtual spaces of first to third apparatuses. In the second virtual space of the second apparatus, the moving speed of the moving object is changed from the first speed to a second speed lower than the first speed.