A63F2300/6653

Time-dependent client inactivity indicia in a multi-user animation environment
11443472 · 2022-09-13 · ·

A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.

Information processing apparatus and information processing method to ensure visibility of shielded virtual objects
11417051 · 2022-08-16 · ·

The present disclosure relates to an information processing apparatus and an information processing method that enable to ensure visibility when a virtual object is shielded. An information processing apparatus is provided that includes a display control unit that controls a display so as to display a virtual object by using a first display parameter in a first state where it is determined that the virtual object displayed by the display is hidden by at least one real object as viewed from a first user of the display and display the virtual object by using a second display parameter different from the first display parameter in a second state where it is determined that the virtual object is hidden by real objects more than that in the first state as viewed from the first user.

Customizable user interface element visuals for an information handling system

User interactions with information handling systems can be improved by providing real-time feedback to the user during use of an application on the information handling system. A user's focused attention can be determined and the user interface elements in an application window be customized to the user. The user's focus attention thus changes the display of user interface elements on the screen. Using such a technique, user interface elements of lower importance can be de-emphasized or removed from the application window, which improves the user's access to user interface elements of greater importance.

STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
20220062768 · 2022-03-03 ·

During an attack preparation state, a starting point of a first attack is moved from a first position to a second position that is a position where the first attack is executed, and in accordance with switching of an attack execution object from the attack preparation state to an attack execution state, the attack execution object is caused to execute the first attack. On the other hand, in accordance with switching of the attack execution object from a pre-attack-preparation state to the attack preparation state, a second shadow is drawn so that when a range where the first attack of which a starting point is the second position is blocked by a blocking object, the blocked range is a shadow of the blocking object.

Image display method and apparatus, storage medium, and electronic device

This application discloses an image display method performed at an electronic device. The electronic device obtains a target location of a virtual object in a map scene displayed on a screen of the electronic device. After identifying a virtual building within a preset range centered on the target location, the electronic device gradually decreases the virtual building from a display height of the virtual building to a first target display shape of the virtual building. Next, the electronic device displays the first target display shape of the virtual building in the map scene. In response to a movement of the virtual object in the map scene, the electronic device gradually resumes the virtual building from the first target display shape to the display height when the virtual building is outside the preset range centered on the updated target location of the virtual object in the map scene.

Computer-readable non-transitory storage medium having image processing program stored therein for displaying game with curved-surface game field, image processing system, image processing apparatus, and image processing method
11135517 · 2021-10-05 · ·

A plurality of terrain/background objects each including at least a part of a cylindrical curved surface are arranged within a virtual space, and an operation object to be operated on the basis of an operation input on an operation device is controlled within the virtual space. Furthermore, the plurality of terrain/background objects are rotated about rotation center axes on the basis of a movement instruction input to the operation device such that a relative positional relationship between each of the plurality of terrain/background objects and the operation object is changed. Then, an image of the virtual space to be displayed on a display device is generated using a virtual camera.

TIME-DEPENDENT CLIENT INACTIVITY INDICIA IN A MULTI-USER ANIMATION ENVIRONMENT
20210225057 · 2021-07-22 ·

A method for managing a multi-user animation platform is disclosed. A three-dimensional space within a computer memory is modeled. An avatar of a client is located within the three-dimensional space, the avatar being graphically represented by a three-dimensional figure within the three-dimensional space. The avatar is responsive to client input commands, and the three-dimensional figure includes a graphical representation of client activity. The client input commands are monitored to determine client activity. The graphical representation of client activity is then altered according to an inactivity scheme when client input commands are not detected. Following a predetermined period of client inactivity, the inactivity scheme varies non-repetitively with time.

Image processing apparatus and storage medium for deforming or moving displayed objects
11082682 · 2021-08-03 · ·

A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.

USER INTERFACE DISPLAY METHOD AND APPARATUS, DEVICE AND COMPUTER-READABLE STORAGE MEDIUM

The disclosure discloses a user interface display method and apparatus, a device, and a storage medium. The method includes: displaying a user interface; receiving a display instruction from a server, the display instruction including data of a first-class object and data of a second-class object, the first-class object being a virtual object having obtained a larger quantity of virtual resources than a target virtual object, the second-class object being a virtual object having obtained a same or smaller quantity of virtual resources than the target virtual object; and displaying first visible information corresponding to the first-class object in the user interface, or displaying first visible information and second visible information corresponding to the second-class object in the user interface.

Processing device, program, and method

A processing device includes an input interface that accepts an operation input relating to an effect object from a player in a real world, the effect object being disposed in a virtual space displayed on a display, a memory that stores a parameter associated with one or a plurality of virtual objects, and a processor that executes an instruction command stored in the memory to vary a form of the effect object according to the operation input accepted by the input interface and to vary the parameter associated with at least the one or the plurality of virtual objects according to the form variation of the effect object.