Patent classifications
A63F2300/6692
IMAGE PROCESSING APPARATUS, STORAGE MEDIUM AND IMAGE PROCESSING METHOD
An information processing apparatus that functions as a non-limiting example image processing apparatus includes a processor. When an original image drawn with horizontally-long first pixels is to be drawn by square second pixels, the processor generates two intermediate image data in each of which the number of second pixels is 1.2 times the number of first pixels of the original image data, by generating a second area formed with six (6) second pixels arranged in a horizontal direction for each of first areas that are formed dividing the original image by every five (5) first pixels arranged in the horizontal direction, and outputs the two intermediate image data to a display control device. The display control device generates output image data by synthesizing the two intermediate image data, and outputs the generated output image data to a display. The output image data is generated in each of the second areas with colors that include colors of the second pixels at both ends, which are in agreement with colors of the first pixels at both ends in each corresponding first area and colors of the second pixels other than the both ends, each of which is generated based on colors of adjacent two first pixels in corresponding first area.
IMAGE GENERATION APPARATUS, IMAGE GENERATION METHOD, AND PROGRAM
A reprojection unit (60) of a head-mounted display (100) receives an original image rendered by a rendering apparatus (200) and applies a reprojection process to the original image. A combining unit (66) combines a superimposed image that is not subject to the reprojection process with an image after the reprojection process by the reprojection unit (60) to generate a combined image. The head-mounted display (100) displays the combined image.
IMAGE RENDERING METHOD AND APPARATUS, DEVICE AND STORAGE MEDIUM
The present disclosure describes an image rendering method and apparatus, and a related device. The method includes obtaining, by a terminal device, a base image corresponding to a to-be-rendered picture. The terminal device includes a memory storing instructions and a processor in communication with the memory. The method also includes obtaining, by the terminal device, a picture effect indication array corresponding to the base image, the picture effect indication array comprising a picture effect indication value corresponding to a pixel of the base image; rendering, by the terminal device, the base image matching a screen size of the terminal device to obtain a base texture map; and performing, by the terminal device, rendering on the base texture map according to the picture effect indication array. The present disclosure may effectively reduce the quantity of times of drawing in an image rendering process and improve image rendering efficiency.
Processing Method and Apparatus for Virtual Resource in Game Scene
A processing method and apparatus for a virtual resource in a game scene are provided. The method comprises: combining, according to a preset rule, multiple virtual resources (21) to form a virtual resource group (20), acquiring a first rendering parameter of the virtual resource group (20), and performing first render processing according to the first rendering parameter and in a unit of the virtual resource group (20); determining, according to a preset condition, at least one of the virtual resources (21) constituting the virtual resource group (20) to be a particular virtual resource (22); and processing the particular virtual resource (22) in a preset second processing manner, and presenting a preset visual effect.
METHODS AND SYSTEMS FOR RENDERING IMAGES
Systems and methods are provided for rendering images. Permitted actions can be simulated. A fluoroscopic image can be rendered. The simulated permitted actions can be applied to the fluoroscopic image.
IMAGE PROCESSING METHOD AND APPARATUS
An image processing method is provided. Information about a current location of a virtual object on an application interface is obtained, and line-of-sight blocking data corresponding to the location information is queried for. A first mask layer is generated based on a current operation status of the virtual object on the application interface by using the line-of-sight blocking data. A second mask layer is replaced with the first mask layer according to a preset unit of time, the second mask layer being one of at least two mask layers that are generated prior to generation of the first mask layer, the second mask layer being generated earliest among the at least two mask layers. A result of mixing the first mask layer and the at least two mask layers, except the second mask layer, to the application interface is output.
Image processing method and apparatus
An image processing method is provided. Information about a current location of a virtual object on an application interface is obtained, and line-of-sight blocking data corresponding to the location information is queried for. A first mask layer is generated based on a current operation status of the virtual object on the application interface by using the line-of-sight blocking data. A second mask layer is replaced with the first mask layer according to a preset unit of time, the second mask layer being one of at least two mask layers that are generated prior to generation of the first mask layer, the second mask layer being generated earliest among the at least two mask layers. A result of mixing the first mask layer and the at least two mask layers, except the second mask layer, to the application interface is output.
GAME CONSOLE
A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.
Game console
A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.
Targeted video streaming post-production effects
Visual effects such as bleach bypass, sepia tone conversion, cross processing, custom effects, and many others may be applied to video streams before they are displayed to viewers. In some examples, different visual effects may be applied to the same underlying video content, such as on a viewer-by-viewer basis or at other levels of granularity, thereby allowing certain particular visual effects to be targeted to particular viewers/devices. The visual effects may be applied by one or more of a content provider, a video streaming service, one or more viewers, or by other entities. The visual effects may be applied based at least in part on instructions from the provider, such as one or more tags, for example that may be issued via an interface provided by a video streaming service.