Patent classifications
H04L65/764
Responding to emergency-alert audio tone by abandoning dynamic content modification
A method and system for controlling dynamic content modification such as dynamic advertisement insertion. An example method includes detecting presence of an emergency-alert audio tone in a media stream accessible to a media client, and responsively causing the media client to abandon a dynamic content modification, such as to forgo a planned dynamic content modification or to discontinue an in-progress dynamic content modification. This method could occur while the media client is processing a given media stream for presentation, and the method could include detecting presence of the emergency-alert audio tone in the given media stream or alternatively in another media stream accessible to the media client. And in the latter case, the method could further involve causing the media client to switch from processing the given media stream for presentation to instead processing the other media stream for presentation, which could facilitate presenting of an associated emergency alert.
Method and apparatus for teleconference
A method for teleconference includes receiving a first media stream that carries a first audio, and a second media stream that carries a second audio, and receiving a first audio weight for weighting the first audio and a second audio weight for weighting the second audio. The first audio weight and the second audio weight are different from each other and determined based on at least one of (i) content of the first audio and content of the second audio or (ii) received customization parameters. The method further includes generating a mixed audio by combining a weighted first audio based on the first audio weight and a weighted second audio based on the second audio weight.
Telecommunication and multimedia management method and apparatus
A telecommunication and multimedia management apparatus and method that supports voice and other media communications and that enables users to: (i) participate in multiple conversation modes, including live phone calls, conference calls, instant voice messaging or tactical communications; (ii) review the messages of conversations in either a live mode or a time-shifted mode and to seamlessly transition back and forth between the two modes; (iii) participate in multiple conversations either concurrently or simultaneously; (iv) archive the messages of conversations for later review or processing; and (v) persistently store media either created or received on the communication devices of users. The latter feature enables users to generate or review media when either disconnected from the network or network conditions are poor and to optimize the delivery of media over the network based on network conditions and the intention of the users participating in conversations.
SYSTEMS AND METHODS FOR WIRELESS SURROUND SOUND
Systems and methods including one or more processors and one or more non-transitory storage devices storing computing instructions configured to run on the one or more processors and perform receiving audio source data at a speaker; applying, on the speaker, a digital signal processing algorithm to the audio source data to create post processed audio data; encoding, on the speaker, the post processed audio data; and outputting the post processed audio data, as encoded, via the speaker. Other embodiments are disclosed herein.
Encoder output coordination
A video packaging and origination service can include one or more encoder components that receive content for encoding and transmitting to requesting entities. During the operation of the encoder components, individual encoders receive input signals for encoding and determine quality metric information related to the generation of an encoded segment. The encoder components exchange quality metric information and an encoder component is selected to transmit an encoded segment. The selection of an individual encoder component per segment can continue throughout the streaming process.
Systems and methods for providing real-time audio and data
A computerized method of delivering data to one or more client computing devices includes receiving, by a server computing device, a data stream starting at a first time; processing, by the server computing device, the data stream, thereby creating a processed data stream; transmitting, by the server computing device, via a wireless network in electronic communication with the server computing device, the processed data stream to the one or more client computing devices; and interpreting, by an application installed on the one or more client computing devices, the processed data stream, thereby recovering the data stream for use by the one or more client computing devices. A latency between the first time and the second time is less than 100 milliseconds.
Adaptive field of view prediction
A method for streaming a 360 degree video over a communications network, wherein the video is streamed in a plurality of chunks, includes selecting a prediction window during which to predict a field of view within the video, the field of view is expected to be visible by a viewer at a time of playback of a next chunk of the video, wherein a duration of the prediction window is based on at least one condition within the communications network, selecting a machine learning algorithm to predict the field of view based on a head movement of the viewer, wherein the machine learning algorithm is selected based on the duration of the prediction window, predicting the field of view based on the head movement of the viewer and the machine learning algorithm, identifying a tile of the next chunk that corresponds to the field of view, and downloading the tile.
Systems and methods for echo management in conferencing over a network using mixed multicast
A system includes participant nodes that unicast a voice stream to a master node and receive a multicast voice stream from the master node. The multicast voice stream may be a mixed voice stream mixing the voice streams of the participants. In this case, each participant performs echo cancellation on the multicast voice stream. Alternatively, the multicast voice stream may be a multiplexed voice stream multiplexing the voice streams of all participants. In this case, each participant de-multiplexes the multicast voice stream and generates a mixed voice stream that does not include that participant. Alternatively, the multicast voice stream received by each participant may be a multiplexed digital voice stream multiplexing multiple mixed streams including one mixed stream that does not include the voice stream of that participant. In this case, each participant de-multiplexes the multicast voice stream to obtain the mixed stream that does not include that participant.
METHOD FOR PLAYING ON A PLAYER OF A CLIENT DEVICE A CONTENT STREAMED IN A NETWORK
The present invention relates to a method for playing on a player of a client device a content streamed in a network, including: (a) receiving from the player a request for a current segment at a first quality level; (b) determining, using a closed loop controller minimizing a difference between a first quality level and a setpoint second quality level, an optimal response delay for providing the requested current segment; and (c) providing the requested current segment from a first buffer at the expiration of said estimated optimal response delay.
Optimizing quality of experience (QoE) levels for video streaming over wireless/cellular networks
Provided is a method and system for a network-assisted Quality of Experience (QoE)-based smart and proactive video streaming framework to be deployed at Multi-access Edge Computing (MEC) servers. Quality of Experience (QoE) levels for a plurality of video sessions streamed from a cloud server to computing devices through a central edge server are estimated based on one or more metrics associated with the plurality of video sessions. Additionally, channel status of one or more neighboring edge servers proximate to the central edge server is determined. The QoE levels of the plurality of video sessions are then maximized based on the estimating, by employing a local optimization, a global optimization and a combination of both the local optimization and the global optimization based on the one or more metrics and the channel status determined for the one or more neighboring edge servers.