H04N21/242

Time-based content synchronization
11711556 · 2023-07-25 · ·

In some implementations, a system is capable of dynamically associating content streams to improve a user's viewing experience while accessing primary content. To accomplish this, the CMS uses content association data assigning secondary content items to the primary content. Secondary content items can be assigned to designated frames of the primary content so that the secondary content items are presented to user at specified time points during the playback of the primary content. Secondary content items can represent content that is related to the subject matter of the primary content, or content that a user may be interested in accessing while viewing the primary content.

Time-based content synchronization
11711556 · 2023-07-25 · ·

In some implementations, a system is capable of dynamically associating content streams to improve a user's viewing experience while accessing primary content. To accomplish this, the CMS uses content association data assigning secondary content items to the primary content. Secondary content items can be assigned to designated frames of the primary content so that the secondary content items are presented to user at specified time points during the playback of the primary content. Secondary content items can represent content that is related to the subject matter of the primary content, or content that a user may be interested in accessing while viewing the primary content.

Providing synchronous content and supplemental experiences
11711231 · 2023-07-25 · ·

Methods, systems, computer readable media, and apparatuses for providing synchronous supplemental experiences are presented. According to one or more aspects, a video signal may be transmitted to a display device, and a sync signal may be transmitted to at least one other device. The sync signal may include an identifier of a program currently being displayed and a time value indicating a current point in time of the program. In at least one arrangement, the sync signal may cause the at least one other device to access content synchronization data; determine, based on the content synchronization data, that at least one supplemental experience corresponds to the identifier of the program and the time value; and present the at least one supplemental experience to a user.

Providing synchronous content and supplemental experiences
11711231 · 2023-07-25 · ·

Methods, systems, computer readable media, and apparatuses for providing synchronous supplemental experiences are presented. According to one or more aspects, a video signal may be transmitted to a display device, and a sync signal may be transmitted to at least one other device. The sync signal may include an identifier of a program currently being displayed and a time value indicating a current point in time of the program. In at least one arrangement, the sync signal may cause the at least one other device to access content synchronization data; determine, based on the content synchronization data, that at least one supplemental experience corresponds to the identifier of the program and the time value; and present the at least one supplemental experience to a user.

BROADCAST SIGNAL TRANSMISSION APPARATUS, BROADCAST SIGNAL TRANSMISSION METHOD, BROADCAST SIGNAL RECEPTION APPARATUS AND BROADCAST SIGNAL RECEPTION METHOD
20230007104 · 2023-01-05 ·

A broadcast signal transmission method comprises outputting an RoHC channel that includes one or more RoHC streams and a signaling table that includes information related to header compression by performing header compression for Internet Protocol (IP) packets, which include broadcast data, in accordance with an adaptation mode, a header of each IP packet including an IP header and a User Datagram Protocol (UDP) header, generating at least one first link layer packet that includes the RoHC channel and generating at least one second link layer packet that includes the signaling table, and physical layer processing the at least one first link layer packet and the at least one second link layer packet and transmitting through one or more Physical Layer Pipes (PLPs), wherein the signaling table includes adaptation mode information indicating the adaptation mode, and each RoHC stream in the RoHC channel includes RoHC packets.

DYNAMIC VISUAL INTENSITY RENDERING
20230239523 · 2023-07-27 ·

The present technology can provide a mechanism for adjusting a visual effect that is associated with an audio artifact at a given frequency bandwidth that is attenuated by speaker characteristics. The intensity of the visual effects that is adjusted can also be attributed to a change in volume settings of a processing device as well as an intensity of a multimedia skin in which the visual effect is encoded. The multimedia skin includes filters, transitions/animations, and/or image universal processing, that can be applied to any set of photos, videos, and/or songs, in order to create, in real-time, many variations of the same digital multimedia file, wherein each multimedia skin leads to a specific video rendering.

DYNAMIC VISUAL INTENSITY RENDERING
20230239523 · 2023-07-27 ·

The present technology can provide a mechanism for adjusting a visual effect that is associated with an audio artifact at a given frequency bandwidth that is attenuated by speaker characteristics. The intensity of the visual effects that is adjusted can also be attributed to a change in volume settings of a processing device as well as an intensity of a multimedia skin in which the visual effect is encoded. The multimedia skin includes filters, transitions/animations, and/or image universal processing, that can be applied to any set of photos, videos, and/or songs, in order to create, in real-time, many variations of the same digital multimedia file, wherein each multimedia skin leads to a specific video rendering.

DISCONTINUITY DETECTION IN TRANSPORT STREAMS
20230239229 · 2023-07-27 ·

Methods and apparatuses for detecting timestamp discontinuities and video resolution discontinuities within a packet stream and marking locations of the detected discontinuities within the packet stream are described. Prior to transmission of the packet stream, an electronic device may perform timestamp discontinuity detection by acquiring a sequence of packets to be transmitted, identifying a first timestamp associated with an earliest packet within the sequence of packets, identifying a second timestamp associated with a latest packet within the sequence of packets, determining a timestamp time difference between the first timestamp and the second timestamp, determining a maximum chunk time difference based on a data rate at which the sequence of packets were encoded and a data size of the encoded packets, and detecting that a timestamp discontinuity exists within the sequence of packets if the timestamp time difference is greater than the maximum chunk time difference.

System and method for synchronizing on-air commercial programming with interactive applications
11523168 · 2022-12-06 · ·

There is provided a system and method for the synchronizing on-air commercial programming with interactive applications, providing interactive content synchronized with on-air television programming. There is provided a system comprising a client device with a display device and an input device and running a synchronization application. The client device receives digital data transmitted from a server, and transmits user feedback information generated from user interactions with the digital data back to the server. The digital data are interactive advertisements, such as online social games, that increase users' awareness of the advertised products or messages. The digital data are delivered to the user's client device in synchronization with the broadcasting of on-air television commercials.

System and method for synchronizing on-air commercial programming with interactive applications
11523168 · 2022-12-06 · ·

There is provided a system and method for the synchronizing on-air commercial programming with interactive applications, providing interactive content synchronized with on-air television programming. There is provided a system comprising a client device with a display device and an input device and running a synchronization application. The client device receives digital data transmitted from a server, and transmits user feedback information generated from user interactions with the digital data back to the server. The digital data are interactive advertisements, such as online social games, that increase users' awareness of the advertised products or messages. The digital data are delivered to the user's client device in synchronization with the broadcasting of on-air television commercials.