H04N21/2187

Adaptive bit-rate methods for live broadcasting

The following describes techniques to maintain continuity of a live media stream. A media stream includes a first distribution layer with a first set of key frames and a set of delta frames succeeding key frames in the first set of key frames. The media stream also includes a second distribution layer including a second set of key frames, where the second set of key frames contains fewer key frames than the first set of key frames. Using the first and second distribution layers, a client device may subscribe to the media stream with a minimized start-up time and optimized quality of experience among varying complexity of the media content and dynamic network conditions.

Adaptive bit-rate methods for live broadcasting

The following describes techniques to maintain continuity of a live media stream. A media stream includes a first distribution layer with a first set of key frames and a set of delta frames succeeding key frames in the first set of key frames. The media stream also includes a second distribution layer including a second set of key frames, where the second set of key frames contains fewer key frames than the first set of key frames. Using the first and second distribution layers, a client device may subscribe to the media stream with a minimized start-up time and optimized quality of experience among varying complexity of the media content and dynamic network conditions.

In-manifest update event
11711562 · 2023-07-25 · ·

There is included a method and apparatus comprising computer code configured to cause a processor or processors to perform publishing media presentation description data comprising main live program data, and signaling a client device about ad data and in-manifest data where the ad data instructs the client device of an initial end time at which to end a display of an ad by switching a display at the client device from the ad to the main live program data and where the in-manifest data instructs the client device to determine, during a streaming of the ad to the client device, an updated end time, prior to the end time, at which to end the streaming of the ad by switching the streaming at the client device from the ad to the main live program data.

In-manifest update event
11711562 · 2023-07-25 · ·

There is included a method and apparatus comprising computer code configured to cause a processor or processors to perform publishing media presentation description data comprising main live program data, and signaling a client device about ad data and in-manifest data where the ad data instructs the client device of an initial end time at which to end a display of an ad by switching a display at the client device from the ad to the main live program data and where the in-manifest data instructs the client device to determine, during a streaming of the ad to the client device, an updated end time, prior to the end time, at which to end the streaming of the ad by switching the streaming at the client device from the ad to the main live program data.

SYSTEMS AND METHODS FOR MINIMIZING OBSTRUCTION OF A MEDIA ASSET BY AN OVERLAY BY PREDICTING A PATH OF MOVEMENT OF AN OBJECT OF INTEREST OF THE MEDIA ASSET AND AVOIDING PLACEMENT OF THE OVERLAY IN THE PATH OF MOVEMENT

Systems and methods are provided herein for minimizing obstruction of a media asset by an overlay by predicting a path of movement of an object of interest of the media asset and avoiding placement of the overlay in the path of movement. To this end, a media guidance application may detect an object of interest in a first frame of a media asset, and may determine a determining a first location of the object in the first frame and a second location of the object of interest in a second frame. The media guidance application may calculate, based on the first location and the second location, a projected location of the object of interest in a third frame of the media asset, and may generate for display an overlay in a location that does not overlap with any of the first location, the second location, and the projected location.

SYSTEMS AND METHODS FOR MINIMIZING OBSTRUCTION OF A MEDIA ASSET BY AN OVERLAY BY PREDICTING A PATH OF MOVEMENT OF AN OBJECT OF INTEREST OF THE MEDIA ASSET AND AVOIDING PLACEMENT OF THE OVERLAY IN THE PATH OF MOVEMENT

Systems and methods are provided herein for minimizing obstruction of a media asset by an overlay by predicting a path of movement of an object of interest of the media asset and avoiding placement of the overlay in the path of movement. To this end, a media guidance application may detect an object of interest in a first frame of a media asset, and may determine a determining a first location of the object in the first frame and a second location of the object of interest in a second frame. The media guidance application may calculate, based on the first location and the second location, a projected location of the object of interest in a third frame of the media asset, and may generate for display an overlay in a location that does not overlap with any of the first location, the second location, and the projected location.

AUDIOVISUAL COLLABORATION SYSTEM AND METHOD WITH LATENCY MANAGEMENT FOR WIDE-AREA BROADCAST AND SOCIAL MEDIA-TYPE USER INTERFACE MECHANICS

Techniques have been developed to facilitate the livestreaming of group audiovisual performances. Audiovisual performances including vocal music are captured and coordinated with performances of other users in ways that can create compelling user and listener experiences. For example, in some cases or embodiments, duets with a host performer may be supported in a sing-with-the-artist style audiovisual livestream in which aspiring vocalists request or queue particular songs for a live radio show entertainment format. The developed techniques provide a communications latency-tolerant mechanism for synchronizing vocal performances captured at geographically-separated devices (e.g., at globally-distributed, but network-connected mobile phones or tablets or at audiovisual capture devices geographically separated from a live studio).

AUDIOVISUAL COLLABORATION SYSTEM AND METHOD WITH LATENCY MANAGEMENT FOR WIDE-AREA BROADCAST AND SOCIAL MEDIA-TYPE USER INTERFACE MECHANICS

Techniques have been developed to facilitate the livestreaming of group audiovisual performances. Audiovisual performances including vocal music are captured and coordinated with performances of other users in ways that can create compelling user and listener experiences. For example, in some cases or embodiments, duets with a host performer may be supported in a sing-with-the-artist style audiovisual livestream in which aspiring vocalists request or queue particular songs for a live radio show entertainment format. The developed techniques provide a communications latency-tolerant mechanism for synchronizing vocal performances captured at geographically-separated devices (e.g., at globally-distributed, but network-connected mobile phones or tablets or at audiovisual capture devices geographically separated from a live studio).

REFLECTIVE VIDEO DISPLAY APPARATUS FOR INTERACTIVE TRAINING AND DEMONSTRATION AND METHODS OF USING SAME
20230001284 · 2023-01-05 · ·

A method includes capturing, using an Internet of Things (IoT) device, real-time video of a user performing an exercise associated with a first exercise class. Real-time video of the user is displayed, via a display, concurrently with video of an instructor, to provide a visual comparison of the user to the instructor. Image analysis of the real-time video of the user is performed to determine a performance of the user, and a representation thereof is displayed. Biometric data associated with the user is received at the IoT device from a wearable device at multiple points in time. Heart rates are identified based on the biometric data, and scores based on the heart rates are displayed via the display. A recommendation for a second exercise class different from the first exercise class is determined based on a profile of the user, and displayed via the display.

REFLECTIVE VIDEO DISPLAY APPARATUS FOR INTERACTIVE TRAINING AND DEMONSTRATION AND METHODS OF USING SAME
20230001284 · 2023-01-05 · ·

A method includes capturing, using an Internet of Things (IoT) device, real-time video of a user performing an exercise associated with a first exercise class. Real-time video of the user is displayed, via a display, concurrently with video of an instructor, to provide a visual comparison of the user to the instructor. Image analysis of the real-time video of the user is performed to determine a performance of the user, and a representation thereof is displayed. Biometric data associated with the user is received at the IoT device from a wearable device at multiple points in time. Heart rates are identified based on the biometric data, and scores based on the heart rates are displayed via the display. A recommendation for a second exercise class different from the first exercise class is determined based on a profile of the user, and displayed via the display.