Patent classifications
H04N21/2265
INTERACTIVE CONTENT ACQUISITION USING EMBEDDED CODES
Methods and devices are provided to embed a watermark message in a multimedia content to facilitate acquisition of associated information. One such method includes obtaining a server code that is assigned by a registrar entity and identifying a particular domain name that is registered to a registrant entity. Such a server code provides a mapping to an Internet address of a metadata server that includes information associated with the content. After obtaining one or more interval code, a watermark payload is formed that includes the server code and an interval code and embedded in the content. The identifies a particular segment of the content and upon distribution of such embedded content, a query based on the server code and one interval code allows metadata associated with the content to be acquired.
GLOBAL STANDARD TEMPLATE CREATION, STORAGE, AND MODIFICATION
Methods and systems for a complete vehicle ecosystem are provided. Specifically, systems that when taken alone, or together, provide an individual or group of individuals with an intuitive and comfortable vehicular environment. The present disclosure includes a system to create, modify, and maintain profiles associated with users. The user profiles are generated based on selectively collecting data associated with the users. Although each user profile may include settings, preferences, habits, and content associated with an individual user and/or vehicle, some user profiles may represent multiple users. These user profiles can change a configuration of a vehicle to match settings for a user, such as a driver and/or passenger. The configurations may also include the recognition of a unique set of gestures for a user. Further, the user profiles can be transferred from vehicle-to-vehicle and/or user-to-user.
UNIVERSAL VEHICLE NOTIFICATION SYSTEM
Methods and systems for a vehicle system that include determining whether a vehicle action is necessary and providing a notification to predetermined users. Sensors provide signals to a sensing control system to generate the notification.
Clip Scheduling with Conflict Alert
An example method involves: accessing a first list including ordered clip identifiers C.sub.1 . . . C.sub.n; accessing a second list including ordered player identifiers P.sub.1 . . . P.sub.x; determining that an identifier C.sub.m of the identifiers C.sub.1 . . . C.sub.n is restricted to being assigned an identifier P.sub.z from the identifiers P.sub.1 . . . P.sub.x; making a first determination that an identifier C.sub.p is a next one of the identifiers C.sub.1 . . . C.sub.n after the identifier C.sub.m to have a player-identifier assignment-restriction; responsive to making the first determination, (i) determining that the identifier C.sub.p is restricted to being assigned an identifier P.sub.y from the identifiers P.sub.1 . . . P.sub.x, and (ii) matching with each identifier C.sub.m+1 . . . C.sub.p in reverse order a respective one of the identifiers P.sub.1 . . . P.sub.x selected in a reverse ordered and looping fashion starting with the identifier P.sub.y; making a second determination that the identifier C.sub.m+1 has been matched with the player identifier P.sub.z; and responsive to making the second determination, causing an alert to be output.
System and Method for Scheduling Clips
An example method involves: accessing a first list that includes ordered clip identifiers C.sub.1 . . . C.sub.n; accessing a second list that includes ordered player identifiers P.sub.1 . . . P.sub.x; making a determination that a clip identifier C.sub.m is an initial one of the clip identifiers C.sub.1 . . . C.sub.n to have a player-identifier assignment-restriction; responsive to making the determination, (i) determining that the clip identifier C.sub.m is restricted to being assigned a player identifier P.sub.z from the player identifiers P.sub.1 . . . P.sub.x, and (ii) assigning to each clip identifier C.sub.1 . . . C.sub.m in reverse order a respective one of the player identifiers P.sub.1 . . . P.sub.x selected in a reverse ordered and looping fashion starting with the player identifier P.sub.z; and traversing the clip identifiers C.sub.1 . . . C.sub.m, and for each traversed clip identifier, causing a player identified by the one of the player identifiers P.sub.1 . . . P.sub.x assigned to the traversed clip identifier to load a clip identified by the traversed clip identifier.
Interactive content acquisition using embedded codes
Methods and devices are provided to obtain associated information for a multimedia content. One such method includes receiving a content at a receiver device equipped with a watermark detector, performing watermark detection on the received content to extract a payload of an embedded watermark. The payload comprises a first field that includes a server identifier and a second field that includes an interval identifier associated with the server identifier. The first field provides a mapping to an Internet address accessible to retrieve metadata associated with content segments identified by the watermark payload. In this method, based on the detected watermark payload, a query is formed and transmitted to a server identified by the Internet address, and a response to the query is received from the server that includes metadata associated with the content.
Clip scheduling with conflict alert
An example method involves: accessing a first list including ordered clip identifiers C.sub.1 . . . C.sub.n; accessing a second list including ordered player identifiers P.sub.1 . . . P.sub.x; determining that an identifier C.sub.m of the identifiers C.sub.1 . . . C.sub.n is restricted to being assigned an identifier P, from the identifiers P.sub.1 . . . P.sub.x; making a first determination that an identifier C.sub.p is a next one of the identifiers C.sub.1 . . . C.sub.n after the identifier C.sub.m to have a player-identifier assignment-restriction; responsive to making the first determination, (i) determining that the identifier C.sub.p is restricted to being assigned an identifier P.sub.y from the identifiers P.sub.1 . . . P.sub.x, and (ii) matching with each identifier C.sub.m+1 . . . C.sub.p in reverse order a respective one of the identifiers P.sub.1 . . . P.sub.x selected in a reverse ordered and looping fashion starting with the identifier P.sub.y; making a second determination that the identifier C.sub.m+1 has been matched with the player identifier P.sub.z; and responsive to making the second determination, causing an alert to be output.
System and method for scheduling clips
An example method involves: accessing a first list that includes ordered clip identifiers C.sub.1 . . . C.sub.n; accessing a second list that includes ordered player identifiers P.sub.1 . . . P.sub.x; making a determination that a clip identifier C.sub.m is an initial one of the clip identifiers C.sub.1 . . . C.sub.n to have a player-identifier assignment-restriction; responsive to making the determination, (i) determining that the clip identifier C.sub.m is restricted to being assigned a player identifier P.sub.z from the player identifiers P.sub.1 . . . P.sub.x, and (ii) assigning to each clip identifier C.sub.1 . . . C.sub.m in reverse order a respective one of the player identifiers P.sub.1 . . . P.sub.x selected in a reverse ordered and looping fashion starting with the player identifier P.sub.z; and traversing the clip identifiers C.sub.1 . . . C.sub.m, and for each traversed clip identifier, causing a player identified by the one of the player identifiers P.sub.1 . . . P.sub.x assigned to the traversed clip identifier to load a clip identified by the traversed clip identifier.
RELAY AND EXCHANGE PROTOCOL IN AN AUTOMATED ZONE-BASED VEHICULAR TRAFFIC CONTROL ENVIRONMENT
Methods and systems for a traffic control system provide arrangements and processes for managing automated vehicles. The traffic control system can register vehicles and then control the operation of the vehicles through a section of roadway. The automated control includes the communication of directions and other messages that ensure the proper function of the vehicle while under the guidance of the traffic control system
Multi-vehicle shared communications network and bandwidth
Methods and systems for a vehicle system that include accessing the bandwidth of a wireless communication system whose bandwidth may be available for use by a vehicle. The vehicle receives permission from the wireless communication system that has access to bandwidth to utilize the bandwidth.