H04N21/23103

Content distribution using ad hoc mesh networks

Aspects discussed herein relate to systems, apparatuses, and methods for providing content distribution via a breadth-first approach for peer-to-peer file sharing in a temporary ad hoc mesh network. For example, a peer-to-peer orchestrator may receive requests for the same asset from multiple mobile devices, determine which of the mobile devices are likely to travel along the same route at the same time, group them together and cause transmission of different asset parts of the requested asset to different mobile devices in the group. If the mobile devices in the group lose connection with the peer-to-peer orchestrator, they may form an ad hoc mesh network and retrieve asset parts from one another. If the group reconnects with a peer-to-peer orchestrator, additional asset parts of the asset may be transmitted to the group and the process may repeat so that each mobile device may obtain each of the asset parts.

Distributed data storage for in-vehicle entertainment system

A data storage system for providing entertainment content to terminal devices in a passenger vehicle is provided to comprise: a first group of terminal devices configured to operate as storage nodes of a storage cluster configured to provide the entertainment content to media playback devices disposed in the passenger vehicle, the entertainment content including one or more entertainment programs and the storage nodes configured to store blocks of the one or more entertainment programs; a second group of terminal devices configured to operate as monitor nodes in the storage cluster, the monitor nodes configured to monitor status of the storage nodes; and a host in communication with the first group and the second group of the terminal devices via an in-vehicle network and configured to store metadata for the storage cluster and facilitate delivery of the entertainment content from the first group of terminal devices to the media playback devices.

RANKING DATA OBJECTS USING MACHINE LEARNING AND SCORING TO CONFIGURE A GRAPHICAL INTERFACE

In general, embodiments of the present invention provide for ranking data objects using machine learning and scoring to configure a graphical interface. In this regard, a machine learning model is applied to data object attributes to generate data object relevance scores for the candidate data objects. Additionally, a respective personalization score for the candidate data objects is generated based at least in part on a compounded ratio and a geometric mean of the compounded ratio. The data object relevance scores for the candidate data objects are modified based at least in part on the respective personalization score for the candidate data objects to generate modified object relevance scores for the candidate data objects. The candidate data objects are then ranked based at least in part on the modified object relevance scores to generate a ranked data object set and to facilitate configuration of a graphical interface.

METHOD OF DISTRIBUTING FILES THROUGH A CONTENT DELIVERY NETWORK BASED ALSO ON ARTIFICIAL INTELLIGENCE ALGORITHMS, TELEMATIC SYSTEM AND SERVERS THAT ALLOW TO IMPLEMENT IT

An edge server (1510) of a Content Delivery Network (2000) comprises an electronic communication unit adapted to be connected to a telematic network and a processing electronic unit adapted to process data packages received and to be transmitted by the electronic communication unit; the processing electronic unit comprises a first storage sub-unit suitable adapted to store contents and a second storage sub-unit adapted to store configuration information related to a home Point Of Presence (1500) of the edge server (1510); the electronic processing unit is programmed to deal with content requests, so that in response to a request for a content if it is, in whole or in part, locally possessed, sends the content and otherwise determines a server address (1520, 1610) by performing a mathematical calculation on a name of the content taking into account configuration information, and causes a request related to the content to be sent to the server address (1520, 1610); at least the choice of server can also be influenced by artificial intelligence algorithms. Examples of embodiments of the present invention achieve high throughput and ultralow latency, i.e. they can be defined as HTULL.

ASSET CACHING IN CLOUD RENDERING COMPUTING ARCHITECTURES

Systems, apparatuses and methods may provide for technology that sends a first message via an input output (IO) link, wherein the first message includes a first rendering asset and an identifier (ID) associated with the first rendering asset. The technology may also exclude a second rendering asset from a second message in response to the ID being shared by the first rendering asset and the second rendering asset and send the second message via the IO link, wherein the second message includes the ID. In one example, the ID is a hash ID.

APPARATUS AND METHODS FOR CONTENT STORAGE, DISTRIBUTION AND SECURITY WITHIN A CONTENT DISTRIBUTION NETWORK

Apparatus and methods for content fragmentation, distribution, protection, and re-constitution within a content distribution network. In one embodiment, the apparatus and methods enable distribution of content fragments to edge nodes (which may include user or subscriber CPE), thereby enabling edge networks or membership groups to be established wherein content can be shared solely at the edge. In one variant, high data bandwidth, symmetric uplink/downlink, low latency PHY links (e.g., 5G NR-compliant wireless interfaces) between the edge nodes participating in the edge networks or membership groups are used such that particular quality of service/experience performance requirements can be met. Distribution of the fragments also advantageously enhances redundancy and security.

Transmission device, communication system, transmission method, and computer program product

A transmission device according to an embodiment includes one or more processors. The processors divide a plurality of pieces of transmission data to be transmitted into first data and second data. The processors transmit the first data to a server device configured to distribute the transmission data to a reception device. The processors store the second data in storage. The processors receive, from the reception device or the server device, a request for transmission of the second data. The processors transmit the second data to the server device in accordance with the request for transmission.

Resource management method and management server

The present invention relates to the field of a resource management method and a server. The resource management method includes: acquiring, by a management server, a first stable ratio used to indicate a quantitative ratio of at least two types of servers in a CSP during stable interaction; and increasing quantities of the at least two types of servers in the CSP according to the first stable ratio. By applying the present invention, a management server on a CSP increases the quantities of all types of servers at one time according to a stable ratio. This enables all types of servers to quickly reach a stable state, and improves overall processing capabilities of all types of servers, thereby further enhancing quality of service of an application deployed on the CSP.

Content distribution using ad hoc mesh networks.
20170359412 · 2017-12-14 ·

Aspects discussed herein relate to systems, apparatuses, and methods for providing content distribution via a breadth-first approach for peer-to-peer file sharing in a temporary ad hoc mesh network. For example, a peer-to-peer orchestrator may receive requests for the same asset from multiple mobile devices, determine which of the mobile devices are likely to travel along the same route at the same time, group them together and cause transmission of different asset parts of the requested asset to different mobile devices in the group. If the mobile devices in the group lose connection with the peer-to-peer orchestrator, they may form an ad hock mesh network and retrieve asset parts from one another. If the group reconnects with a peer-to-peer orchestrator, additional asset parts of the asset may be transmitted to the group and the process may repeat so that each mobile device may obtain each of the asset parts.

Coordination of content presentation operations

Techniques for coordination of content presentation operations are described herein. In some cases, a client may generate client metadata associated with client event data. The client metadata may include, for example, an indication of any one or more of a time, a frame, a location, an angle, a direction, a speed, a force, or other information associated with the client event data. Also, in some cases, the content provider may generate content provider metadata associated with image data. For example, the content provider metadata may indicate a location of a virtual camera associated with the respective image data and/or a location of one or more objects represented within the respective image data.