H04N21/2387

METHOD AND APPARATUS FOR MULTICAST CONTROL OF A LIVE VIDEO STREAM
20220400297 · 2022-12-15 ·

A system and method for managing multicast streams. For example, one embodiment of a system comprises: a distributed caching system including at least one cache at an edge of a live content provider network, the live content provider to generate a live video stream to be cached and/or buffered within the distributed caching system; an agent to request multicast services from a packet-based network, the packet based network to establish a multicast channel at a location, the location including a plurality of wireless access points; and manifest processing logic associated with the agent to generate an updated manifest from an original manifest associated with the live video stream, the updated manifest to include an indication of the multicast channel, wherein a plurality of video player apps executed on user devices at the location are to interpret the indication of the multicast channel in the manifest to connect to the multicast channel, the plurality of video player apps to simultaneously receive and render the live video stream, or a transformed version thereof, over the multicast channel.

Systems and methods for enabling playback of digital content using status associable electronic tickets and ticket tokens representing grant of access rights
11526582 · 2022-12-13 · ·

Systems and methods for accessing digital content using electronic tickets and ticket tokens are disclosed. A system can include a user device includes a processor, a network interface, and memory configured to store an electronic ticket, and a ticket token. A processor can be configured by an application to send a request for digital content and receive a ticket token from a merchant server. A ticket token can be generated by a DRM server and associated with an electronic ticket that enables playback of the requested digital content. A ticket token can be sent to a DRM server. An electronic ticket that enables playback of requested digital content can be received. Digital content associated with the electronic ticket can be requested. Requested digital content can be played back in association with an electronic ticket.

Systems and methods for enabling playback of digital content using status associable electronic tickets and ticket tokens representing grant of access rights
11526582 · 2022-12-13 · ·

Systems and methods for accessing digital content using electronic tickets and ticket tokens are disclosed. A system can include a user device includes a processor, a network interface, and memory configured to store an electronic ticket, and a ticket token. A processor can be configured by an application to send a request for digital content and receive a ticket token from a merchant server. A ticket token can be generated by a DRM server and associated with an electronic ticket that enables playback of the requested digital content. A ticket token can be sent to a DRM server. An electronic ticket that enables playback of requested digital content can be received. Digital content associated with the electronic ticket can be requested. Requested digital content can be played back in association with an electronic ticket.

Policies for media playback

Example techniques related to polices for media playback systems. An example implementation involves a computing system receiving data representing a request to play back first audio tracks on one or more first playback devices of a first media playback system. The first media playback system is associated with a first subscriber to a streaming media service and the first media playback system is physically located in a first commercial establishment. The computing system determines that the first subscriber is associated with one or more first subscriber policies of the streaming media service and sends instructions to play back the first audio tracks on the one or more first playback devices according to the one or more first subscriber policies of the streaming media service.

Policies for media playback

Example techniques related to polices for media playback systems. An example implementation involves a computing system receiving data representing a request to play back first audio tracks on one or more first playback devices of a first media playback system. The first media playback system is associated with a first subscriber to a streaming media service and the first media playback system is physically located in a first commercial establishment. The computing system determines that the first subscriber is associated with one or more first subscriber policies of the streaming media service and sends instructions to play back the first audio tracks on the one or more first playback devices according to the one or more first subscriber policies of the streaming media service.

Methods and apparatus for controlling, implementing and supporting trick play in an augmented reality device

Methods and Apparatus for controlling, implementing and supporting trick Play in an augmented reality (AR) device are described. Detected changes in AR device orientation and/or AR device position are detected and used in controlling temporal playback operations.

Methods and apparatus for controlling, implementing and supporting trick play in an augmented reality device

Methods and Apparatus for controlling, implementing and supporting trick Play in an augmented reality (AR) device are described. Detected changes in AR device orientation and/or AR device position are detected and used in controlling temporal playback operations.

GAME MOMENT IMPLEMENTATION SYSTEM AND METHOD OF USE THEREOF

A method for implementing a moment of a videogame for playing a portion of a videogame; it includes receiving user selection input of a moment of a particular videogame associated with starting at a particular progress point of the particular videogame; causing an emulation to start of the particular videogame for streaming on the computer of the user; performing image analysis of the image stream to generate metadata on progress of the particular game by the user; determining if one or more end conditions of the moment is met through analysis of the metadata; and causing the emulation to end, resulting in an end of the streaming of the particular game on the computer of the user, if the one or more end conditions is met.

Control system using in-vehicle gesture input
11514687 · 2022-11-29 · ·

A control system using an in-vehicle gesture input, and more particularly, a system for receiving a vehicle occupant's gesture and controlling the execution of vehicle functions. The control system using an in-vehicle gesture input includes an input unit configured to receive a user's gesture, a memory configured to store a control program using an in-vehicle gesture input therein, and a processor configured to execute the control program. The processor performs an information display control for areas layered in a windshield screen according to the user's gesture.

Control system using in-vehicle gesture input
11514687 · 2022-11-29 · ·

A control system using an in-vehicle gesture input, and more particularly, a system for receiving a vehicle occupant's gesture and controlling the execution of vehicle functions. The control system using an in-vehicle gesture input includes an input unit configured to receive a user's gesture, a memory configured to store a control program using an in-vehicle gesture input therein, and a processor configured to execute the control program. The processor performs an information display control for areas layered in a windshield screen according to the user's gesture.