H04N21/2543

A Method and System for Providing Advertisements
20220408134 · 2022-12-22 ·

A method is disclosed, the method providing to a device of a user, an advertisement bundle, the advertisement bundle having a runtime and comprising at least one advertisement configured to be played on the device. The method further comprises the steps of detecting that the advertisement bundle has been played to an end of the runtime; and computing a reward value based on the advertisement bundle. The method further comprises the step of automatically transmitting to a subscription server, the reward value and a subscription account number, such that the reward value can be utilized by the subscription server to offset an outstanding subscription payment associated with the subscription account number.

Streaming event content based filtering

A method of per subscription event filtering is provided for an event recordation and distribution system. The method includes receiving an event from the event recordation and distribution system, determining that an event consumer that is a subscriber of an event stream of the event has specified filter logic for the event stream, and forwarding the event to an event consumer in response to the event meeting requirements of the specified filter logic.

Remotely accessed virtual recording room
11528446 · 2022-12-13 · ·

An audio/video stream recording, storage, and delivery system 10 utilizes an Internet-based browser connection. The system 10 includes recording software 20, storage memory 30, a code generator 40, and a user interface 50. Preferably, the recording software 20 is located on the host back end 60 where it processes and records audio and video material that originates from the user front end 70 and is streamed to the host back end. The storage memory 30, which is also located on the host back end 60, stores the recorded audio and video material. The user interface 50 to the system provides a user located at the user front end 70 with remote access to a virtual recording room. The user interface 50 further enables the user to record audio and video material streamed from the user front end 70 by activating the recording software 20 located on the host back end 60. This is accomplished without requiring recording functionality on the user front end 70. The code generator 30 produces code associated with the recorded audio and video material. This code can be easily copied and pasted to an additional location 80, such as an auction website. Activating the code pasted at the additional location 80 provides access to the recorded audio and video material from the additional location while allowing the recorded audio and video material to remain stored at the host back end 60.

Remotely accessed virtual recording room
11528446 · 2022-12-13 · ·

An audio/video stream recording, storage, and delivery system 10 utilizes an Internet-based browser connection. The system 10 includes recording software 20, storage memory 30, a code generator 40, and a user interface 50. Preferably, the recording software 20 is located on the host back end 60 where it processes and records audio and video material that originates from the user front end 70 and is streamed to the host back end. The storage memory 30, which is also located on the host back end 60, stores the recorded audio and video material. The user interface 50 to the system provides a user located at the user front end 70 with remote access to a virtual recording room. The user interface 50 further enables the user to record audio and video material streamed from the user front end 70 by activating the recording software 20 located on the host back end 60. This is accomplished without requiring recording functionality on the user front end 70. The code generator 30 produces code associated with the recorded audio and video material. This code can be easily copied and pasted to an additional location 80, such as an auction website. Activating the code pasted at the additional location 80 provides access to the recorded audio and video material from the additional location while allowing the recorded audio and video material to remain stored at the host back end 60.

Systems, methods and articles to facilitate selling of advertising inventory

Systems and methods for providing an advertisement marketplace where buyers and sellers can trade mediacast advertisement inventory programmatically at local, national, and/or worldwide levels. The marketplace system may include a seller-controlled marketplace system which connects sellers with buyers and offers revenue management tools for optimizing yields across direct and programmatic channels. The advertisement inventory is bought and sold as canonical inventory units which group similar but discrete advertisement slots together. The marketplace system may include a seller side platform (SSP) for sellers through which sellers can access demand across multiple sales channels and can make advertisement inventory available and accept or reject bids based on marketplace demand.

METHOD FOR ALLOCATING RESOURCES AND ELECTRONIC DEVICE
20220385973 · 2022-12-01 ·

A method for allocating resources is provided. A server acquires resource allocation weights corresponding to a plurality of first user accounts in a virtual space, and generates a first resource quantity corresponding to each of the first user accounts by dividing a target resource quantity corresponding to the plurality of first user accounts, and allocates the resources of the target resource quantity to the plurality of first user accounts based on the first resource quantity corresponding to each of the first user accounts. The first user accounts are configured to publish live-streaming data into the virtual space for co-hosting.

Resource request management using bandwidth allocation and time slots

A resource management system may use information regarding the bandwidth status of a downstream communication path to determine what portion of queued content should be sent in the current available bandwidth timeslot. In some embodiments, multiple versions of the same requested content may be available, and the system may select a lower-quality version to send if needed to meet a time deadline included in the original content request.

Resource request management using bandwidth allocation and time slots

A resource management system may use information regarding the bandwidth status of a downstream communication path to determine what portion of queued content should be sent in the current available bandwidth timeslot. In some embodiments, multiple versions of the same requested content may be available, and the system may select a lower-quality version to send if needed to meet a time deadline included in the original content request.

Encapsulating and synchronizing state interactions between devices

Techniques are disclosed for managing media playback among an ad hoc group of playback devices. Such techniques may involve building a session among the playback devices in which playback devices communicate information regarding their playback capabilities. Based on the playback capabilities of the devices, playback mode may be derived for the session. Playback operations may be synchronized among the devices that are members of the session, in which devices receive identification of asset(s) to be rendered pursuant to the playback operation and timing information of playback of the asset. The devices may stream the playback assets directly from media sources when they are capable of doing so. In this manner, communication resources are conserved.

Encapsulating and synchronizing state interactions between devices

Techniques are disclosed for managing media playback among an ad hoc group of playback devices. Such techniques may involve building a session among the playback devices in which playback devices communicate information regarding their playback capabilities. Based on the playback capabilities of the devices, playback mode may be derived for the session. Playback operations may be synchronized among the devices that are members of the session, in which devices receive identification of asset(s) to be rendered pursuant to the playback operation and timing information of playback of the asset. The devices may stream the playback assets directly from media sources when they are capable of doing so. In this manner, communication resources are conserved.