Patent classifications
H04N21/26258
Communication apparatus, communication method, and computer-readable storage medium
A communication apparatus for transmitting a virtual viewpoint video receives an acquisition request for a virtual viewpoint video, acquires viewpoint position information indicating a viewpoint position for the virtual viewpoint video from an apparatus that made the acquisition request, and transmits a virtual viewpoint video segment corresponding to the viewpoint position information to the apparatus that made the acquisition request. The virtual viewpoint video is video data in a format in which a video from any viewpoint position in a three-dimensional space can be rendered, and the virtual viewpoint video segment is generated by encoding the virtual viewpoint video as a two-dimensional video based on the viewpoint position information.
Transferring playback from a mobile device to a playback device
A first connection state may be entered on a computing device. While the computing device is in the first connection state, actions taken on a playlist on the computing device may be applied to the playlist and not applied to a playback queue associated with a zone. An input may be received via the computing device, indicating a selection of the zone. In response to receiving the input, a second connection state may be entered. Entering the second connection state may comprise establishing a connected state between the computing device and the one or more playback devices. While the connected state is established, one or more actions taken on the playlist on the computing device may be applied to the playlist and transmitted, in a message to the zone over a network. The one or more actions may be one or more corresponding actions applied to the playback queue.
Real time popularity based audible content acquisition
A personalized news service provides personalized news programs for its users by generating personalized combinations of audible versions of news stories derived from text-based based versions of the news stories. The audible versions may be generated from the text-based version by a text-to-speech system, or may by recording a person reading aloud the text-based version. To acquire recordings, the personalized news service can make a determination that a particular news story has a threshold extent of popularity. The news service can then transmit a request to a remote recording station for a recording of a verbal reading of the particular news story. The news service can then receive the requested recording from the remote recording station.
Systems and methods for detecting a reaction by a user to a media asset to which the user previously reacted at an earlier time, and recommending a second media asset to the user consumed during a range of times adjacent to the earlier time
Systems and methods are disclosed herein for detecting a first reaction by a user when consuming a media asset at a first time, where a first magnitude of the first reaction exceeds a first threshold. The systems and methods may determine whether a second reaction by the user occurred when the user consumed the media asset at a second time that is prior to the first time, where a second magnitude of the second reaction exceeds a second threshold, and may recommend the second media asset to the user.
Encapsulating and synchronizing state interactions between devices
Techniques are disclosed for managing media playback among an ad hoc group of playback devices. Such techniques may involve building a session among the playback devices in which playback devices communicate information regarding their playback capabilities. Based on the playback capabilities of the devices, playback mode may be derived for the session. Playback operations may be synchronized among the devices that are members of the session, in which devices receive identification of asset(s) to be rendered pursuant to the playback operation and timing information of playback of the asset. The devices may stream the playback assets directly from media sources when they are capable of doing so. In this manner, communication resources are conserved.
Method and device for personalization of media data for playback
Described herein is a method for processing of media data for playback, wherein the method includes the steps of: (a) fetching, by a web proxy, from two or more media servers media data and a media manifest file including metadata information relating to the fetched media data, and merging, by the web proxy, the media data; (b) modifying, by said web proxy, the content of the media manifest file and/or the content of the media data; and (c) providing, by said web proxy, the media manifest file and the media data as modified in step (b) to a media retrieval element for receiving and processing the media manifest file and the media data for decoding or playback, wherein a localhost address is assigned to the web proxy and the web proxy acts as a server for said media retrieval element. Described are further a respective device and computer program product.
Technologies for providing stream metadata to clients
Technologies are disclosed for providing stream media content and/or metadata indicating stream media content. A media control device may receive a Digital Living Network Alliance (DLNA) hypertext transport protocol (HTTP) request from a media content device. The DLNA HTTP request may have a header created by the media content device. The media control device may interpret the DLNA HTTP request header. A first metadata may be identified in the DLNA HTTP request header that may indicate a request for stream media content information. The media control device may send a DLNA HTTP response to the media content device. The DLNA HTTP response may have a header that may include a second metadata indicating the stream media content information. The second metadata may include information enabling construction of a HTTP Live Streaming (HLS) master playlist, a program map table, and/or a program association table associated with the stream media content.
Packager for segmenter fluidity
Embodiments provide for methods, computer program products, and systems to improve media playback comprising receiving a variant stream, identifying respective maximum segment durations for a plurality of different types of client devices that will play media content contained in the variant stream, generating, using the variant stream, a respective playlist for each of the plurality of different types of client devices, wherein the respective playlists each contain different maximum segment durations, and delivering the respective playlists to at least one of the plurality of different types of client devices via a distribution network.
Sponsor driven digital marketing for live television broadcast
A system and method facilitate digital marketing for sponsors of live television broadcasts. The system allows a user, using an application on a computing device while a piece of sponsored content is being broadcast, to express an interest in the broadcast piece of sponsored content and the interest of the user is communicated to a backend system that selects an endpoint destination associated with the broadcast piece of sponsored content wherein the endpoint destination is a pointer to further digital information about the broadcast piece of sponsored content. The system and method may periodically change the selected endpoint destination based on an event in the sponsored piece of content.
ENCAPSULATING AND SYNCHRONIZING STATE INTERACTIONS BETWEEN DEVICES
Techniques are disclosed for managing media playback among an ad hoc group of playback devices. Such techniques may involve building a session among the playback devices in which playback devices communicate information regarding their playback capabilities. Based on the playback capabilities of the devices, playback mode may be derived for the session. Playback operations may be synchronized among the devices that are members of the session, in which devices receive identification of asset(s) to be rendered pursuant to the playback operation and timing information of playback of the asset. The devices may stream the playback assets directly from media sources when they are capable of doing so. In this manner, communication resources are conserved.