Patent classifications
H04N21/44008
AUDIO TIME SYNCHRONIZATION USING PRIORITIZED SCHEDULE
A method is provided for synchronizing playback of audio an/or video by a plurality of separate devices in a computer network, e.g. in a wi-fi network. Each separate device is programmed to select a synchronization mechanism in accordance with a predetermined prioritized list of at least two different synchronization mechanisms, and to use the selected synchronization mechanism for synchronizing audio and/or video playback. E.g. use of a clock based on the audio codec clock can be set to a higher priority than use of the system clock, which provides a poorer precision. A session leader serves to provide the synchronization to other separate devices in a session, however a group of two or more separate devices within the session may agree on selecting a synchronization mechanism providing a higher precision than the one provided by the session leader. E.g. to allow high precision timing between separate left and right loudspeakers in a stereo setup. A group leader can be elected to provide synchronization to a group of devices using a higher synchronization precision than the synchronization mechanism provided by the overall session leader. E.g. a dedicated synchronization channel separate from the audio/video streaming channel may be selected.
Methods for identifying video segments and displaying option to view from an alternative source and/or on an alternative device
Techniques and systems are provided for identifying a video segment displayed on a screen of a remote television system, and providing an option to switch to an alternative or related version of the video program that includes the video segment. For example, video segments displayed on a screen of a television system can be identified, and contextually-targeted content or contextually-related alternative content can be provided to a television system based on the identification of a video segment. The alternative or related version of the video program can include the currently displayed program in an on-demand format that can be viewed off-line and can be started over from a beginning portion of the program.
Client-side offload of graphics effects processing
A server offloads graphics effects processing to a client device with graphics processing resources by determining a modification to a graphics effects operation, generating a portion of a rendered video stream using the modification to the graphics effects operation, and providing an encoded representation of the portion of the rendered video stream to the client device, along with metadata representing the modification implemented. The client device decodes the encoded representation to recover the portion of the rendered video stream and selectively performs a graphics effects operation on the recovered portion to at least partially revert the resulting graphics effects for the portion to the intended effects without the modification implemented by the server.
Systems and methods for reconciling playback using progress point information
The systems and methods are described herein for playback of content based on progress point information. The systems and methods detect nearby media devices to transmit or request progress point information. Based on the communicated progress point information, the system may generate an option to play back content at a point within the content up to which content was last consumed. When content providers offer different versions of one content item and the user does not select to play back content from the content provider associated with the progress point information, the system determines a proper playback point in other content providers.
Content-modification system with determination of input-buffer switching delay feature
In one aspect, a method includes: (i) determining a baseline input-to-output delay, which represents a time period between when content is input into a first input buffer and output by an output buffer; (ii) establishing a synchronous lock between (a) first fingerprint data representing content in the first input buffer and (b) second fingerprint data representing content in the output buffer; (iii) determining an instruction time-point at which a content-presentation device is instructed to switch from using content in the first input buffer to populate the output buffer, to using content in the second input buffer to populate the output buffer; (iv) determining a loss of synchronous lock time-point; (v) using the determined baseline input-to-output delay, the determined instruction time-point, and the determined loss of synchronous lock time-point to determine an input-buffer switching delay; and (vi) using the determined input-buffer switching delay to facilitate performing a content-modification operation.
Image-based techniques for stabilizing positioning estimates
A device implementing a system for estimating device location includes at least one processor configured to receive a first estimated position of the device at a first time. The at least one processor is further configured to capture, using an image sensor of the device, images during a time period defined by the first time and a second time, and determine, based on the images, a second estimated position of the device, the second estimated position being relative to the first estimated position. The at least one processor is further configured to receive a third estimated position of the device at the second time, and estimate a location of the device based on the second estimated position and the third estimated position.
DETECTING SHOT CHANGES IN A VIDEO
One embodiment of the present invention sets forth a technique for detecting a shot change in a video. The technique includes calculating a first plurality of difference values for pixel blocks included in a first video frame and a second video frame and calculating a first cumulative distribution function (CDF) based on the first plurality of difference values. The technique further includes calculating a second plurality of difference values for pixel blocks included in a first plurality of video frames that is contiguous with the first video frame and calculating a second CDF based on the second plurality of difference values. The technique further includes comparing the first CDF to the second CDF to detect a shot change.
USING AUTOMATIC CONTENT RECOGNITION (ACR) TO WEIGHT SEARCH RESULTS FOR AUDIO VIDEO DISPLAY DEVICE (AVDD)
ACR is used to identify content viewed by a person watching an AVDD such as a smart TV. Content searches of multiple sources and source types may be conducted and the results arranged for presentation by weighting each item of the search result according to the ACR identifications of historical viewing.
Systems, methods, and devices supporting scene change-based smart search functionalities
Systems, methods, and devices are disclosed enabling smart search functionalities utilizing key scene changes appearing in video content. In various embodiments, the method includes the step or process of, while engaged in playback of the video content, receiving a user command at a playback device to shift a current playback position of the video content to a default search playback position (PP.sub.DS). In response to receipt of the user command, the playback device searches a time window encompassing the default search playback position (PP.sub.DS) for a key scene change in the video content. If locating a key scene change within the time window, the playback device shifts playback of the video content to a playback position corresponding to the key scene change (PP.sub.ST). Otherwise, the playback device shifts playback of the video content to the default search playback position (PP.sub.DS).
SYSTEMS AND METHODS FOR MINIMIZING OBSTRUCTION OF A MEDIA ASSET BY AN OVERLAY BY PREDICTING A PATH OF MOVEMENT OF AN OBJECT OF INTEREST OF THE MEDIA ASSET AND AVOIDING PLACEMENT OF THE OVERLAY IN THE PATH OF MOVEMENT
Systems and methods are provided herein for minimizing obstruction of a media asset by an overlay by predicting a path of movement of an object of interest of the media asset and avoiding placement of the overlay in the path of movement. To this end, a media guidance application may detect an object of interest in a first frame of a media asset, and may determine a determining a first location of the object in the first frame and a second location of the object of interest in a second frame. The media guidance application may calculate, based on the first location and the second location, a projected location of the object of interest in a third frame of the media asset, and may generate for display an overlay in a location that does not overlap with any of the first location, the second location, and the projected location.