H04N21/4758

Methods, systems, and media for facilitating interaction between viewers of a stream of content

Methods, systems, and media for facilitating interaction between viewers of a stream of content are provided. In some embodiments, the method comprises: receiving a request to begin presenting a stream of content, wherein the stream of content corresponds to a collection of videos presented sequentially; identifying a counter value associated with a duration of time elapsed since a creator of the stream of content initiated presentation of the stream of content; determining a playback position of the stream of content based on the counter value; causing the stream of content to be presented at the determined playback position; receiving an input to display a chat interface; and causing the chat interface to be presented in connection with the presentation of the stream of content, wherein the chat interface includes messages transmitted from a plurality of user devices that are also presenting the stream of content.

Video production system

A system may perform operations including displaying a graphical user interface (GUI) for recording a video on a display screen of a user device, wherein the GUI comprises a plurality of features, including a prompt screen; displaying a content prompt on the prompt screen, wherein the prompt screen may be disposed on the GUI proximate to an edge of the GUI; displaying a video playback screen, which is one of the plurality of features, configured to display visual information in real time captured through a camera, wherein the prompt screen may be disposed at least partially within the video playback screen; and/or recording a video clip during the displaying the content prompt, wherein the content prompt comprises at least one of a text or an image configured to solicit at least one of a desired reaction or a desired information from a user during the recording of the video clip.

Mobile content tracking platform apparatuses, methods and systems

The MOBILE CONTENT TRACKING PLATFORM METHODS (Mobile-Track) transforms TV program schedule listing information and user channel selection via Mobile-Track components, into TV audience viewing data and ad effects data. A method is disclosed, comprising: obtaining TV program schedule listing data; providing the obtained TV program schedule listing data to a user mobile device; receiving an indication of user channel selection; determining a media program associated with the received indication of user channel selection; determining an ad associated with the determined media program; providing a survey question related to the determined ad to the user mobile device; and receiving a user response to the survey question.

TEMPORAL ANALYSIS TO DETERMINE SHORT-FORM VIDEO ENGAGEMENT
20240196029 · 2024-06-13 · ·

Disclosed embodiments provide techniques for temporal analysis to determine short-form video engagement. One or more processors are used to insert a container unit into a webpage. The container unit is populated with one or more short-form videos selected from a video library. The selected short-form videos are presented to a user. User interactions with the short-form videos, including polls, text responses, and purchase history, are evaluated and associated with the videos. The user interactions are evaluated while the user is watching and interacting with the videos. An engagement metric is calculated, based on comparing a first rate of change in the user interactions with the short-form videos to a second rate of change in the user interactions. The resulting engagement metric is recorded and associated with the video. Ecommerce purchases of products featured in the videos are enabled, including a virtual purchase cart.

METHODS AND SYSTEMS OF CRYPTOCURRENCY AWARDS WITH A GUESSING VIDEO FUNCTIONALITY IN AN INTERACTIVE SHORT-VIDEO PLATFORM
20240187700 · 2024-06-06 ·

In one aspect, a computerized method for cryptocurrency management in an interactive video platform utilizing a guessing video comprising: providing an interactive video platform, wherein the interactive video platform comprises an online video hosting services and an online video sharing service; enabling a user to upload the guessing video to the interactive video platform, wherein the guessing video comprises a video that includes a timestamp, wherein the time stamp causes a popup display, wherein the popup display comprises a question and an input graphical user interface, and wherein a viewer enters an answer to the question using the input graphical user; determining that the viewer has input the correct answer; and awarding the viewer a specified number of points allotted and managed by the an online video sharing service.

Apparatus and method for monitoring and control on a network

A system that incorporates teachings of the present disclosure may include, for example, a system having a controller to present an overlay that is combined with a presentation of media content, collect one or more user-generated remarks from each of a plurality of computing devices where the one or more user-generated remarks are temporally associated with media content presented at the plurality of computing devices according to the overlay, monitor one or more user-generated comments from each of the plurality of computing devices, and selectively filter the one or more user-generated comments from each of the plurality of computing devices. Other embodiments are disclosed.

Use of audio signals to provide interactive content to end users via smart devices

Various arrangements for providing interactive content to viewers of television programming are presented. A television service provider system may supplement broadcast television programming with a supplemental audio signal. The supplemental audio signal may not part of the broadcast television programming as received by the television service provider system from a content provider. The television service provider system may broadcast a data stream comprising the broadcast television programming and the supplemental audio signal via a television programming distribution network. A television receiver may receive the data stream and output the broadcast television programming and the supplemental audio signal. A viewer's mobile device may detect the supplemental audio signal using an on-board microphone of the mobile device. In response to the received supplemental audio signal, the mobile device may access interactive content and provide such interactive content to the viewer.

Systems and methods of server based interactive content injection

A method includes receiving, at a media server, a request for a media stream from a client device. The method further includes sending, from the media server, a combined media stream to the client device via a streaming session. The combined media stream includes the requested media stream and interactive content. The interactive content is configured to cause a media player of the client device to display the interactive content concurrently with the media stream.

System and method for recommending a content service to a content consumer
10306310 · 2019-05-28 · ·

A system for assisting a content consumer to select content services, the system including a processor that is configured to execute a matching algorithm. The matching algorithm comprises interviewing the content consumer for questions in a plurality of categories, determining a point system for answers obtained by the interviewing step, wherein the answers indicate entertainment interests of the content consumer; calculating a service score for each content service based on the point system, wherein the service score indicates an agreement between a content service and the entertainment interests of the content consumer; and selecting a pre-determined number of content services based on the service score.

Template Based System, Device and Method for Providing Interactive Content
20190158787 · 2019-05-23 ·

A template based system, device and method of providing interactive content with broadcast sporting event or wagering game over a cable network where users can compete against another.