A63B2071/0636

Method and apparatus for analysis of gait and to provide haptic and visual corrective feedback
11612787 · 2023-03-28 · ·

A system for analysis of user gait and to provide correction in form of haptic and visual feedback. This system comprises a motion and force sensors and a haptic actuator embedded in the user shoe insoles in communication with a smart-phone based analysis application, configured to calculate motion and orientation of the user feet in relation to the value, location and distribution of ground reaction forces measured by sensors located in the shoe insoles and after analysis of said forces and motion, to provide haptic feedback to the user foot instructing about the location (and timing) of pressure the user must apply to achieve an optimal gait.

Methods and systems to track a moving sports object trajectory in 3D using a single camera

Systems and methods are described for generating a three-dimensional track a ball in a gaming environment from a single camera. In some examples, an input video including frames of a ball moving in a gaming environment recorded by a camera may be obtained, along with a camera projection matrix associated with at least one frame that maps a two-dimensional pixel space representation to a three-dimensional representation of the gaming environment. Candidate two-dimensional image locations of the ball across the plurality of frames may be identified using a neural network or a computer vision algorithm. An optimization algorithm may be performed that uses a 3D ball physics model, the camera projection matrix and a subset of the candidate two-dimensional image locations of the ball to generate a three-dimensional track of the ball in the gaming environment. The three-dimensional track of the ball may then be provided to a user device.

Practice drill-related features using quantitative, biomechanical-based analysis

Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.

VIRTUAL GOLF DEVICE AND VIRTUAL SPORTS DEVICE
20230032604 · 2023-02-02 ·

The present invention relates to a virtual golf device and a virtual sports device. The virtual sports device comprises a play area in which a user who plays virtual sports is located, a display area in which a content image is displayed, and an image providing unit for projecting the content image onto the display area to provide the content image to the user.

Display method, information processing device, and computer-readable recording medium
11484766 · 2022-11-01 · ·

A display method executed by a processor includes: acquiring an identification result relating to any one of a plurality of elements included in a series of exercise and a position of an athlete that performs the elements based on 3D sensing data that is acquired by sensing the series of exercise by the athlete of a sport scored by a judge and an element dictionary data in which characteristics of an element and a position of the sport scored by a judge are defined; identifying any one of an element and a position that is being displayed in a 3D model video based on the 3D sensing data corresponding to the series of exercise, based on the identification result; and identifying, for the any one of the element and the position being displayed, time information corresponding to a boundary with any one of a next element and a next position.

METHODS AND SYSTEMS TO TRACK A MOVING SPORTS OBJECT TRAJECTORY IN 3D USING A SINGLE CAMERA

Systems and methods are described for generating a three-dimensional track a ball in a gaming environment from a single camera. In some examples, an input video including frames of a ball moving in a gaming environment recorded by a camera may be obtained, along with a camera projection matrix associated with at least one frame that maps a two-dimensional pixel space representation to a three-dimensional representation of the gaming environment. Candidate two-dimensional image locations of the ball across the plurality of frames may be identified using a neural network or a computer vision algorithm. An optimization algorithm may be performed that uses a 3D ball physics model, the camera projection matrix and a subset of the candidate two-dimensional image locations of the ball to generate a three-dimensional track of the ball in the gaming environment. The three-dimensional track of the ball may then be provided to a user device.

Interactive network game with game conditions altered based upon group physical activity
11602671 · 2023-03-14 · ·

There is disclosed a system for conducting multi-member group competitions involving physical exertion, the system includes a competition server that serves to designate a set of parameters for a competition involving at least two competing groups of individuals engaged in physical activity, the set of parameters defining a win condition requiring physical activity to be completed by at least two separate individuals within each group. The system further receives data representative of physical activity of multiple individuals in a first group, receives data representative of physical activity of multiple individuals in a second group, determines whether the win condition has been satisfied by the first group or the second group, and identifies a winner as the first group or the second group that completed the win condition.

VIRTUAL TRAINER ON MOBILE/IOT DEVICES
20230130555 · 2023-04-27 ·

A virtual training system and method are disclose. The system includes two-dimensional (2D) and three-dimensional (3D) image sensors, a biometric data sensor, a processor, and an output device. The 2D image sensor senses a 2D image of a user, and the 3D image sensor senses a 3D image of the user including a movement of the user. The biometric data sensor senses at least one biometric characteristic of the user. The processor generates feedback information in real time during a session relating to movement of the user compared to a standard form movement, which may be an exercise movement, a dance movement, a martial arts movement, or a physical therapy movement. Feedback is provided by the output device as an image of the user captured by at least one of the 2D image sensor and the 3D image sensor overlayed on an instructor avatar, which illustrates the standard form movement.

Method and apparatus for early detection of diabetic foot disorders by analyzing foot temperature and vertical and shear forces on feet
11596832 · 2023-03-07 · ·

A system for analysis of user gait and foot disorder intended to minimize risks ulceration and limb amputation associated with the uncontrolled increase of the foot temperature in persons with diabetes. This system comprises a motion, force and temperature sensors and a processing element configured to process motion algorithms, measure ground reaction force (GRF) and changes in foot temperature embedded in the footwear insoles in communication with a smartphone based analysis application using wireless radio interface. The analysis application processes data received from the footwear sensors, compares the results with set of criteria and rules, and if any of the predefined criteria is exceeded, provides alerts to the user and the remote medical supervisor. Additionally, the insoles may be equipped with a haptic actuators configured to determine the level of the user neuropathy by measuring vibration perception threshold (VPT) level.

MOTORIZED PADDLING SIMULATOR
20230067732 · 2023-03-02 · ·

A paddling simulator includes a bar, a cable attached to the bar, a motor operationally coupled to the cable such that the motor can apply a force to the cable, and a controller configured to control the motor to generate a first tension in the cable during a propulsion phase of a paddling stroke and a second tension in the cable during a recovery phase of the paddling stroke.