Patent classifications
A63B2071/0636
Simulation System and Method
A simulation system in which an amateur player may obtain an assessment of how the amateur players skills compare to those of an average professional athlete or a selected professional athlete that takes into consideration the physical differences between the amateur player and the professional athlete. Measurements of an amateur player are obtained and compared to those of a professional athlete. Such comparisons are used to adjust parameters for a physical or virtual simulation that may be used to assess the abilities of amateur player relative to that of the professional athlete.
AUGMENTED IMAGE ADJUSTMENT OF USER BASED ON POSSIBLE ACTIONS OR NON-ACTIONS
Methods and systems are provided for augmenting image content presented on a mirror display. The method includes detecting images of a user in an activity volume in front of the mirror display; the detecting includes identifying a body of the user and tracking movements by the user while in the activity volume. The method includes receiving a request to predict a change in physique of the body of the user, the request includes input parameters that identify a physical exercise and an amount of said physical exercise. The method includes generating an augmented image of the body of the user; the augmented image of the body has said change in physique, the change in physique of the body is assembled from one or more three-dimensional (3D) models of one or more body parts of the body that have been adjusted in shape. The method includes presenting, on the mirror display, the augmented image of the body of the user as a video overlay over images of the user captured when the user is in the activity volume; the presenting is responsive to processing said request to predict the change in physique of the body of the user. In this way, when a user is provided with an augmented image of what the body of the user may look like at a point in the future, the user may be encouraged to continue with their physical fitness regimen and dietary program so that the user can achieve their fitness goals.
Quantitative, biomechanical-based analysis with outcomes and context
Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.
Scoring method, scoring apparatus, and recording medium
A scoring method executed by a processor, includes: acquiring sensor data obtained by measuring a competitor in a scoring competition; extracting joint information of the competitor, based on an analysis result of the sensor data; acquiring an evaluation item and an evaluation index that correspond to the joint information of the competitor, based on a rule in which a posture specified by a series of joint motions and joint angles, the evaluation item, and the evaluation index for performance evaluation are associated with each other; and evaluating a success or failure of a skill and a degree of perfection of the skill in a performance of the competitor, based on the analysis result, the evaluation item, and the evaluation index.
REHABILITATION SYSTEM USING ARTIFICIALLY INTELLIGENT HORSEBACK-RIDING APPARATUS FOR HIPPOTHERAPY AND METHOD FOR OPERATING SAME
A rehabilitation system using an artificially intelligent horseback-riding apparatus for hippotherapy, the system comprising: an artificially intelligent horseback-riding apparatus which is ridable; a smartphone which can communicate with a cloud server and has installed an application for controlling the operation state of the artificially intelligent horseback-riding apparatus and operating the horseback-riding apparatus; a diagnostic device which is for diagnosing the state of a patient by means of a brain wave signal of the patient; an operating unit which is for operating the artificially intelligent horseback-riding apparatus; and a cloud server which is for storing, in the smartphone, treatment program and data, necessary for a patient treatment, and for transmitting same.
VIRTUAL GOLF SIMULATION DEVICE AND VIRTUAL GOLF SIMULATION METHOD
There are proposed a virtual golf simulation device and a virtual golf simulation method. According to an embodiment, there is proposed a virtual golf simulation device, including: a memory configured to store a hardness value indicative of the degree of hardness of a terrain in a virtual golf course; and an image processor configured to simulate the movement trajectory of a ball on the virtual golf course based on shot data on a user's golf shot and the hardness value.
METHOD OF PROVIDING EXERCISE VIDEO GUIDE AND APPARATUS THEREOF
Provided is a method of providing an exercise video guide and a device thereof. The method of providing an exercise video guide includes: receiving times of two or more set movements; and generating a video including set movements corresponding to the times based on a reverse-replay of a section of an original video comprising one set movement.
MULTIPLAYER, MULTISPORT INDOOR GAME SYSTEM AND METHOD
The invention relates to social activities typically based on physical manipulation of objects to achieve an objective common to the participants or to allow participants to engage in distinct activities on a shared field of play, part of which is physical and part of which is virtual and rendered on one or more displays. The invention provides a system and method to enable multiple participants (users) to engage in the activity sequentially or simultaneously, based on the context and objectives of the game. The activity includes one or many shared physical environments modeled on a computing system and displayed, in high fidelity, by one or more projectors or screens.
Methods, apparatus, and systems to custom fit golf clubs
A system and methods for custom-fitting golf clubs and golf club components is disclosed. Data is generated by a tracking device as a plurality of golf swings are performed by an individual. The data comprises motion and orientation information associated with a golf ball and with a golf club. The data is displayed using a graphical user interface. A plurality of shot characteristics is determined from the data. The shot characteristics are used to recommend golf clubs and golf club components that adjust a golfer's swing where the golfer exhibits the plurality of shot characteristics.
Interactive exercise and training system and method
A virtual reality (VR) system comprising a head-mounted display (HMD) and handheld controller set is enhanced to provide a more realistic end user VR experience, e.g., for boxing or other interactive training. In this approach, and in lieu of simply establishing a boundary area for the VR experience, the user also maps a position of a real-world object into a reference frame of the VR environment. This mapping is facilitated using the handheld controller itself, e.g., as positioned in a backwards-facing manner on the user's forearm. The real-world object is then simulated in the 3D VR environment as rendered by the VR HMD, and the user interacts with the real-world object (or its simulation) to provide a more enjoyable and useful interactive experience.