A63F2007/301

Dice angle game
10857449 · 2020-12-08 ·

A dice angle game is played on an apparatus that has a playing surface, at least one side wall, at least one barrier within the playing area, at least one demarcated scoring area, at least one enhanced scoring area of sufficient size for at least one die to enter, and a plurality of dice. The game is played by rolling a dice against a side wall and trying to have it land in a scoring area.

Mechanical computer with repositionable components
10818196 · 2020-10-27 ·

A mechanical computing system configured to serve as an aid in learning fundamental aspects of coding. The mechanical computing system including a substrate having a flow path between an upstream portion and a downstream portion, and a plurality of repositionable programming members pivotably coupled to the substrate and configured to guide and interact with units dispensed along the flow path from the upstream portion to the downstream portion, wherein a first programming member is configured to pivot relative to the substrate upon interaction with a unit traversing along the flow path, and wherein a second programming member positioned upstream of the first programming member is configured to pivot relative to the substrate based on feedback from the first programming member.

GAME SYSTEM
20200246683 · 2020-08-06 ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.

EDUCATIONAL GAME AND METHOD OF MAKING SAME
20200215423 · 2020-07-09 ·

A game and a method for making it, according to certain disclosed embodiments, may include a playfield for allowing a rollable device for moving along its surface. Playfield guides may direct the rollable device along a path of travel. Three or more target goals on the playfield may receive the rollable device as its final destination. Decision making devices mounted movably on the playfield may adjust manually selectively the path of travel, and each have an entrance structure and two or more exit structures. Decision making device guides direct the rollable device from the entrances to selected ones of the exits. Wherein the rollable device moves along a selected path of travel including user selected entrances and user selected exits of a series of decision making devices to a user selected target goal.

Game system
10576364 · 2020-03-03 ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.

Table game
D1018681 · 2024-03-19 ·

Table game
D1018682 · 2024-03-19 ·

Table game
D1017705 · 2024-03-12 ·

Table game
D1017706 · 2024-03-12 ·

Table game
D1017707 · 2024-03-12 ·