A63F2007/301

Table game
D1017708 · 2024-03-12 ·

Table game
D1017709 · 2024-03-12 ·

GAME SYSTEM
20240149143 · 2024-05-09 ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.

Obstacle course game
10272309 · 2019-04-30 ·

A portable, configurable obstacle course game is provided for creating an interactive, entertaining game in a small space. The game is arranged along or above a path for a rolling ball, and obstacles move into and out of the ball's path, creating challenges for the players to roll or hit the ball through the path. Players can interact with each other and set difficulty levels in various play modes. The game is portable and configurable, so that it can be arranged on different playing surfaces, with different obstacles and even environmental interactions. The game can also communicate with wireless devices such as an application on a user's mobile phone, for additional game features.

DICE ANGLE GAME
20190030419 · 2019-01-31 ·

A dice angle game is played on an apparatus that has a playing surface, at least one side wall, at least one barrier within the playing area, at least one demarcated scoring area, at least one enhanced scoring area of sufficient size for at least one die to enter, and a plurality of dice. The game is played by rolling a dice against a side wall and trying to have it land in a scoring area.

Highly Configurable Game System
20190009167 · 2019-01-10 ·

Methods and systems for versatile and scalable board games include a double dovetail scalable board, crown, bridge, and door game pieces, tilting mechanisms and game play, rolling sphere game play, and a marble kinetic timer.

MECHANICAL COMPUTER WITH REPOSITIONABLE COMPONENTS
20180366027 · 2018-12-20 ·

A mechanical computing system configured to serve as an aid in learning fundamental aspects of coding. The mechanical computing system including a substrate having a flow path between an upstream portion and a downstream portion, and a plurality of repositionable programming members pivotably coupled to the substrate and configured to guide and interact with units dispensed along the flow path from the upstream portion to the downstream portion, wherein a first programming member is configured to pivot relative to the substrate upon interaction with a unit traversing along the flow path, and wherein a second programming member positioned upstream of the first programming member is configured to pivot relative to the substrate based on feedback from the first programming member.

GAME SYSTEM
20180345124 · 2018-12-06 ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.

GAME SYSTEM
20180169509 · 2018-06-21 ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.

Game system
09999829 · 2018-06-19 · ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.