A63F2009/2476

Navigation systems and associated methods
09651395 · 2017-05-16 · ·

Navigation systems and associated methods for providing navigation services are provided. Information associated with a desired route for a vehicle, such as a route between a current location and a desired destination, may be determined. Additionally, contextual information associated with the vehicle may be identified. Based upon the desired route and the contextual information, a direction may be generated for presentation to one or more users, and the generated direction may be output for presentation.

Early education toy

An early education toy is configured to be used with a plurality of balls, and includes: a housing having a ball inlet and a ball outlet, and including a slideway therein, the slideway having an end connected with the ball inlet and another end connected with the ball outlet; a rotating part pivotably arranged to a bottom of the housing; a blocking part arranged in the housing, at least part of the blocking part being arranged in the ball outlet or at the end of the slideway adjacent to the ball outlet and configured to reciprocate to stop or release the ball; a driving part connected with the rotating part and the blocking part, and configured to drive the blocking part to move and to drive the rotating part to rotate relative to the housing.

Educational toy having multiple drawers
12478862 · 2025-11-25 ·

An educational toy and systems, methods, and components thereof can include a body, a plurality of drawers at a front side of the body, and a plurality of puzzle pieces. The drawers can be vertically aligned with each other. Each of the drawers can be movable between a fully open position and a fully closed position. Each drawer can include: a puzzle surface having a set of receptacles to receive a predefined set of the plurality of puzzle pieces, and a handle extending from a front face of the drawer.

INTELLIGENT GAME DEVICE
20260054157 · 2026-02-26 ·

An intelligent game device, including: a panel having a plurality of game positions disposed thereon; a plurality of game objects, a respective game object can be placed onto or moved over the panel to occupy at least one game position of the plurality of game positions during game play; an abrupt event trigger configured to be operable to trigger the occurrence or non-occurrence of an abrupt event among one or more abrupt events, the triggering result of each operation of the abrupt event trigger includes the occurrence or non-occurrence of an abrupt event; wherein, the intelligent game device is configured so that the triggering result of the abrupt event trigger can affect the state(s) or action(s) of the relevant game object(s) during the game process.