A63F13/2145

Method and apparatus for controlling movement of virtual object, terminal, and storage medium

This application provides a method and an apparatus for controlling movements of a virtual object. The method includes displaying a target perspective picture of a target application, and superimposing a virtual joystick and a movable area of the virtual joystick on the target perspective picture; starting the virtual joystick when a trigger operation corresponding to the virtual joystick is received; adjusting a position of the virtual joystick in the movable area according to a position change of a touch point when the virtual joystick is in an activated state, the position of the virtual joystick and a position of the touch point changing synchronously in real time when the touch point moves within an effective touch range, the effective touch range being larger than the movable area; and controlling a virtual object to move according to the position of the virtual joystick.

Method and apparatus for controlling movement of virtual object, terminal, and storage medium

This application provides a method and an apparatus for controlling movements of a virtual object. The method includes displaying a target perspective picture of a target application, and superimposing a virtual joystick and a movable area of the virtual joystick on the target perspective picture; starting the virtual joystick when a trigger operation corresponding to the virtual joystick is received; adjusting a position of the virtual joystick in the movable area according to a position change of a touch point when the virtual joystick is in an activated state, the position of the virtual joystick and a position of the touch point changing synchronously in real time when the touch point moves within an effective touch range, the effective touch range being larger than the movable area; and controlling a virtual object to move according to the position of the virtual joystick.

New-generation TV and an operational method for its gaming system integrated with a smartphone
20220370899 · 2022-11-24 ·

The invention, a new-generation TV and an operational method for its gaming system integrated with a smartphone, is intended to solve the time lag problem that prior art encounters. The main feature is that the TV is powerful in processing signals and performs as main platform providing signal processing and display, and the smartphone mainly perform as a controller. With the smartphone-connecting mechanism of the TV and the TV-connecting mechanism of the smartphone communicating to each other wirelessly, the TV and the smartphone are connected. The smartphone transmit signals to TV. The TV processes the signals received, and reflects corresponding actions to its screen.

New-generation TV and an operational method for its gaming system integrated with a smartphone
20220370899 · 2022-11-24 ·

The invention, a new-generation TV and an operational method for its gaming system integrated with a smartphone, is intended to solve the time lag problem that prior art encounters. The main feature is that the TV is powerful in processing signals and performs as main platform providing signal processing and display, and the smartphone mainly perform as a controller. With the smartphone-connecting mechanism of the TV and the TV-connecting mechanism of the smartphone communicating to each other wirelessly, the TV and the smartphone are connected. The smartphone transmit signals to TV. The TV processes the signals received, and reflects corresponding actions to its screen.

Electronic device for facilitating user interactions with graphical objects presented on a display

An electronic device includes a display, a timer and computing hardware configured to execute a software product. Execution of the software product results in generating and rendering a graphical user interface on the display with four or more user-selectable graphical objects. Selection of a first user-selectable graphical object at a first spatial position on the graphical user interface and a movement of the selected first user-selectable graphical object along a path towards a second user-selectable graphical object at a second spatial position is detected and a position of the first user-selectable graphical object is exchanged with the position of the second user-selectable graphical object. If, during a predetermined time period, a selection of a third user-selectable graphical object and a movement of the third user-selectable graphical object towards a fourth user-selectable graphical object is detected, the positions of the third and fourth objects is exchanged.

Electronic device for facilitating user interactions with graphical objects presented on a display

An electronic device includes a display, a timer and computing hardware configured to execute a software product. Execution of the software product results in generating and rendering a graphical user interface on the display with four or more user-selectable graphical objects. Selection of a first user-selectable graphical object at a first spatial position on the graphical user interface and a movement of the selected first user-selectable graphical object along a path towards a second user-selectable graphical object at a second spatial position is detected and a position of the first user-selectable graphical object is exchanged with the position of the second user-selectable graphical object. If, during a predetermined time period, a selection of a third user-selectable graphical object and a movement of the third user-selectable graphical object towards a fourth user-selectable graphical object is detected, the positions of the third and fourth objects is exchanged.

Method for controlling game character and electronic device and computer storage medium
11504620 · 2022-11-22 · ·

A method for controlling game character is applied to a touch control terminal capable of rendering a graphical user interface, the graphical user interface includes a virtual character and at least part of a game scene. The method includes: at least one target virtual object that satisfies a prompt trigger event is determined (S1410); a sub-identifier corresponding to each of the at least one target virtual object in a first graphical identifier is determined, wherein the sub-identifier is used for graphically displaying the prompt trigger event on the graphical user interface (S1430); in response to a visual field adjustment touch instruction, a first presentation visual field of the game screen is changed to a second presentation visual field of the game screen determined according to direction information corresponding to the sub-identifier (S1450). An apparatus for controlling game character, an electronic device and a computer storage medium are also disclosed.

Information handling system controller adaptive haptic feedback
11590417 · 2023-02-28 · ·

A portable information handling system interacts with haptic devices of a game controller though a direct wired interface when the game controller couples to opposing sides of the information handling system and through a wireless interface when the game controller couples to a bridge having a wired interface to communicate with the game controller and a wireless interface to communicate with the information handling system. The haptic devices provide a first haptic response associated with a desired vibration for a weight of game controller and information handling system when the game controller couples directly to the information handling system, and a second haptic response associated with the desired vibration for a weight of the game controller and bridge when the game controller couples directly to the bridge for wireless communication with the information handling system.

Game apparatus, storage medium storing game program, game system, and game processing method
11583773 · 2023-02-21 · ·

An example game apparatus selects an operational character that is to be used by a player in a multiplayer game with competition. The game apparatus selects an additional character that is to be added to the operational character from a plurality of candidates for an additional character to be selected. The additional character is associated with an image of the additional character, information of an effect to be given to performance in the game with competition of the operational character to which the additional character is added, and information about a type. The game apparatus generates a selection image including at least an image of the operational character selected by the player and each other user, an image of the additional character selected by the player, and an image of the type of the additional character, for display, during selection of the operational character and the additional character.

CONTROL DISPLAY METHOD AND APPARATUS, DEVICE, MEDIUM, AND PROGRAM PRODUCT
20220365634 · 2022-11-17 ·

A control display method is performed by an electronic device, the method including: displaying a graphical user interface (GUI), the GUI including a virtual character located in a virtual environment and a control; updating a display position of the virtual character on the GUI as the virtual character moves in the virtual environment; and in accordance with a determination that the control blocks the virtual character at the display position: increasing a transparency of the control. The control display method enables a user to better observe the virtual character that would have been blocked by the control, and dynamic changes of the transparency of the control is more likely to attract the user's attention, so that the user does not miss important information.