A63F2300/5553

Enabling an IM user to navigate a virtual world
09760568 · 2017-09-12 · ·

Systems and methods are provided for enabling communications between users of an instant messaging application and a virtual world environment. In accordance with one implementation, a method is provided that includes operations performed by one or more processors, including enabling a first user to navigate the virtual world environment by controlling an avatar representing the first user. The method also includes capturing a first paralinguistic indicator made by the first user, the first paralinguistic indicator configured for communications in the virtual world environment. In addition, the method includes translating the first paralinguistic indicator into a message configured for text-based communications in the instant messaging application, the message comprising at least one of a text description of the first paralinguistic indicator and a second paralinguistic indicator configured for communications in the instant messaging application. The method further includes providing the message to a second user.

Avatar facial expression animations with head rotation

Apparatuses, methods and storage medium associated with animating and rendering an avatar are disclosed herein. In embodiments, In embodiments, an apparatus may include an avatar animation engine configured to receive a plurality of facial motion parameters and a plurality of head gestures parameters, respectively associated with a face and a head of a user. The plurality of facial motion parameters may depict facial action movements of the face, and the plurality of head gesture parameters may depict head pose gestures of the head. Further, the avatar animation engine may be configured to drive an avatar model with facial and skeleton animations to animate an avatar, using the facial motion parameters and the head gestures parameters, to replicate a facial expression of the user on the avatar that includes impact of head post rotation of the user. Other embodiments may be described and/or claimed.

SYSTEM AND METHOD FOR AUGMENTED AND VIRTUAL REALITY
20210400094 · 2021-12-23 ·

One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.

GAME SYSTEM, GAME CONTROL DEVICE INFORMATION STORAGE MEDIUM, AND METHOD OF CONTROLLING GAME SYSTEM

At least one memory device of the game system that stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: control a motion of a user object based on first performance information, control a motion of an opponent object based on second performance information, modify performance change information associated with a target area in the virtual space based on a change command from the user or the opponent, change the first performance information in a case where the user object is located in the target area based on the performance change information associated with the target area, and change the second performance information in a case where the opponent object is located in the target area based on the performance change information associated with the target area.

VIDEO MODIFICATION AND TRANSMISSION
20210394053 · 2021-12-23 · ·

Methods and apparatus are disclosed for video transmission. In one example, computer-readable storage media store instructions cause a processor to: generate first motion data; distribute, toward terminal devices of a plurality of viewers via a communication line, the first motion data; receive a web page; receive first operation data from a user interface; generate a second video related to a computer-implemented game on the basis of the first operation data by using the received web page; distribute the second video toward the terminal devices of the plurality of viewer; receive viewer data regarding a plurality of viewers; extract a selected game object out of a plurality of game objects to be used in the game; calculate a control parameter related to the selected game object on the basis of the viewer data; generate the second video including the selected game object; and distribute the second video toward the terminal devices.

VIDEO MODIFICATION AND TRANSMISSION
20210394054 · 2021-12-23 · ·

Methods and apparatus are disclosed for video transmission. According to one example, computer-readable instructions, cause a computer to: generate motion data; distribute, toward terminal devices of a plurality of viewers via a communication line, the motion data; receive a webpage; receive operation data from a user interface; generate a second video related to a computer-implemented game on the basis of the operation data by using the received web page; distribute the second video toward the terminal devices of the plurality of viewers via the communication line; receive at least one of distribution related data; extract a selected game object out of a plurality of game objects to be used in the game; calculate a control parameter related to the selected game object on the basis of the distribution related data; generate the second video including the selected game object; and distribute the second video toward the terminal devices of the plurality of viewers.

VIDEO MODIFICATION AND TRANSMISSION
20210394052 · 2021-12-23 · ·

Methods and apparatus are disclosed for video transmission. According to one example, computer-readable storage media storing computer-readable instructions, which when executed by a computer having at least one processor, cause the computer to: change, during or after execution of a computer-implemented game, at least one current parameter of an avatar of a first distributor on the basis of second data or display in a second video, during or after execution of the computer-implemented game, an avatar of the first distributor and an avatar of at least any user of one or more users on the basis of the second data, wherein first data is data regarding at least any of the following: one or more users who jointly distributed a computer-implemented game with the first distributor, and one or more users who jointly distributed with the first distributor using an avatar of the first distributor and his/her own avatar.

Methods and Systems for Interactive Data Management
20210383361 · 2021-12-09 ·

The processor(s) may be configured to electronically process a computer readable set of user data records to generate media consumption data. The processor(s) may be configured to electronically process the computer readable set of user data records to generate social media interaction data. In some implementations, the processor(s) may be configured to electronically process the computer readable set of user data records to generate gaming interaction data. In yet some implementations, the processor(s) may be configured to electronically process the computer readable set of user data records to generate a computer readable virtual wallet with kinetic avatar data associated with at least one of the user data records. The processor(s) may be configured to electronically process the virtual wallet including a digital virtual credit card attribute data. The processor(s) may be configured to be housed on a substrate body.

INFORMATION PROCESSOR, INFORMATION PROCESSING METHOD, AND PROGRAM
20210375052 · 2021-12-02 ·

[Overview] [Problem to be Solved] To make it possible to raise an interest in contents provided outside of home. [Solution] There is provided an information processor including: an acquisition unit that acquires content information including image information of a virtual object and position information of the virtual object in real space, the content information to be added to map information representing the real space; and a first control unit that displays, on a basis of the content information, the image information on a first client terminal at a position in virtual space corresponding to the position information to superimpose the image information on an image in the virtual space that is visible in a first-person view.

AVATAR CUSTOMIZATION SYSTEM
20220206675 · 2022-06-30 ·

In some implementations, a computer system may cause the presentation of a computer-guided process to enable a user to select a digital avatar, apply digital garment to the digital avatar, altar the digital garment as applied to the digital avatar and apply digital accessories to the digital avatar in order to generate a composite digital avatar. The computer system may cause the presentation of a user interface to allow a user to selectively enter the composite digital avatar into a virtual competition. The computer system may receive electronic votes, for the composite digital avatar and within the virtual competition, from a plurality of users of a social network platform. The computer system may determine and present an outcome of the virtual competition on the social networking platform.