A63F2300/5553

METHOD OF GENERATING VIRTUAL CHARACTER, ELECTRONIC DEVICE, AND STORAGE MEDIUM

A method of generating a virtual character, an electronic device, and a storage medium. A specific implementation solution includes: determining, in response to a first speech command for adjusting an initial virtual character, a target adjustment object corresponding to the first speech command; determining a plurality of character materials related to the target adjustment object; determining a target character material from the plurality of character materials in response to a second speech command for determining the target character material; and adjusting the initial virtual character by using the target character material, so as to generate a target virtual character.

GAME DEVICE AND COMPUTER-READABLE RECORDING MEDIUM
20220314111 · 2022-10-06 · ·

A game device includes a storage unit and a control unit configured to execute a game program. The control unit acquires biological information indicating physical feature of a user operating the game device, computes a biological parameter of the user based on the biological information, and stores the biological parameter in the storage unit. The control unit then computes, in accordance with the biological parameter stored in the storage unit, a property parameter that determines a property of a character generated by the game program.

Server, portable terminal device, electronic device, and control method therefor

A server is disclosed. The server comprises: a communication interface for communicating with a user terminal device and an electronic device; a storage for storing healthcare information corresponding to an avatar of a user; and a processor for acquiring the healthcare information corresponding to the avatar of the user from the storage when information including the avatar of the user and health data is received from the user terminal device, and controlling the communication interface such that guide information for guiding user behavior is transmitted to the user terminal device and/or the electronic device on the basis of the acquired healthcare information and the received health data.

MULTI-MODAL MODEL FOR DYNAMICALLY RESPONSIVE VIRTUAL CHARACTERS

The disclosed embodiments relate to a method for controlling a virtual character (or “avatar”) using a multi-modal model. The multi-modal model may process various input information relating to a user and process the input information using multiple internal models. The multi-modal model may combine the internal models to make believable and emotionally engaging responses by the virtual character. The link to a virtual character may be embedded on a web browser and the avatar may be dynamically generated based on a selection to interact with the virtual character by a user. A report may be generated for a client that provides insights as to characteristics of users interacting with a virtual character associated with the client.

Systems and methods of displaying different types of virtual items on multiple virtual characters
11617948 · 2023-04-04 · ·

A plurality of game objects whose appearance can be changed are simultaneously displayed on a display section. An image corresponding to at least one type of an item object among a plurality of types of item objects is designated as a designation object on the basis of an instruction from a user. When the designation object is designated, whether each of the plurality of game objects is a wearing-possible game object that can wear the item object corresponding to the designation object or a wearing-impossible game object that cannot wear the item object corresponding to the designation object, is determined. Then, a display is changed such that the wearing-possible game object is caused to wear the item object and the wearing-impossible game object is caused not to wear the item object.

Video generation system to render frames on demand using a fleet of servers
11651022 · 2023-05-16 · ·

Content controller system comprising rendering server system comprising a plurality of servers. The servers receiving a plurality of segment render requests that correspond respectively to segments included in a set of media content item segments. The servers render the segments corresponding to the segment render requests using a media content identification and a main user identification. Rendering the segments comprises retrieving metadata from a metadata database associated with the media content identification, rendering the segments using the metadata, generating a main user avatar based on the main user identification, and incorporating the main user avatar into the segments. The servers can upload the segments to a segment database and update segment states in a segment state database to indicate that the segments are available. Other embodiments are disclosed herein.

System for generating media content items on demand

Method for generating media content items on demand starts with a processor receiving an animation file including a first metadata based on an animation input. The animation file is associated with a media content identification. The processor generates puppets associated with frames in the animation file using the first metadata. The processor causes a puppet matching interface to be displayed on a client device. The puppet matching interface includes one of the puppets in a first pose. The processor receives a puppet posing input associated with a second pose from the client device. The processor causes the one of the puppets to be displayed in the second pose in the puppet matching interface by the client device. The processor can also generate a second metadata based on the puppet posing input. Other embodiments are disclosed herein.

Systems and methods for generating a model of a character from one or more images

A method, computer-readable storage medium, and device for generating a character model. The method comprises: receiving an input image of a reference subject; processing the input image to generate a normalized image; identifying a set of features present in the normalized image, wherein each feature in the set of features corresponds to a portion of a head or body of the reference subject; for each feature in the set of features, processing at least a portion of the normalized image including the feature by a neural network model corresponding to the feature to generate a parameter vector corresponding to the feature; and combining the parameter vectors output by respective neural network models corresponding to respective features in the set of features to generate a parameterized character model corresponding to reference subject in the input image.

System and Method for Creating an Avatar
20230133976 · 2023-05-04 ·

An avatar or avatar environment to visualize data may be provided within a social networking system or service, for example as part of the Internet, and/or within a desktop widget, panel, gadget, or the like. The avatar may further evolve or alter its appearance, animation, or other visual or audio characteristics in response to the data or other input such as athletic activity performed by a corresponding user. In particular, the avatar of an embodiment may respond to and provide visualization of athletic or sport performance data.

METHODS, SYSTEMS, APPARATUSES, AND DEVICES FOR FACILITATING PROVISIONING OF A VIRTUAL EXPERIENCE

A system, including a memory in communication with a processor, the memory storing instructions that when executed by the processor cause the processor to create and store a geospatial virtual environment comprising a plurality of entities each having one or more location attributes and corresponding time attributes wherein at least one of the plurality of entities is a virtual asset and wherein at least one of the plurality of entities represents a real vehicle having a defined location within a physical space having spatial coordinates that are mapped to the virtual environment, receive an updated location of the real vehicle, map the received location of the real vehicle to the geospatial virtual environment, update the entity of the geospatial virtual environment corresponding to the real vehicle with the mapped received location and output data comprising a portion of the geospatial virtual environment to a display device adapted to display to an operator of the real vehicle a mixed reality representation of at least one virtual entity.