Patent classifications
A63F2300/6676
STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
A plurality of objects are placed at respective positions in a three-dimensional virtual space, and for each of the plurality of objects, a movable surface including at least a first surface and a second surface at a predetermined angle to the first surface in a portion where the second surface intersects the first surface is defined. Then, based on a user input, the object is moved along the movable surface defined for the object.
Image processing program and image processing device for moving display area
A video game device calculates a difference vector extending from a predetermined reference position on the screen to an input position. Moreover, the video game device calculates movement parameter data used for moving, with respect to a fixed point in the virtual space uniquely determined based on a position of the controlled object, the point of sight to a position that is determined by a direction in the virtual space based on a direction of the difference vector and a distance in the virtual space based on a magnitude of the difference vector. The point of sight is moved based on the movement parameter data. The video game device produces an image based on a virtual camera, which has been moved according to the movement of the point of sight, and displays the image on the screen of a display device.
Image processing apparatus and image processing method for displaying video image capable of achieving improved operability and realism, and non-transitory storage medium encoded with computer readable program for controlling image processing apparatus
An exemplary embodiment provides an image processing apparatus. The image processing apparatus includes a first object control unit for changing an orientation or a direction of movement of a first object in a three-dimensional space, a virtual camera control unit for determining a direction of shooting of the virtual camera in the three-dimensional space, and a display data generation unit for generating display data based on the determined direction of shooting of the virtual camera. The virtual camera control unit includes a detection unit for detecting whether the first object is hidden by another object when viewed from the virtual camera and a first following change unit for increasing a degree of causing the direction of shooting of the virtual camera to follow the orientation or the direction of movement of the first object based on a result of detection.
Display control program, display control apparatus, display control method, and recording medium
There is provided a display control program for a computer. The display control program includes: by an image generation block, setting a viewpoint position and a sightline direction in accordance with one of a position and an attitude of a head mounted display worn on the head of a user and rendering an object arranged in a virtual three-dimensional space so as to generate an image to be displayed on the head mounted display; and by a rotation control block, upon acquiring an instruction for rotating a game field arranged in the virtual three-dimensional space, rotating the game field around an axis perpendicular to the game field.
Method, apparatus, device, and storage medium for perspective rotation
This application discloses a method for perspective rotation in a virtual environment performed at a terminal. The method includes: displaying a first perspective image of an application program associated with the virtual environment, a first function control and a second function control being overlaid on the first perspective image; receiving a first perspective rotation operation triggered based on the first function control; enabling a first function and a perspective rotation function of the first function control, and switching the first perspective image to a second perspective image; receiving a second perspective rotation operation triggered based on the second function control while the first function control is in an enabled state; and disabling the perspective rotation function of the first function control, enabling a second function and a perspective rotation function of the second function control, and switching the second perspective image to a third perspective image.
VIRTUAL REALITY
A virtual reality apparatus includes a head mountable display (HMD) to display video content; an orientation detector to detect a current orientation of the HMD; and a display generator to generate video content for display by the HMD, the video content representing a portion of a virtual environment, the display generator selecting the portion for display by the HMD in dependence upon: a current orientation of the HMD; and a location within the virtual environment of a feature of interest.
SPATIALLY-CORRELATED HUMAN-MACHINE INTERFACE
A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective porthole view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space.
METHOD, APPARATUS, DEVICE, AND STORAGE MEDIUM FOR PERSPECTIVE ROTATION
This application discloses a method for moving a virtual character's perspective in a virtual environment performed at a terminal. The method includes: displaying a first perspective image of an application program observed using a first perspective direction, the first perspective image including first and second function controls; switching the first perspective image to a second perspective image according to the first perspective movement operation on the first function control, the second perspective image being an image of the virtual environment observed using a second perspective direction; receiving a second perspective movement operation on the second function control while the first function control is in an enabled state; and switching the second perspective image to a third perspective image according to the second perspective movement operation on the second function control, the third perspective image being an image of the virtual environment observed using a third perspective direction.
Roll turning and tap turning for virtual reality environments
Technologies are described for providing turning in virtual reality environments. For example, some implementations use roll turning that involves rotating around an outer edge of a control input, some implementations use tap turning to move directly to a location indicated by a control movement, and some implementations involve combinations of roll turning and tap turning.
Spatially-correlated multi-display human-machine interface
A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective porthole view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space.