A63F2300/6684

VIRTUAL ENVIRONMENT DISPLAY METHOD AND APPARATUS

A virtual environment display method and apparatus is provided. In the method, a virtual object in a three-dimensional virtual scene moving along a preset trajectory is displayed. The preset trajectory includes a curved trajectory and a non-curved trajectory. The virtual object in a first viewing angle direction is displayed. The first viewing angle direction is an observation direction of a first virtual camera along the non-curved trajectory. The virtual object in a second viewing angle direction is displayed when the virtual object moves to the curved trajectory. The second viewing angle direction is an observation direction of a second virtual camera along the curved trajectory. When the virtual object switches from the curved trajectory to the non-curved trajectory, the display of the virtual object back to the first viewing angle direction is updated.

Method and apparatus for displaying virtual scene, terminal, and storage medium

A method for displaying a virtual scene, includes: displaying a virtual scene image on a terminal screen, the virtual scene image including a controlled virtual object in a virtual scene, the controlled virtual object being a virtual object currently controlled by a terminal; and displaying the controlled virtual object at a target position of the terminal screen when the controlled virtual object belongs to a first camp, the first camp being a camp located at the upper right of the virtual scene, the target position being shifted to an upper right position relative to a central position of the terminal screen.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD
20250242245 · 2025-07-31 ·

A portion of a surface of a terrain object that faces front with respect to a virtual camera is rendered. It is determined whether or not the virtual camera is located inside the terrain object. A display changing process of changing an image for displaying based on an image obtained by rendering a virtual space including the terrain object is executed when it is determined that the virtual camera is located inside the terrain object.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD

It is determined whether or not a positional relationship between a player character and a terrain object around the player character in a virtual space satisfies a permission condition. If the positional relationship does not satisfy the permission condition, then when a virtual camera approaches the terrain object, avoidance control to prevent the virtual camera from being located inside the terrain object is executed. If the positional relationship satisfies the permission condition, the virtual camera is controlled without executing the avoidance control. A portion of a surface of the terrain object that faces front with respect to the virtual camera is rendered.