Patent classifications
B25J11/003
Conversation output system, conversation output method, and non-transitory recording medium
First information is acquired that is information of at least one of information about a user of a robot or situation information that is information about a situation around the robot. Conversation data is generated on the basis of the first information that is acquired. The conversation data creates an impression on the user that the robot and a predetermined target are having a conversation that corresponds to at least the first information. An outputter is controlled so as to output information based on the generated conversation data, thereby creating an impression on the user that the robot and the predetermined target are having the conversation that corresponds to at least the first information. The robot does not include a function that executes a conversation of a level greater than or equal to a level of the conversation based on the conversation data.
Noise reduction in robot human communication
Noise reduction in a robot system includes the use of a gesture library that pairs noise profiles with gestures performed by the robot. A gesture to be performed by the robot is obtained, and the robot performs the gesture. The robot's performance of the gesture creates noise, and when a user speaks to the robot while the robot performs a gesture, incoming audio includes both user audio and robot noise. A noise profile associated with the gesture is retrieved from the gesture library and is applied to remove the robot noise from the incoming audio.
Autonomously acting robot that performs a greeting action
Empathy toward a robot is increased by the robot emulating human-like or animal-like behavior. A robot includes a movement determining unit that determines a direction of movement, an action determining unit that selects a gesture from multiple kinds of gesture, and a drive mechanism that executes a specified movement and gesture. When a user enters a hall, an external sensor installed in advance detects a return home, and notifies the robot via a server that the user has returned home. The robot heads to the hall, and welcomes the user home by performing a gesture indicating goodwill, such as sitting down and raising an arm.
INFORMATION PROCESSING DEVICE, ROBOT MANIPULATING SYSTEM AND ROBOT MANIPULATING METHOD
A robot manipulating system includes a game terminal having a game computer, a game controller, and a display configured to display a virtual space, a robot configured to perform a work in a real space based on robot control data, and an information processing device configured to mediate between the game terminal and the robot. The information processing device supplies game data associated with a content of work to the game terminal, acquires game manipulation data including a history of an input of manipulation accepted by the game controller while a game program to which the game data is reflected is executed, converts the game manipulation data into the robot control data based on a given conversion rule, and supplies the robot control data to the robot.
WHOLE-BODY HUMAN-COMPUTER INTERFACE
A human-computer interface system having an exoskeleton including a plurality of structural members coupled to one another by at least one articulation configured to apply a force to a body segment of a user, the exoskeleton comprising a body-borne portion and a point-of-use portion; the body-borne portion configured to be operatively coupled to the point-of-use portion; and at least one locomotor module including at least one actuator configured to actuate the at least one articulation, the at least one actuator being in operative communication with the exoskeleton.
Whole-body human-computer interface
A human-computer interface system having an exoskeleton including a plurality of structural members coupled to one another by at least one articulation configured to apply a force to a body segment of a user, the exoskeleton comprising a body-borne portion and a point-of-use portion; the body-borne portion configured to be operatively coupled to the point-of-use portion; and at least one locomotor module including at least one actuator configured to actuate the at least one articulation, the at least one actuator being in operative communication with the exoskeleton.
Systems and methods for dynamic audio processing
An audio processing system (100) includes a server complex (102) in communication with a network (103). The server complex (102) receives a digital audio file (104) and one or more analog domain control settings (111) from a client device (101) across the network. A digital-to-analog converter (118) converts the digital audio file (104) to an analog signal (119). One or more analog signal processors (105,106) apply at least one analog modification (181) to the analog signal in accordance with the one or more analog domain control settings. An analog-to-digital converter (124) converts the modified analog signal to a modified digital audio file (125). The server complex can then deliver the modified digital audio file to the client device across the network.
Noise reduction in robot human communication
Noise reduction in a robot system includes the use of a gesture library that pairs noise profiles with gestures that can be performed by the robot. A gesture to be performed by the robot is obtained, and the robot performs the gesture. The robot's performance of the gesture creates noise, and when a user speaks to the robot while the robot performs a gesture, incoming audio includes both user audio and robot noise. A noise profile associated with the gesture is retrieved from the gesture library and is applied to remove the robot noise from the incoming audio.
SYSTEMS AND METHODS TO CONTROL AN ENTERTAINMENT FIGURE
An animated figure system includes an animated figure comprising a flexible skin layer, an actuating system coupled to a connection location of the flexible skin layer, and an automation controller. The automation controller is configured to access a digital model of the animated figure, in which the digital model comprises a vertex associated with the connection location, determine a first positioning of the vertex within the digital model, and control the actuating system to set a second positioning of the connection location based on the first positioning of the vertex.
GAMING SERVICES AUTOMATION MACHINE WITH DATA COLLECTION AND DIAGNOSTICS SERVICES
A robot includes a camera, a wireless interface, a propulsion system, a memory device, and a processor. The processor is configured to control the propulsion system to navigate the robot proximate a gaming device, initiate, using the wireless interface, a connection with the gaming device, request a data exchange with the gaming device, and receive, via the wireless interface and using a wireless communications protocol, data from the gaming device.