Patent classifications
H04L12/58
APPLICATION CUSTOMIZATION USING A CUSTOMIZATION FILE
Techniques and systems for receiving and using a customization file are provided, including a computing device, a method, or a computer-program product. For example, a method may include receiving a customization file that includes customized content for customizing a communication interface overlay. The method may further include accessing native application code and executing the native application code to run a native application. The method may further include accessing a compiled set of code that is separate from the native application code. The compiled set of code is accessible by the native application code. The method may further include executing the compiled set of code, wherein a default file of the compiled set of code provides a native communication interface overlay, wherein the native communication interface overlay is overlaid over a graphical interface of the native application, and wherein the native communication interface overlay allows communication with a resource of a third-party. The method may further include executing the received customization file, wherein executing the received customization file customizes the compiled set of code, and wherein the customized compiled set of code customizes the native communication interface overlay to provide a customized communication interface overlay.
MESSAGE PROCESSING METHOD AND APPARATUS
The present disclosure provides a message processing method and apparatus. The method includes: obtaining, by a computing terminal associated with the social-network application, a message-reception threshold of a group, the computing terminal including a memory and at least a processor coupled to the memory; obtaining, by the computing terminal, group behavior information of the group, the group behavior information including at least a number of messages received by the group over a preset time duration; and setting, by the computing terminal, the group to a do-not-disturb mode when the number of messages received by the group over the preset time duration exceeds the message-reception threshold, so as to stop sending notification in real time for any new message received by the group.
VOICE CHAT MODE SELF-ADAPTING METHOD AND APPARATUS
A voice-chat-mode self-adapting method includes: receiving a voice chat request sent by a source client on a chat interface for a voice chat with a corresponding destination client, the voice chat request including information about the corresponding destination client on the chat interface; determining whether the destination client of the voice chat request is online; when the destination client is not online, entering a voice message mode such that the source client records a voice message and sends the voice message to the destination client; when the destination client is online, entering a real-time chat mode such that the source client and the destination client perform real-time voice chat; checking in real-time an online/offline state of each client in the voice chat; and performing automatic switching between the voice message mode and the real-time chat mode according to the online/offline state of each client in the voice chat.
SYSTEMS AND METHODS FOR PROVIDING FUNCTIONALITY BASED ON DEVICE ORIENTATION
Systems, methods, and non-transitory computer-readable media can determine a first orientation in which a computing system is positioned. A first functionality can be provided when the computing system is positioned in the first orientation. It can be determined that the computing system becomes positioned in a second orientation. A second functionality can be selected, out of a set of functionalities, based on a current state associated with the computing system. The second functionality can be provided when the computing system becomes positioned in the second orientation.
Method And Apparatus For Scheduling Broadcasts In Social Networks
A method, apparatus, and computer readable medium are provided for maximizing consumption of broadcasts by a producer. An example method includes receiving selection of a total number of time slots to use for scheduling broadcasts, and receiving information regarding the producer's followers. The example method further 5 includes identifying, by a processor and based on the received information, discount factors associated with the producer's followers, and calculating, by the processor and based on the received information, a predicted number of competitor broadcasts during each time slot of the total number of time slots. Finally, the example method includes determining, by the processor and based on the discount factors and the predicted 10 number of competitor broadcasts during each time slot, a number of broadcasts for the producer to transmit in each time slot of the total number of time slots.
ORGANIZATION TARGETED STATUS UPDATES
A social networking server receives a request from a member of an organization to configure a targeted update for the organization. The targeted update may be intended for a particular group of members of a social network service. The social networking server may provide various follower dimensions to associate with the targeted update, where each of the follower dimensions include one or more selectable attributes. When the social networking server receives a request for an organization's webpage from a member of the social network service, the social networking server may compare member attributes of a member profile associated with the member with the follower dimension attributes associated with the targeted update. The social networking server may provide the targeted update for display with the webpage of the organization based on the member attributes satisfying at least one follower dimension attribute associated with the targeted update.
METHOD AND SYSTEM FOR PROVIDING MESSAGES IN GRAPHICS
Methods and systems that allow entities to package messages, such as those for texting sessions on mobile devices, such as smart phones, in graphics, such as emoticons.
CHANNEL BASED COMMUNICATION AND TRANSACTION SYSTEM
System and methods are provided for receiving identification information from remote user devices associated with users. The identification information serves to obtain corresponding stored user profiles. Primary communication channels are generated for each user based upon their profiles. Each such primary channel is limited to communication with, and facilitates electronic communication between, a single corresponding enterprise data source, and users. For each respective primary channel in a subset of the primary channels of a first user, a corresponding plurality of sub-channels is generated based upon their profile. Each such plurality of sub-channels forms a corresponding hierarchical tree with the corresponding primary channel as root node and the sub-channels as child nodes. A sub-channel in a hierarchy of sub-channels enables secure bidirectional communication between (i) the remote user device associated with the first user and (ii) the enterprise data source associated with the primary channel of the hierarchy.
SYSTEM PERFORMANCE LOGGING OF COMPLEX REMOTE QUERY PROCESSOR QUERY OPERATIONS
Described are methods, systems and computer readable media for performance logging of complex query operations.
COMMUNICATIONS CONTROL METHOD, COMMUNICATIONS TERMINAL, AND STORAGE MEDIUM
This application discloses a communications control method and a communications terminal, so as to implement a change between a point-to-point chat and a group chat among multiple persons, and a user may set a chat identity of the user by using a character. The communications control method provided in this application includes: controlling, by a communications terminal, a first character to move on a character layer, and displaying, on a communications display interface of the communications terminal, different characters on the character layer with the movement of the first character, the first character being displayed on the communications display interface of the communications terminal, the character layer including: the first character and at least one character other than the first character, and the first character being a user object that represents a user when the user chats using the communications terminal; obtaining, by the communications terminal, chat content entered by the user into the communications terminal; and displaying, by the communications terminal, the chat content on the communications display interface as an identity of the first character.