A63B69/002

Soccer training devices, systems, and methods

A soccer training device and system includes a generally horizontal and planar platform and at least one sloped soccer ball collection trough provided generally around a perimeter of the platform. A segmented cage is provided generally at and around outer bounds of, and vertically above, the platform. At least one sensored gate includes at least one soccer ball impact curtain provided above the at least one soccer ball collection trough to direct soccer balls into the trough, and at least one arrangement of sensors to sense presence of the soccer balls that are impacting the at least one curtain. A ball thrower sequentially receives the soccer balls from the silo, to sequentially deliver the soccer balls to a player on the platform. A control panel and a control box control operation of the soccer training device and system.

Lightweight inflatable device for play or training
10953289 · 2021-03-23 ·

A device has a lightweight inner bladder and an outer layer that covers the inner bladder. The inner bladder bunches up, crunches, becomes pleated, folded or the like against the inner surface of the outer layer. The bunched up surface of the inner bladder may be flattened and/or reconfigured upon impact, thereby absorbing energy. The bunched up inner bladder may create an uneven surface on the outer layer thereby altering the manner through which the device travels through the air. The device may be configured for any of a variety of sports or games such as, for example, a simulated soccer ball, football, rugby ball, baseball and/or softball, a tennis ball, a beachball or other oversized ball, a golf ball, a flying disc, a weighted punching bag, or any of a wide variety of devices for play and/or training.

REBOUNDING DEVICE FOR SPORTS BALL

A rebounding device for sports balls including a frame defining a frame opening, a net disposed within the frame opening, a cable extending around a perimeter of the net and a cable tensioning system configured to tension the cable around the perimeter of the net and thereby pull the net taut within the frame opening.

Holographic image simulation

A method and system for improving holographic image simulation and presentation is provided. The method includes receiving and analyzing audio and video data associated with historical tendencies of an opponent sporting team occurring during previous sporting contests involving the opponent sporting team. Predicted tendencies of the opponent sporting team are determined with respect to a future sporting contest scheduled with a first sporting team. In response, a holographic simulation presentation is generated. The holographic simulation presentation is associated with a predicted performance of players of the opponent sporting team with respect to the future sporting contest scheduled with the first sporting team. The holographic simulation presentation is presented such that players of the first sporting team interact with holographic images of the players of the opponent sporting team during a practice session.

Sports training aid

A sports training aid having a base member, a center pole secured to the base member, at least one body panel rotatably secured to the center pole, and a plurality of elastic legs connected between the at least one body panel and the base member. The at least one body panel is configured to rotate in a first direction about the center pole when impacted by an object, the at least one body panel rotating from an original position to a deflected position. The elastic legs are configured to cause the at least one body panel to rotate in a second direction, opposite to the first direction, when a force from the impact subsides, thereby returning the at least one body panel to the original position.

VIRTUAL REALITY SPORTS TRAINING SYSTEMS AND METHODS

Virtual and augmented reality sports training environments are disclosed. A user interacts with virtual players in a simulated environment of a virtual reality sporting event. In some embodiments, the user's actions and decisions are monitored by the simulated environment. The environment evaluates the user's performance, and provides performance feedback based on the user's decisions and timing. In one application, real life pitchers and their pitching data are tracked and replicated in a simulated pitching environment. A team of users may practice against a simulation of a pitcher they are about to compete against, swinging at pitches that they would see in a real game. Such environments may maximize effective practice time for users, and help develop better players with improved decision-making skills. Some embodiments include various pitch recognition training, which may be against replicated real-life pitchers.

SYSTEM, APPARATUS AND METHOD FOR AN INTELLIGENT GOAL

A non-transitory storage medium having stored thereon logic is disclosed. The logic is executable by one or more processors to perform operations including receiving information associated with a selection of a first training drill, responsive to receiving the information associated with the selection of the first training drill and based on the first training drill, causing a first light to be placed in an activated state, wherein the first light is coupled to a first goal apparatus, and responsive to a triggering event, causing the first light to be placed in a deactivated state and causing a second light to be placed in an activated state. The goal apparatus includes posts that form a goal plane, wherein a first sensor pair is coupled to the goal, and wherein the triggering event is a detection of an object passing through the posts and across the goal plane.

THREE-DIMENSIONAL TARGET SYSTEM FOR BALL GAME SPORTS
20210031082 · 2021-02-04 ·

The present invention relates to a three-dimensional target system for ball game sports and, more specifically, to a three-dimensional target system for ball game sports in which a target, suspended in midair by using a drone or a sphere, is hit. A three-dimensional hitting system using ball game sports, of the present invention has an object to be hit disposed in reality rather than in an image, thereby enabling a direct experience of a hitting sense or hitting an object against a target, such that a game can become more fun. In addition, the present invention have a drone, which is applied thereto and can be flight-controlled in midair so as to allow the object to be hit to move to various positions and return to an original position thereof, thereby enabling a user to experience a new type of game and the use of drones to increase.

WIRELESS GLOVE CONTROLLED SOCCER GOAL BALL DISTRIBUTOR
20210031087 · 2021-02-04 ·

The disclosed wireless glove controlled soccer goal distributors consist of at least 1) ball return kicker motors, 2) a floor ball shute, 3) an air ball shute, 4) a wireless enabled glove and 5) a goal control screen. The main purpose of the Soccer Goal Distributors is to provide soccer players the ability to practice kicking goals without assistance. The disclosure automatically shoots soccer balls and gives users wireless control from a distance. The waterproof wireless hand glove controls the Soccer Ball Distributors and runs on DC batteries. From the screen on the wireless gloves, the user can utilize the buttons to control the height and speed of the ball released. The disclosure includes an airball and floor ball kicker and shute, a goal wireless control screen a soccer ball in door, a soccer ball supply bag stand and ball supply shute and an optional flexible soccer goal collector.

SOCCER TRAINING DEVICES, SYSTEMS, AND METHODS
20210213339 · 2021-07-15 ·

A soccer training device and system includes a generally horizontal and planar platform and at least one sloped soccer ball collection trough provided generally around a perimeter of the platform. A segmented cage is provided generally at and around outer bounds of, and vertically above, the platform. At least one sensored gate includes at least one soccer ball impact curtain provided above the at least one soccer ball collection trough to direct soccer balls into the trough, and at least one arrangement of sensors to sense presence of the soccer balls that are impacting the at least one curtain. A ball thrower sequentially receives the soccer balls from the silo, to sequentially deliver the soccer balls to a player on the platform. A control panel and a control box control operation of the soccer training device and system.