A63B69/0024

Wireless electronic table game scoreboard

A wireless electronic table game scoreboard is disclosed. An example scoreboard apparatus includes a data transmission module in wireless communication with a user device and configured to wirelessly receive a plurality of game parameters from the user device. The apparatus also includes a score sensor configured to detect a ball passing through a basketball hoop. The apparatus further includes a game execution module configured to operate a basketball game based upon the plurality of received game parameters and record a score of the basketball game based on signals received from the score sensor indicative of the ball passing through the hoop. Additionally, the apparatus includes a camera configured to record video of the basketball game. The data transmission module is configured to transmit the recorded video of the basketball game to the user device in connection with the recorded score.

Sporting apparatus with monitoring device

A sporting apparatus includes a monitoring device. The monitoring device may add no weight to the sporting apparatus relative to a comparable sporting apparatus without the monitoring device. The monitoring device may have a center of gravity substantially aligning with the center of gravity of the sporting apparatus, resulting in a sporting apparatus with a monitor having substantially the same center of gravity as a comparable sporting apparatus without a monitor. The sporting apparatus monitor may be configured to trim unreliable post impact swing data and replace it with extrapolated pre-impact swing data and/or more reliable post impact swing data.

Virtual reality sports training systems and methods

Virtual and augmented reality sports training environments are disclosed. A user interacts with virtual players in a simulated environment of a virtual reality sporting event. In some embodiments, the user's actions and decisions are monitored by the simulated environment. The environment evaluates the user's performance, and provides quantitative scoring based on the user's decisions and timing. Coaches and other users may design customized scenarios or plays to train and test users, and the resultant scores may be reviewed by the coach. In one application, real life pitchers and their pitching data are tracked and replicated in a simulated pitching environment. A team of users may practice against a simulation of a pitcher they are about to compete against, swinging at pitches that they would see in a real game. Such environments may maximize effective practice time for users, and help develop better players with improved decision-making skills.

Sports Training System
20200330850 · 2020-10-22 ·

A system for sports training comprising an object comprising one or more sensors that allows the system to identify the location of the object. The object also may have a microprocessor and wireless transmitter to allow for transmission of the sensor data via wireless transmission to an external electronic device. A software application running on the electronic device, such as a mobile phone or tablet, receives the sensor data and incorporates the information into a game-like or training application. This application can display to the user which location the object should be for the game. This application can also analyze which patterns the player has difficulties with and suggest certain patterns and other advice to help the player to improve their skills. Use of ultra-wideband communication between objects and base stations can determine the position of objects for use in training in hockey or soccer.

HIP ENGAGEMENT DEVICE AND METHOD OF USE THEREOF
20200298046 · 2020-09-24 · ·

A method is provided for preventing back injuries related to sport motions or swings that includes setting an attachment height of a distal end of an elastic of a warmup and training device, the attachment height set to define an angle backwards from vertical above center of a practice motion specific to a sport to be practiced, attaching a handle to a proximal end of the elastic where a type of the handle corresponds to the sporting activity to be performed, performing the practice motion while holding the handle and stretching the elastic, and returning to the beginning of the practice motion to repeat the activity.

HOCKEY TYPE GAME BOARD AND SYSTEM
20200276494 · 2020-09-03 · ·

A game board and system is provided for hockey-type play and shooting skill development. The board comprises one or more target holes configured to be substantially prismatic in shape and impact the ability of a puck to pass through depending on its orientation when it reaches a target hole opening. Netting is used beneath target holes to receive pucks. Legs are used to prop the board up at an angle for game play and folded or detached for board storage and transport. To enhance game play, and render the system modular and lightweight the game board system can integrate framing elements and constructed using a variety of materials such as metals, wood-based products, plastic, and fabric. In one configuration the game board system includes metal framing fitted with netting and attached to the underside of the game board to configure the target holes as miniature hockey nets.

Finger Guard for Goalie Hockey Stick
20200269124 · 2020-08-27 ·

A finger guard for use with a goalie hockey stick includes a collar arranged to be frictionally retained about the paddler portion of the goalie hockey stick and a guard body on the collar so as to be supported on the paddle portion of the goalie hockey stick in proximity to the top end of the paddle portion to protrude outwardly from a major front face of the paddle portion. The guard body has a bottom face which is arranged to be oriented substantially perpendicularly to the common plane of the paddle portion. The guard body provides the function of deflecting pucks away from the fingers of the goalie even when pucks are deflected upwardly along the paddle portion of the goalie hockey stick.

Sporting apparatus with monitoring device

A sporting apparatus includes a monitoring device. The monitoring device may add no weight to the sporting apparatus relative to a comparable sporting apparatus without the monitoring device. The monitoring device may have a center of gravity substantially aligning with the center of gravity of the sporting apparatus, resulting in a sporting apparatus with a monitor having substantially the same center of gravity as a comparable sporting apparatus without a monitor. The sporting apparatus monitor may be configured to trim unreliable post impact swing data and replace it with extrapolated pre-impact swing data and/or more reliable post impact swing data.

Rebound device to facilitate hockey training
10737163 · 2020-08-11 · ·

An illustrative example embodiment of a rebound device includes a rigid base that has end faces that establish a width of the base and side faces between the end faces. The side faces establish a base length. The length of the base is greater than its width. A resilient member has a first side surface secured to at least one of the side faces of the base. The resilient member has a thickness in a direction parallel to the width of the base between the first side and a second side of the resilient member that faces in an opposite direction from the first side. The second side of the resilient member presents a rebound surface for resiliently deflecting an object away from the resilient member.

A TRAINING DEVICE
20200246670 · 2020-08-06 ·

The present invention generally relates to training devices used in the stick sports, particularly hockey, floorball and rural hockey, to improve users or corresponding stick sport players stick-handling abilities.

A training device comprises at least three cross-members (10) that are connected to each other by means of support columns (20) and said connection is provided by means of a pin (30).