A63B69/0046

Bowling ball ramp including embedded lighting and/or sound
10888765 · 2021-01-12 ·

A bowling ball ramp includes a substantially transparent, generally hollow, tubular stand assembly, a substantially transparent, generally hollow, tubular ramp assembly structurally coupled to the stand assembly, and lighting embedded within at least one of the stand assembly and the ramp assembly. A detection sensor is provided for detecting a bowling ball on the ramp assembly. Electronics activate the lighting to illuminate the stand assembly and/or the ramp assembly in response to the detection sensor detecting the bowling ball on the ramp assembly. The electronics may also activate an audio speaker to produce an audible sound in response to the detection sensor detecting the bowling ball on the ramp assembly. The embedded lighting and/or the audible sound enhance the enjoyment of a bowling experience for a child or handicapped individual using the bowling ball ramp.

Wireless Electronic Table Game Scoreboard
20210001206 · 2021-01-07 ·

A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.

BOWLING ENHANCEMENT SYSTEM WITH MOBILE DEVICE PAIRING AND RELATED METHODS
20200406123 · 2020-12-31 ·

A bowling enhancement system is for a bowling lane, and may include a mobile device, an image sensor arranged over the bowling lane and configured to generate image data of the bowling lane, projectors arranged over the bowling lane and configured to generate a set of projected images onto the bowling lane, and a server. The server may be configured to cause a given projector to project a pairing token onto the bowling lane, when receiving the pairing token from the mobile device, establish a communication link with the mobile device to receive a given game characteristic from the mobile wireless communications device, determine a tracking path of a bowling ball traveling on the bowling lane based upon the image data, and selectively change the set of projected images based upon the tracking path of the bowling ball and the given game characteristic.

Wireless electronic table game scoreboard

A wireless electronic table game scoreboard is disclosed. An example scoreboard apparatus includes a data transmission module in wireless communication with a user device and configured to wirelessly receive a plurality of game parameters from the user device. The apparatus also includes a score sensor configured to detect a ball passing through a basketball hoop. The apparatus further includes a game execution module configured to operate a basketball game based upon the plurality of received game parameters and record a score of the basketball game based on signals received from the score sensor indicative of the ball passing through the hoop. Additionally, the apparatus includes a camera configured to record video of the basketball game. The data transmission module is configured to transmit the recorded video of the basketball game to the user device in connection with the recorded score.

CUPPING BAND FOR BOWLING
20200269111 · 2020-08-27 · ·

A cupping band for bowling includes a wrist band that is installed to be supported on a user's wrist, and a finger band elastically deformably connected to the wrist band. The finger band has, on one side, a hole in which the user's finger is placed to pull the user's finger toward a palm.

System and method for improving bowling shot performance
10729960 · 2020-08-04 ·

A system and method for improving bowling shot performance based on bowling shot metrics calculated from the analysis of bowling shot sensor data from the user are disclosed. The system comprises a motion sensor/computer device integrated with a bowling glove, a microcomputer system, wireless data communications coupled to methods for data capture from the sensorized glove, and a mobile electronic device for accessing and displaying a bowler's current and historical performance data using the Internet. The performance metrics include ball revolutions rate at release, ball speed, force, backswing duration, front swing duration and shot tempo. Comparing the current and historical performance data allows the user to adjust his or her bowling swing accordingly.

Methods and systems associated with an object for a game
10688348 · 2020-06-23 ·

Embodiments of this disclosure are related to methods and systems associated with a game. The gaming system may be configured to allow a thrower to throw an object, and store tokens associated with the game within the object. This may allow for players of the game to readily and efficiently tabulate the score of a game. Embodiments may include a throwing object and tokens.

Bowling visual swing training apparatus with line laser
10617928 · 2020-04-14 ·

A Bowling Visual Swing Training Apparatus is disclosed. The embodiment specifically relates to training devices which assist a bowler in the development of correct and proper swing fundamentals. The embodiment utilizes laser line technology to provide an optical indication of the directional and rotational aspects of the bowling arm and hand throughout the swing as they relate to a preferred swing reference line, as a means of training and improving one's swing fundamentals and technique. The embodiment is compact in size, made of durable plastic, or other lightweight material, and is designed to be worn on a single finger, primarily, but not specifically, the index finger. The embodiment combines the laser module and its battery power pack into one compact unit, affixed to a comfortable finger plate that conforms to the user's finger, and is attached to the finger by means of elastic Velcro straps or other suitable securing means.

BOWLING BALL RAMP INCLUDING EMBEDDED LIGHTING AND/OR SOUND
20200086198 · 2020-03-19 ·

A bowling ball ramp includes a substantially transparent, generally hollow, tubular stand assembly, a substantially transparent, generally hollow, tubular ramp assembly structurally coupled to the stand assembly, and lighting embedded within at least one of the stand assembly and the ramp assembly. A detection sensor is provided for detecting a bowling ball on the ramp assembly. Electronics activate the lighting to illuminate the stand assembly and/or the ramp assembly in response to the detection sensor detecting the bowling ball on the ramp assembly. The electronics may also activate an audio speaker to produce an audible sound in response to the detection sensor detecting the bowling ball on the ramp assembly. The embedded lighting and/or the audible sound enhance the enjoyment of a bowling experience for a child or handicapped individual using the bowling ball ramp.

System and Method for Measuring Speed, Spin Rate, and Accuracy of a Sporting Device
20200070003 · 2020-03-05 ·

A system and method for measuring motion properties of a movable object, such as a sporting device, wherein the movable object has an embedded magnetized unit creating a magnetic field. A measurement device, having a first magnetic field sensor positioned a known distance away from a second magnetic field sensor, is positioned in the vicinity of the movable object's trajectory, whereby the first and second magnetic field sensors output signals when the movable object passes within their respective proximities. A control module, that is responsive to the output signals created by the magnetic field sensors, is configured to record the times of output signal events. The control module is further configured to calculate motion properties, such as the speed and rate of spin, of the movable object based upon the recorded times of various sensor output events and the known distance between the first and second magnetic field sensors.