Patent classifications
A63B2244/18
Method and system for detecting an event on a sports track
The disclosure relates to a method and system for detecting an event on a sports track. By applying one or more track segments across the width of the sports track and detecting passage of participants for the track segments, a comparison can be made between detected passage results and known passage results that may e.g. be available from a storage internal or external to the system. A deviation between the detection results and the known results that exceeds a particular deviation margin may be used as an immediate sign of an irregularity occurring during the sports event. The irregularity may e.g. relate to malfunctioning of one or more components of the time monitoring system or to deviating behavior by a participant to the sports event.
MODULAR SKATE COMPONENT AND SYSTEMS THEREOF
Described herein is a modular skate system that includes at least one modular skate component comprising a major surface, a core comprising a body formed from a first material, an outer layer formed from a second material, the outer layer surrounding at least a portion of the core, wherein the first material is different from the second material, and wherein the major surface comprises the outer layer.
Smart sport device
An Internet of Thing (IoT) sport device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.
STEPPING EXERCISE MACHINE
A stepping exercise machine includes a base and a pedal. The base is provided with an undulating slide rail. A top end of the slide rail is defined as a peak. Bottom ends of two sides of the peak are defined as troughs. The two sides of the peak or the bottom ends of the troughs are provided with stop blocks, respectively. An underside of the pedal is pivotally connected with rollers. Two sides of the underside of the pedal are fixedly connected with a pair of stretchable elastic members. The other ends of the pair of stretchable elastic members are fixed to two sides of the base. The rollers support and drive the pedal to reciprocate along the undulating slide rail ups and downs by means of the stretchable elastic members.
SMART DEVICE
An Internet of Thing (IoT) device includes a body and sensors including a camera and an accelerometer; a processor; and a wireless transceiver coupled to the processor.
SMART DEVICE
An Internet of Thing (IoT) device includes a camera coupled to a processor; and a wireless transceiver coupled to the processor. Blockchain smart contracts can be used with the device to facilitate secure operation.
SMART DEVICE
An Internet of Thing (IoT) device includes a camera coupled to a processor; and a wireless transceiver coupled to the processor. Blockchain smart contracts can be used with the device to facilitate secure operation.
ATHLETIC ACTIVITY USER EXPERIENCE AND ENVIRONMENT
User activity including both athletic activity (e.g., running, walking, etc.) and non-athletic activity (shopping, reading articles, etc.) may be monitored and tracked by an athletic monitoring and tracking device and service. The user activity may be used to award a user with an amount of virtual currency to encourage the user to continue various activities. In one example, users may use the virtual currency to purchase or otherwise acquire various products, services, discounts and the like. A user may track an amount currency earned and/or needed relative to an amount required to acquire a desired product or service. Additionally or alternatively, a visual appearance of a user device (e.g., a watch or athletic activity band) may change based on the user's activity level, an amount of virtual currency earned and the like.
Athletic activity user experience and environment
User activity including both athletic activity (e.g., running, walking, etc.) and non-athletic activity (shopping, reading articles, etc.) may be monitored and tracked by an athletic monitoring and tracking device and service. The user activity may be used to award a user with an amount of virtual currency to encourage the user to continue various activities. In one example, users may use the virtual currency to purchase or otherwise acquire various products, services, discounts and the like. A user may track an amount currency earned and/or needed relative to an amount required to acquire a desired product or service. Additionally or alternatively, a visual appearance of a user device (e.g., a watch or athletic activity band) may change based on the user's activity level, an amount of virtual currency earned and the like.
SMART DEVICE
An Internet of Thing (IoT) device includes a sensor coupled to a processor; and a transceiver coupled to the processor. Blockchain smart contracts can be used with the device to facilitate secure operation.