A63F2001/003

Card game with counting
11288929 · 2022-03-29 · ·

Various embodiments include determining a value of a statistic describing cards that have been dealt from a deck, and modifying the rules of a game based on the statistic.

Entertainment system for casino wagering
11302152 · 2022-04-12 · ·

Systems and methods for implementing a blackjack game, the methods including providing a physical blackjack table and at least one physical deck of cards, providing a paytable with a plurality of numbers of cards of a specific suit and a respective payout, receiving a main wager and a side wager from a player using physical chips, dealing a reference hand from the at least one physical deck of cards, determining a number of cards in the reference hand that are of the specific suit, providing predetermined side wager resolution rules, and resolving the side wager using the predetermined side wager resolution rules. The predetermined side wager resolution rules include paying a payout on the side wager using the paytable if the number of cards is at least a predetermined number and collecting the side wager if the number of cards is not at least the predetermined number.

SYSTEM AND METHOD FOR CASHLESS EXCHANGE AT SMART TABLES
20220092908 · 2022-03-24 ·

A system includes a smart table having RFID sensor(s) configured to detect RFID-enabled chips, including a wager area sensor positioned beneath a wager area on a surface of the smart table. The smart table also includes wireless beacon device(s) configured to wirelessly connect with a mobile device of a player. The system includes processor(s) executing instructions configured to: detect, via the at least one wireless beacon device, presence of the mobile device of the player near the at least one wireless beacon device; identify a player identity of the player based on the detected presence of the mobile device; detect an initial wager provided by the player at the smart table based at least in part on sensor data received by the wager area sensor, the sensor data identifying presence of RFID-enabled chip(s) near the wager area; and initiate tracking of a play session associated with the player.

Systems and methods for a table game using a special deck of cards and a conventional deck of cards

Embodiments provide for card games such as blackjack that allow at least one card to be dealt from a special deck (e.g., a restricted deck) into a hand, while the remainder of the cards for that hand (and, in some embodiments, other hands involved in the game event) are dealt from a main/conventional deck. In accordance with some embodiments, the at least one card dealt from the special deck is dealt into a hand of the player while in other embodiments it is dealt into the hand of a dealer and/or an opponent player. A special deck may be a deck that includes cards configured to provide an advantage to the player (e.g., in a blackjack game, restricted deck may only include high value cards if being used for a player hand or only low value cards if being used for a dealer hand).

SYSTEM AND METHOD FOR TICKETING AT A GAMING TABLE
20210335083 · 2021-10-28 ·

A system includes a smart table at which a wagering game is provided RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips. The smart table includes a dealer scratchpad for detecting a value of RFID-enabled chips within a scratchpad area on the smart table. The smart table includes a ticket reader and a processor configured to scan, with the ticket reader, a voucher presented by a player, the voucher is redeemable for a voucher value, determine the voucher value of the voucher in response to the scanning, display, to a dealer of the wagering game at the smart table, a confirmation that the player is entitled to receive the voucher value, detect, from the RFID sensor, a chip value within the scratchpad area, compare the chip value to the voucher value, and display, to the dealer, a confirmation that the chip value matches the voucher value.

SYSTEM AND METHOD FOR SECONDARY ENGAGEMENT WITH TABLE GAMES
20210327205 · 2021-10-21 ·

A system includes a smart table for providing a wagering game to one or more players. The smart table includes a table management device operable by a dealer, and the smart table defines a plurality of player positions. The system also includes a processor configured to open a wagering window. The wagering window defines a period of time during which at least one primary player is enabled to place a primary wager and during which at least one secondary player is enabled to place a secondary wager. The instructions also cause the processor to close the wagering window in response to expiration of the period of time, and resolve the primary wager for the primary player and the secondary wager for the secondary player in response to closing the wagering window and based upon an outcome of the wagering game.

SYSTEM AND METHOD FOR SECONDARY ENGAGEMENT WITH TABLE GAMES
20210327206 · 2021-10-21 ·

A system includes a smart table configured to use radio-frequency identification (RFID)-enabled chips and at least one RFID sensor. The smart table defines a plurality of player positions. The smart table also includes a processor configured to detect, using the at least one RFID sensor of the smart table, one of: (i) removal of at least one RFID-enabled chip from a wagering area on the smart table, or (ii) addition of at least one additional RFID-enabled chip to the wagering area. The processor is also configured to automatically determine an outcome of a wagering game, where the outcome is a winning outcome if at least one RFID-enabled chip is added to the wagering area, and where the outcome is a losing outcome if at least one RFID-enabled chip is removed from the wagering area

SYSTEM AND METHOD FOR CASHLESS EXCHANGE AT TABLE GAMES
20210312753 · 2021-10-07 ·

A system includes a smart table. The smart table is configured to use radio-frequency identification (RFID)-enabled chips and includes a table management device and at least one RFID sensor. A dealer scratchpad defines a scratchpad area on the smart table, and the smart table defines a plurality of player positions. The smart table is configured to detect a presence of a player at a first player position of the plurality of player positions, and receive, from the table management device, a request to cash the player out of the wagering game. The processor is configured to determine, using the at least one RFID sensor, a chip cash-out value within the scratchpad area, and receive, from a player computing device of the player, a selection of a digital wallet account accessed from the player computing device. The processor also facilitates a deposit transaction to the digital wallet account.

SYSTEM AND METHOD FOR CASHLESS EXCHANGE AT TABLE GAMES
20210312754 · 2021-10-07 ·

A system includes a smart table that defines a plurality of player positions and that includes a plurality of wireless sensors. Each wireless sensor is associated with a respective player position of the plurality of player positions. The system is configured to determine, using a wireless sensor of the plurality of wireless sensors, that the mobile computing device is located proximate a wireless sensor of the plurality of wireless sensors. The system is further configured to control the wireless sensor to establish a wireless connection between the wireless sensor and the mobile computing device, and receive, from the mobile computing device, via the wireless connection, a player identifier. In addition, the system is configured to determine the respective player position associated with the wireless sensor, in response to determining the respective player position and based on the player identifier, associate the player with the respective player position within a table management database.

WHEEL BONUS SYSTEM FOR GAMES
20210312761 · 2021-10-07 ·

A bonus providing element distinct from an underlying game enables bonus awards to players at two or more player positions of the underlying game based upon receipt of a predetermined triggering outcome in the underlying game by the bonus providing element providing an indication of at least three individual random indicators, such as: a) a first random indicator configured to provide an identification of a first award to be awarded to qualifying players of the players of the underlying game; b) a second random indicator configured to provide an identification of a single one of the two or more player positions; and c) a third random indicator configured to provide an identification of a second award to be awarded to the player at the single one of the two or more player positions indicated by the second random indictor.