A63F2001/008

Supplemental Bonusing System for an Electronic Gaming Device
20180247487 · 2018-08-30 ·

An improved printing and dispensing system for an electronic gaming device has been developed. The apparatus includes a gambling game that generates an outcome event signal and a peripheral device that receives the event signal and generates an output that indicates the outcome of the gambling game. The apparatus includes an interface that isolates the gambling game from the peripheral device so that external communication with the peripheral device cannot influence the gambling game's outcome generation.

SYSTEM FOR MONITORING AND PLAYING A PLURALITY OF LIVE CASINO TABLE GAMES
20180225917 · 2018-08-09 ·

A system for monitoring and playing a plurality of live casino table games, comprising: a plurality of dealer game tables; a plurality of electronic handheld devices remotely located from the game tables configured to display a video of at least one game taking place at the plurality of game tables; a gaming server; and a network operatively coupling the gaming server to the game tables and the electronic handheld devices; wherein each electronic handheld device includes a display part comprising: a player wagering display area having a touch screen input configured to display a plurality of touch screen results bars that allow a player to switch between the plurality of the game table's videos in response to touching the touch screen results bar to provide a selected touch screen results bar; a video display area configured to display a video of at least one game taking place at the plurality of game tables, wherein the video being displayed corresponds to the selected touch screen results bar.

Method and System of Operating Multi-Task Interactive Electronic Devices
20180204416 · 2018-07-19 ·

An arrangement of operating multi-task interactive electronic devices includes at least one processor, a screen module and two or more input modules. The processor executes at least a first application and a second related application with different interactive programs at the same time. The screen module is operatively linked to the processor. The screen module comprises at least a display screen having two or more display areas two or more applications thereon respectively. Two or more input modules are operatively linked to the processor, wherein the applications are able to be simultaneously controlled and operated by the input modules respectively.

Specialized Playing Card Game
20240342585 · 2024-10-17 ·

The invention disclosed herein relates to a game that may be digital or physical in structure that uses a plurality of specialized playing cards that use positive and negative number cards to create mathematical equations. Players are dealt a variety of cards that comprise numbers and specialty and assistance cards that work together to create even or odd equation melds comprising the sums or differences to obtain the integers of 0, 2, 4, 6, 8, 10 or 0, 1, 3, 5, 7, 9, 11. Playing cards associated with the game are separated in their own suit, but joined together in one mixed deck. Deck variety comprises 108 positive number cards, negative number cards and specialty and assistance. Each inventive card has displayed on one of its faces either a positive number or negative number and opposite the number side are the suits' title side, which displays the name of the game.

GAME SYSTEMS AND METHODS
20240342586 · 2024-10-17 ·

A method can comprise a first player and an opponent conducting turns during a game. A first player's turn can include the first player activating cards and/or effectuating effects of one or more of the first player's active cards, playing active cards such as causing an active champion card to raid the opponent, and/or associating a number of victory points with a first player's raiding active champion card equal to the raiding active champion's raid value. The opponent's turn can include the opponent activating cards and/or effectuating effects of one or more of the opponent's active cards, and/or playing active cards such as causing an active opponent champion card to raid the first player or attack the first player's raiding active champion card. The victory points associated with the first player's raiding active champion card can be reduced by the raid value of an attacking opponent champion card.

INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM

There is provided an information processing device to set a condition indicating a relation of a plurality of users and control an operation according to a manipulation performed by each user on the basis of the condition, the information processing device including: an acquiring unit configured to acquire a detection result of information related to a manipulator for each of a plurality of manipulators placed in a predetermined region; and a generating unit configured to generate attribute information for controlling an operation based on a manipulation performed by each of the plurality of manipulators on a basis of the detection result.

UNITARILY FORMED EXPANDABLE SPINAL IMPLANT AND METHOD OF MANUFAFTURING AND IMPLANTING SAME

A unitarily formed expandable spinal implant for insertion in a disc space between two adjacent vertebrae. The unitarily formed expandable spinal implant is moveable from an unexpanded configuration to an expanded configuration, and can be manufactured by a 3-dimensional printer. The unitarily formed expandable spinal implant includes an upper portion, a lower portion, a proximal wall, a first distal wall portion, a second distal wall portion, and a separator connected by at least one point of attachment to the spinal implant. A separation tool breaks the separator free from the at least one point of attachment, and moves the separator within the implant to force expansion thereof from the unexpanded configuration to the expanded configuration.

Computer Gaming Device and Method for Computer Gaming
20180197381 · 2018-07-12 ·

A system for computer gaming includes a processor configured to provide a first table of a first group of players grouped together to play a first hand and provide to each of the first group of players one or more cards for the first hand. The system includes an interface couple to the processor and configured to receive from a first player of the first group of players a request to fold the one or more cards of the first player. The processor is also configured to automatically move the first player to a second table of a second group of players grouped together to play a second hand.

TRADING CARD GAME SYSTEM AND METHOD
20180178112 · 2018-06-28 ·

A game system relating to multi-player card games, the game system including: a game-board module having a plurality of peripheral edges, the plurality of peripheral edges containing at least one abuttable edge configured to be placeable in abutment with at least one other abuttable edge of the game system. In addition, the game-board module includes a first surface having a plurality of full spaces depicted thereon, each one identifying a positional piece location, the plurality of full spaces arranged in rows, and a plurality of half spaces, each one identifying one half of a positional piece location, the plurality of half spaces contiguous with the at least one abuttable edge and configured to form full spaces when the abuttable edge is abutted with at least one other abuttable edge of the game system.

DEVICE, METHOD, AND COMPUTER PROGRAM FOR PROVIDING GAME SERVICE
20180174397 · 2018-06-21 · ·

A game service providing method for providing a game service by a game service providing apparatus, the game service providing method including, receiving identification information of a card reader connected to a user terminal from the user terminal, receiving level information of the card reader from a database by using the identification information of the card reader, receiving, from the user terminal, first card information read by the card reader as target card information, and receiving second card information as first source card information, and changing a property of the first card by using the second card information, so that the changing involves changing the property of the first card or setting a property change success rate of the first card according to the level information of the card reader.