A63F3/00643

GAMEBOARD, SYSTEM, AND METHOD FOR EFFICEINTLY ORGANIZING AND/OR PLAYING A GAME OF DOMINOS
20250229167 · 2025-07-17 ·

Disclosed is a method, a device, a system and/or efficiently organizing and/or playing a game of dominos. In one embodiment, a gameboard for organizing a game of Dominos includes a board, a starting slot, and a first slot. The starting slot is configured to hold a first domino in a first orientation on a surface the board and/or a second orientation that is perpendicular to the first orientation. A first slot on the board adjacent to the starting slot is configured to receive a second domino in the first orientation and/or the second orientation, to continue the game of dominos in an easily understandable and orderly way by constraining the first domino relative to the second domino. The starting slot and the first slot may include depressions in the board sized greater than a domino. A first set of two or more slots may extend linearly away from the starting slot, and may be configured to receive a group of two or more dominoes to continue the game of Dominoes.

PHONICS EXPLORATION TOY

A phonics learning system, comprising a letter identification board and letter manipulatives that may be placed on the letter identification board by a child, and a computing device connected to the letter identification board that identifies the letters placed on the board, generates a phonetic pronunciation for the combination of letters, and identifies any words or misspelled words.

ELECTRONIC GAMING BOARD DEVICE FOR A MULTI-PLAYER GAME
20200238170 · 2020-07-30 ·

An electronic board game device is disclosed. The electronic gaming board device includes a gaming board and a common display positioned substantially on a central portion of the gaming board. The common display is visible to a plurality of players competing in the multi-player game. The electronic gaming board device includes a plurality of player-specific displays. Each player-specific display of the plurality of player-specific display is swingably or pivotally mounted on a peripheral portion of the gaming board at player positions associated with the plurality of players. The player-specific display includes private and public displays. In a playing mode of the multi-player game, the private display is oriented towards a player and the public display is oriented towards competing players of the player in the multi-player game. The player-specific display is configured to open and close through a hinge mechanism.

Self-Capacitance Device for Object Recognition on Capacitance Touchscreen
20200241684 · 2020-07-30 ·

Disclosed herein are various embodiments of a self-capacitance device that is configured to be detectable by a known touchscreen without the need for human contact. Such a device has a device body, a capacitance structure disposed within the body, and at least three contacts disposed on one side of the body and electrically coupled to the capacitance structure. Further disclosed herein are systems having at least two such self-capacitance devices and a software application configured to recognize each of the at least two self-capacitance devices.

Virtual image interaction method, virtualization device and augmented reality system

A virtual image interaction method and relevant devices are disclosed. The virtual image interaction method for use in a master virtualization device includes: projecting a first virtual image to a first predetermined position, and transmitting projection data for projection of the first virtual image to a slave virtualization device; acquiring an operational instruction for the first virtual image; updating the first virtual image in accordance with the operational instruction, to acquire a second virtual image; and projecting the second virtual image to the first predetermined position, and transmitting projection data for projection of the second virtual image to the slave virtualization device.

MODULAR EXPANSION SYSTEM FOR BOARD GAMES WITH ELECTRONIC CONTROL
20200222793 · 2020-07-16 ·

The present invention aims at making a modular expansion system for hybrid or table games with electronic control, allowing to extend the traceability and extend the interaction area outside an original sensorized surface and especially outside the investigation area of a contactless identification system associated with the main board of the gaming system. This allows the user to enlarge the gaming surface outside the interactive surface of the original system and to obtain an interactive gaming surface which reproduces, for example the environment layout, enabling to interact in a more realistic way with the virtual gaming events and environments. According to the proposed solution, any gaming board, equipped with an original magnetic tracking system for tracking position and a identifying system (for example contactless or RFID type) for the identification of the playable elements and accompanied by physical interaction elements and a system communicating with a gaming apparatus (PC, tablet, console) where a software or an interacting video game is running, is expanded/extended by means of a series of additional elements, able to connect to each other and to said gaming board, said elements being provided with an extremely economical and reliable position tracing system based only on magnetic sensors and an appropriate tracing method.

Physical-virtual game board and content delivery system
10688378 · 2020-06-23 ·

A physical-virtual gaming system comprising a game board including a multiplicity of physical locations, a game overlay including a multiplicity of logical locations, and game pieces for moving throughout the logical locations. The system tracks the physical locations of the game pieces and translates these physical locations into the logical locations using pre-known physical-to-logical location mapping information. Game boards, game overlays and game pieces can be individualized with their own unique identifiers. As game pieces are moved, a game database comprising at least current game piece locations and the game state are maintained. Based at least in part upon the current game piece locations and game state the system provides actions including outputting any of virtual content and information on any of a shared or private computing device running a game app. Actions also include causing changes to game devices including wearables.

Board Game System and Method

A board game system comprises a game board, having a surface adapted to receive a board game overlay, a detector array adapted to detect the respective positions of a plurality of game pieces placed on top of the board game overlay, and a transmitter adapted to transmit data indicating the respective positions to an entertainment device; and an entertainment device, having a receiver adapted to receive from the game board data indicating the respective positions of the plurality of game pieces, a game state analyser operable to update the state of a game in dependence upon the indicated respective positions of the plurality of game pieces, and an image generator operable to generate an image for output to a display, the content of the image being responsive to the detected state of the game.

Control of a host station through movement of a moving device
10678421 · 2020-06-09 · ·

A method for controlling a host device for at least one moving device including the following steps: determining a current position of the at least one moving device relative to an interaction surface of the host station using at least one electrical signal induced by at least one inductive magnetic field in at least one electric circuit of the host device associated with the interaction surface; recording the current position in a position history; using the history to compare a change of the position of the at least one device with at least one reference change diagram, the reference change diagram being associated with at least one reference movement; and activating a command of the host station on the basis of the reference movement, if the change corresponds to the reference movement.

Touchpad and system for detecting an object on a detection surface, and generating and outputting object-specific information
10664073 · 2020-05-26 ·

A touchpad (34) includes a plurality of first electrical conductors (24) and a plurality of second electrical conductors (28) that are disposed, in a plan view of the conductors (24, 28), in a crossing manner with the first conductors (24). A contact layer is disposed over the conductors (24, 28). When an object contacts the contact layer, a signal can be picked up from the conductors (24, 28), and the location of the contact on the contact layer can be determined from the signal. The contact layer includes a decorative layer (30) that forms a visually and/or haptically detectable decoration or on which a visually and/or haptically detectable decoration is applied. The decoration or the decorative layer and/or the electrical conductors (24, 28) is/are formed using an electronically-controllable droplet printing method.