Patent classifications
A63F3/00697
Gyroscope points accumulation system with convenient operation and data information read/write method for same
A spinning top scoring system with easy operation, which is characterized by a toy spinning top, which includes a toy main body that is able to rotate in response to a signal emitted by a supporting signal transmitter. The system also includes an RFID chip, which is used for identifying identity information of the toy spinning top and for storing scoring data. Further included in the system is a cell phone with an NFC function, wherein the cell phone comprises a spinning top scoring software system, which is used for reading and displaying the identity information stored in the RFID chip, writing a new identity information into the RFID chip, as well as for reading and displaying the scoring data stored in the RFID chip and outputting or inputting the scoring data to the RFID chip.
DIA-STAR
DIA-STAR is a star shaped game board that operates by playing in a clockwise position. All 6 players choose a star game piece, roll the dice and begin moving from the 12:00 position, proceeding towards the right direction. There are various board locations. Each location will direct you what to do. In Stoney Row section, you will collect the stones from the area you land in. To win you collect all 12 stones or collect $700. The loser reaches $300. In Tribal Parkway section, you will have to pull a DIA-STAR card and answer or follow instructions. Some of the cards require you to obtain information by Googling on the World Wide Web.
DIA-STAR provides educational information as you make stops along the way. It promotes social interaction, cognitive skills, expands knowledge in science & humanity and encourages further research and studies. Includes easy-to-read instructions.
CHESS GAME HAVING CAMOUFLAGED PIECES
The present invention relates to a chess kit having a substantially flat playing surface with a plurality of spaces and a plurality of game pieces, each game piece being identical in shape and color to the other game pieces such that the game pieces are indistinguishable from one another when placed upright in a playing configuration, each piece having a marking on its bottom side with an indication of which type of chess piece the game piece has the movement characteristics of.
Method And Apparatus For Playing A Chess-Like Game
A game apparatus includes a housing defining an interior area for electronic components, a top wall of which includes a game board having squares for receiving respective game pieces. A plurality of input buttons are included on each end of the housing by which a player may enter points to be awarded to corresponding moves of game pieces, the point being incremented on respective digital displays. The game board includes a negative containment grid for receiving one or more auxiliary game pieces. Points may be scored as game pieces are moved and opposing game pieces are captured, the game pieces having predetermined high and low values. In addition, the method of use includes a dual point assignment scheme capable of varying the points assigned to the playing pieces.
Magnetic receptive board and accessories for tabletop gaming system
A system of magnetic and magnetic receptive components used in a tabletop role-playing game. The system includes at least one magnetic receptive terrain board depicting an outdoor terrain or other environment, where the terrain board may be two-sided. The system further includes a variety of flexible single-sided or double-sided magnets depicting characters or natural/man-made features and structures which can be attached to the terrain board, and either left in place or moved during game play. Also included are magnetic-base stands which can hold the character/feature magnets in an adjustable position indicating the item's status, and other magnetic accessories which visually designate environmental factors and other status information and thereby enhance the playing of the game.
Math solving board game apparatus, system, method and/or computer program product
A multiplayer or multi group of players board game where a plurality of players individually or in groups play against one another. The game may include, but is not limited to a surface tray 10 having a plurality of cavity areas 11 and the number of cavity areas 11 may be greater than the number non-cavity areas 12 and the non-cavity areas may include a raised section in between a plurality of cavity areas 11. The cavities on the surface tray 10 may be in a shape of uniform or non-uniform polygons or inverted half spherical cavities with the plurality of cavity areas arranged in a matrix form or a non-matrix form depending on the shape of the polygon. The surface tray 10 may be seated inside a frame 15 having at least four peripheral walls and a bottom side/base to hold the surface tray in place.
WORD FORMING GAME AND METHODS TO PLAY THE GAME
A word-forming game and methods to play the game are disclosed. In one implementation, the method includes obtaining a plurality of game pieces amongst which at least one game piece bears a rotatable indicia on a face thereof, wherein the rotatable indicia depicts a different set of one or more letters when viewed from different viewing orientations. The method further includes linearly arranging the game pieces on a gaming surface to form a first word, wherein the first word includes a first set of one or more letters depicted by the rotatable indicia when viewed from a first viewing orientation, and rotating the at least one game piece bearing the rotatable indicia to form a second word different from the first word, wherein the second word includes a second set of one or more letters depicted by the rotatable indicia when viewed from a second viewing orientation.
Device with multi-directional moving members
A game piece, comprising members that are associated with one another with pivot axes, where a member provides a pivot support that allows independent rotation and or translation motions of a next member in different directions.
MEMORY STIMULATING BOARD GAME SYSTEM AND METHOD
An apparatus for providing entertainment having a planar surface with a plurality of areas located in a center of the planar surface; a predetermined number of spaces located about a perimeter of the planar surface; a predetermined number of game cards configured to be placeable on the plurality of areas of the planar surface; a plurality of chips configured to be played on the planar surface; a plurality of player-pieces configured to be moved about the perimeter of the planar surface; a dice member used to determine an order of play among a plurality of players; and a mechanism for measuring an amount of time. The apparatus for providing entertainment is useful for providing entertainment when played.
Word Forming Game for Large Words
This invention is a novel word forming board game that uses a unique combination of features that enables and rewards large word formation. In addition, chance is used to make the outcome less predictable and more fun for players of all skill levels. The game apparatus includes a larger number of board spaces, a large number of letter tiles, and chance components (multiplier, bonus word, swap card and swap tiles chance types). The method of play uses a large number of letter tiles per player hand, and the ability to exchange letter tiles at the end of each turn. The basis of the word points is the word length which rewards large word formation. The multiplier chance types amplify the impact of forming large words on the player score, with multiplier values as high as 10 and as low as 10, distributed so lesser skilled players can win more often.