Patent classifications
A63F3/00895
Squirrel gathering nuts game apparatus and method
A multiple-board squirrel-gathering-nuts game including a tree board with a starting position, movement markers, a card access position, nut positions, multiple nut values, multiple launch positions, multiple launch directions, and landing positions along with dice, squirrel position markers, and nut position markers providing an unlimited scalable squirrel game.
ILLUMINATED GAMING TILE AND CHARGING SYSTEM
An electronic gaming tile includes a lighting system so that the tile emits light which can be seen during game play in low-light conditions. The tile may be for example, a domino or other gaming tile type (for example, mahjong). The tile includes a shell with a removable rear cover, which define a shell interior cavity that houses a tile power source, a tile controller board, and a light source. Some aspects include a storage case configured with a charging system that charges the tile power source of each tile to provide power to the light source when the tile is to be used for game play.
Systems and methods to play a cognitive skills game
A cognitive skills game system is provided to teach players cognitive skills. The game system comprises a randomizing device, a game board comprising a game progression, a plurality of player identifiers, a plurality of predefined challenges and a set of rules. Each of the plurality of predefined challenges corresponds to a plurality of predefined expected responses. Each of the plurality of predefined expected responses corresponds to a response reward. The set of rules defining the rules to map an actual response of a player to the plurality of predefined expected responses and the response reward. The response reward defining a player progression of the player identifier along the game progression and the set of rules also defining a game winning condition.
PIZZA BOX TOY AND GAME DELIVERY DEVICES
A delivery pizza may include a pizza box and pizza disposed therein. A toy container may be disposed in a gap of the pizza region between the pizza and adjacent sidewalls of the pizza box. In another embodiment, a toy partition member may be used to separate the toy from the pizza. A toy container may be configured to be supported by an in-store pizza on a pizza tray. A board game delivery device may alternatively be included in the pizza box to include a board game delivery device to enable a board game and accessory pieces therefor to be delivered to a consumer of the pizza. The board game may be positioned beneath the pizza, and game accessories may be disposed in storage regions defined by the board game delivery device.
Tile dispensers and methods of dispensing tiles
A tile dispenser includes a tile chamber in which tiles are shuffleable and a gate element. The gate element is moveable between a closed position in which the gate element is loadable with one or more tiles coming from the tile chamber and an open position for dispensing any tiles that have been loaded into the gate element. A method of using the tile dispenser includes placing a plurality of tiles into the tile chamber in which the plurality of tiles are shuffleable and loading a predetermined number of the plurality of tiles into the gate element when the gate element is in the closed position. A method of manufacturing the tile dispenser includes providing the tile chamber, and providing the gate element in a location such that the gate element is loadable with one or more tiles coming from the tile chamber when in the closed position.
Three-dimensional chess set, gameboard and storage tray
A three-dimensional chess set includes a three-dimensional chess gameboard having a multi-tiered playing surface, and a three-dimensional tray for storing chess playing pieces within the three-dimensional chess gameboard.
Board game apparatus
This invention conveys as a poverty simulator mocking situations of financial hardships. This board game apparatus herein challenges consumer's ability to refrain from debt in a game designed to keep them in debt. Players can move around the track freely or in whatever direction the Financier chooses. Players begin the game after the Financier has provided each player with a character profile card, the matching character pawn, and the starting amount for their character. Preferably, players will move around the track freely by the roll of the dice and either pay a financial penalty or receive a financial benefit when they land on certain spaces. Players have the option to choose how they want to pay expenses. Players could change character profiles during the game. Players could go to Prison or die during game play. The game will continue as long as a single player is left alive.
Game With User Configurable Board and Method
A game kit having a game board assembled from a plurality of individual tiles is provided. The tiles each have a collapsed position and open to reveal a three-dimensional depiction of an object or location. The tiles are configurable for a plurality of different games by changing game indicia thereon. Players visit the different locations on the assembled game board and look for clues to accomplish tasks toward ending the game by accomplishing one final goal. A storyteller may serve as the director of game play for the players
Toy top
A toy top includes a body portion having a component movably connected to an outer peripheral portion thereof. The component is movable within a predetermined range along a circumferential direction of the body around a rotational center of the toy top.
CONVEYOR DEVICE
A conveyor device includes a supporter extending from a first end of a rotation axis to a second end thereof in a helical manner relative to the rotation axis, an encircling member that encircles at least a third portion of the supporter, the third portion being a portion between a first portion on the first end and a second portion on the second end, and at least one guide for a three-dimensional game object to move from the first end to the second end along with rotation of the supporter, the at least one guide extending from the first end to the second end within a gap between the supporter and the encircling member and being configured such that the guide in coordination with the supporter and the encircling member supports the three-dimensional game object when the three-dimensional game object moves from the first end to the second end.