A63F3/02

Virtual image interaction method, virtualization device and augmented reality system

A virtual image interaction method and relevant devices are disclosed. The virtual image interaction method for use in a master virtualization device includes: projecting a first virtual image to a first predetermined position, and transmitting projection data for projection of the first virtual image to a slave virtualization device; acquiring an operational instruction for the first virtual image; updating the first virtual image in accordance with the operational instruction, to acquire a second virtual image; and projecting the second virtual image to the first predetermined position, and transmitting projection data for projection of the second virtual image to the slave virtualization device.

Magnetic Game Board System
20200206601 · 2020-07-02 ·

A board game including a game board device with a game board surface with a game board pattern. A transparent shield component is configured to cover the game board surface where a frame segment is disposed around a proximate edge of the game board surface and form a section of space between the game board surface and the transparent shield for containing at least one or more magnetic game piece implements. A stylus implement is configured to be operable for generally moving the at least one or more game piece implements from one position to another across the game board surface by magnetically attaching at least one game implement to the stylus implement and sliding the stylus implement across the transparent shield component.

Magnetic Game Board System
20200206601 · 2020-07-02 ·

A board game including a game board device with a game board surface with a game board pattern. A transparent shield component is configured to cover the game board surface where a frame segment is disposed around a proximate edge of the game board surface and form a section of space between the game board surface and the transparent shield for containing at least one or more magnetic game piece implements. A stylus implement is configured to be operable for generally moving the at least one or more game piece implements from one position to another across the game board surface by magnetically attaching at least one game implement to the stylus implement and sliding the stylus implement across the transparent shield component.

CHESS GAMES WITH CHANCE ELEMENTS
20200188769 · 2020-06-18 ·

The present disclosure describes a new game based upon the conventional game of chess. The new game includes a chessboard, chessmen, dice, and a custom set of the images of the six possible chessmen types taken in combinations of two, three, four, or five depending upon the game. This new game puts more challenge and variety into the game of chess.

Board game and method for playing
20200171376 · 2020-06-04 ·

A board game is provided having a seven-by-seven play area and ten player tokens for each player. Each player's tokens are positioned on the play area in two rows of five along opposing sides of the play area. Players alternate turns, taking up to five orthogonal movements from one playing space to another on each turn, the five movements being allocated across up to five of the player's player tokens. When a player token is orthogonally surrounded on at least three sides by opposing player tokens, that player token is removed from the play area. Play continues until one player has only two player tokens remaining on the play area, at which time the opposing player is declared the winner.

Board game and method for playing
20200171376 · 2020-06-04 ·

A board game is provided having a seven-by-seven play area and ten player tokens for each player. Each player's tokens are positioned on the play area in two rows of five along opposing sides of the play area. Players alternate turns, taking up to five orthogonal movements from one playing space to another on each turn, the five movements being allocated across up to five of the player's player tokens. When a player token is orthogonally surrounded on at least three sides by opposing player tokens, that player token is removed from the play area. Play continues until one player has only two player tokens remaining on the play area, at which time the opposing player is declared the winner.

Game board with a play surface that is movable around a fixed game piece and related board game rules
10668365 · 2020-06-02 ·

Disclosed is an amusement device having a board or other field and game-pieces movable over said board or field by contestants according to pre-set rules.

Game board with a play surface that is movable around a fixed game piece and related board game rules
10668365 · 2020-06-02 ·

Disclosed is an amusement device having a board or other field and game-pieces movable over said board or field by contestants according to pre-set rules.

APPARATUS AND METHOD OF PLAYING A BOARD GAME SIMULATING SPORT OF BASKETBALL
20200155923 · 2020-05-21 ·

A board game that simulates basketball, including a board, a plurality of markers, a pair of dice and a defense die. The board includes a top playing surface, which includes two halves, a centerline and a plurality of marker player positions. The plurality of marker player positions include benching, initiating, and shooting positions. Each shooting position is associated with a specific roll of two dice that must be met to score. Players are represented by markers, and on each turn, each player can make three moves, each move represent by moving one space on the board. On the third move, a player may opt to take a shot on basket by rolling the dice to try to match a qualifying roll total for the shooting position. If a qualifying roll total is met, then the marker player scores by removing the marker player from the board.

Wearable device, dynamic event recording system and dynamic event recording method thereof
10653942 · 2020-05-19 · ·

The invention proposes a wearable device. The wearable device includes an information capturing device and a processing device. The information capturing device is configured to dynamically capture a plurality of partial detected object information of a detected object in a sub-action of a dynamic event. The processing device is coupled to the information capturing device. The processing device is configured to perform an accumulation operation according to the plurality of partial detected object information, so as to obtain a plurality of location information corresponding to the sub-action of the dynamic event. The processing device compares the plurality of location information in the sub-action of the dynamic event with the plurality of location information in a previous sub-action, so as to obtain a sub-object distribution information corresponding to the sub-action of the dynamic event. In addition, a dynamic event recording system and a dynamic event recording method thereof are also provided.