A63F3/02

Board Game Apparatus with Variable Game Surface and Method of Play
20190388777 · 2019-12-26 ·

An apparatus and method for playing a board game which includes at least two distinguishable sets of playing pieces, each set being assigned to one player of the game, a game surface set by the players from assigned surface tiles, and dice, a pair being assigned to each player of the game. Players set up the game surface, and thereafter playing pieces, in an order determined by each player rolling a pair of dice. Setup is thereby varied each game to provide a new challenge. Players, in order, act by moving playing pieces, jumping over opposing playing pieces and removing them, and attacking opposing playing pieces. Winning an attack involves having the highest score on a roll of the dice and the winner's piece remains on the game surface. A player wins if they are the only one with pieces remaining on the game surface.

Board Game Apparatus with Variable Game Surface and Method of Play
20190388777 · 2019-12-26 ·

An apparatus and method for playing a board game which includes at least two distinguishable sets of playing pieces, each set being assigned to one player of the game, a game surface set by the players from assigned surface tiles, and dice, a pair being assigned to each player of the game. Players set up the game surface, and thereafter playing pieces, in an order determined by each player rolling a pair of dice. Setup is thereby varied each game to provide a new challenge. Players, in order, act by moving playing pieces, jumping over opposing playing pieces and removing them, and attacking opposing playing pieces. Winning an attack involves having the highest score on a roll of the dice and the winner's piece remains on the game surface. A player wins if they are the only one with pieces remaining on the game surface.

Electromagnetic Movement Board
20240058690 · 2024-02-22 ·

A system and method for moving a magnetic piece across a board comprising a plurality of electromagnets. The plurality of electromagnets comprises an origin electromagnet and a destination electromagnet. First, a magnetic field is generated at the destination electromagnet such that the magnetic piece would be repulsed by the center of the destination electromagnet. Next, a magnetic field is generated at the origin electromagnet such that the magnetic piece is repulsed by the center of the origin electromagnet such that the piece moves to the edge of the origin and destination magnet. Then, a magnetic field is generated at the destination electromagnet that attracts the magnetic piece to the center of the destination electromagnet such that the piece moves to the center of the destination electromagnet.

Electromagnetic Movement Board
20240058690 · 2024-02-22 ·

A system and method for moving a magnetic piece across a board comprising a plurality of electromagnets. The plurality of electromagnets comprises an origin electromagnet and a destination electromagnet. First, a magnetic field is generated at the destination electromagnet such that the magnetic piece would be repulsed by the center of the destination electromagnet. Next, a magnetic field is generated at the origin electromagnet such that the magnetic piece is repulsed by the center of the origin electromagnet such that the piece moves to the edge of the origin and destination magnet. Then, a magnetic field is generated at the destination electromagnet that attracts the magnetic piece to the center of the destination electromagnet such that the piece moves to the center of the destination electromagnet.

Multi-dimensional rotating modified chess game
11896913 · 2024-02-13 ·

A chess-like game played by at least two or as many players as possible on a non-polyhedron or a polyhedron rotating surface wherein a number of chess boards are connected to each other, back-to-back and wrapped around the said rotating surface so that the rows of at least two chess boards are parallel.

Multi-dimensional rotating modified chess game
11896913 · 2024-02-13 ·

A chess-like game played by at least two or as many players as possible on a non-polyhedron or a polyhedron rotating surface wherein a number of chess boards are connected to each other, back-to-back and wrapped around the said rotating surface so that the rows of at least two chess boards are parallel.

Artificial Reality Interaction Plane

In one embodiment, a method includes displaying a horizontal screen visible to a user through a display, determining a horizontal distance between a position of the user and the horizontal screen, determining a vertical distance between a controller associated with the user and the horizontal screen, creating an interaction screen, where the interaction screen and the horizontal screen intersect in a closest point, where the interaction screen is tilted toward the user from the horizontal screen by an angle, detecting a first event that a ray cast from a virtual representation of the controller hits a first point on the interaction screen, translating the first event to a second event that the ray cast hits a second point on the horizontal screen, and displaying a curved line from the controller to the second point on the horizontal screen that is visible to the user through the display.

Artificial Reality Interaction Plane

In one embodiment, a method includes displaying a horizontal screen visible to a user through a display, determining a horizontal distance between a position of the user and the horizontal screen, determining a vertical distance between a controller associated with the user and the horizontal screen, creating an interaction screen, where the interaction screen and the horizontal screen intersect in a closest point, where the interaction screen is tilted toward the user from the horizontal screen by an angle, detecting a first event that a ray cast from a virtual representation of the controller hits a first point on the interaction screen, translating the first event to a second event that the ray cast hits a second point on the horizontal screen, and displaying a curved line from the controller to the second point on the horizontal screen that is visible to the user through the display.

Artificial Reality Interaction Plane

In one embodiment, a method includes displaying a horizontal screen visible to a user through a display, determining a horizontal distance between a position of the user and the horizontal screen, determining a vertical distance between a controller associated with the user and the horizontal screen, creating an interaction screen, where the interaction screen and the horizontal screen intersect in a closest point, where the interaction screen is tilted toward the user from the horizontal screen by an angle, detecting a first event that a ray cast from a virtual representation of the controller hits a first point on the interaction screen, translating the first event to a second event that the ray cast hits a second point on the horizontal screen, and displaying a curved line from the controller to the second point on the horizontal screen that is visible to the user through the display.

STUDYING AND GAMING INTERACTIVE SURFACES WITH THE IDENTIFICATION OF OBJECTS USING RFID
20190370621 · 2019-12-05 ·

Electronic combinable modular system based on a plurality of multidimensional geometric forms, to locate the position of a plurality of Transponder RFID in a multidimensional space and to read and write the informations included. The system includes: a plurality of combinable modular local units, a plurality of combinable modular subsystems, at least a microcontroller and at least an irradiating antenna, connected to the modular subsystems, to put any individual modular local unit in communication with at least a reader/writer Receiver of Transponder RFID. The innovation of the finding allows significant improvements and cost-effectiveness in the construction of arrays or series of antennas as well as new operating modes in recreational, educational and communication fields. The innovation is significant as it facilitates the interaction even to children not yet schooled and to disabled people of any age.