A63F7/06

Games tables and corner assemblies for same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play.

Games tables and corner assemblies for same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.

Games tables and corner assemblies for same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.

ELECTROMECHANICAL HYBRID GAMING SYSTEM
20170236380 · 2017-08-17 ·

Systems in accordance with embodiments of the invention operate an electromechanical hybrid gaming system including a real world engine configured to provide a randomly generated payout for a gambling game; an electromechanical game system connected to an entertainment game user interface and constructed to manage the multi-player electromechanical table game that changes a game state, wherein outcomes of the electromechanical table game are based upon actions performed by a plurality of players; and a game world engine connected to the electromechanical game system and the real world engine, the game world engine constructed to communicate gameplay gambling event occurrences based upon the sensed actions by one of the players during the skillful execution of the electromechanical table game.

Games Tables and Corner Assemblies for Same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.

Games Tables and Corner Assemblies for Same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.

Games Tables and Corner Assemblies for Same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play.

Games Tables and Corner Assemblies for Same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play.

Basketball Game
20170189794 · 2017-07-06 ·

A basketball game structure, including a frame including a goal end, which includes a basketball goal with a backboard and a hoop, the basketball goal positioned over the ramp, a shooting end opposite the goal end, and the ramp including a padding formed around a trench, the ramp extending from the goal end to the shooting end and positioned lower at the shooting end than the goal end, wherein a basketball net extends from the hoop to a junction with the trench; and wherein the trench extends from the junction to the shooting end of the frame.

SHOOTING APPARATUS
20170173432 · 2017-06-22 ·

A small scale dynamic activity which comprises the use of a method, a hand-operated apparatus, a shooting apparatus, and a playing surface platform, presented as a preferred embodiment in the format of a small scale adaptation of the sport of hockey. A hand-operated apparatus is used as goalie equipment with a method of defending a goal from forthcoming small pucks. A shooting apparatus allows rotating a paddle member to control and propel such small pucks. A playing surface platform complements the use of the method along with these two apparatuses within shielded boundaries. The hand-operated apparatus can be positioned in a pose representative of goalie equipments and of bending of limbs. Furthermore, the present invention can be composed of different arrangements for alternative embodiments such as new types of games or to allow small scale adaptation of a physical activity.