Patent classifications
A63F9/001
Board Game and Method for Use
A board game incorporating bottle flip action, in which players attempt to flip a partially filled water bottle into the air so that it lands on its bottom in a designated target area on a game board, or in accordance with the play outlined on a game challenge card. Players earn points and move their playing pieces along a scoreboard by successfully completing individual challenges, challenges with an opposing player, group challenges with all players, or creating their own challenge.
CHOPSTICKS HANDLING GAME DEVICE AND GAMING METHOD
Provided are a chopsticks handling game device capable of supporting not only the pinching of objects of various sizes but also a stabbing and cutting operation using the chopstick tips and a gaming method using the same. The chopsticks handling game device of the present invention includes a combination of a pair of chopsticks and a plurality of rings having different outside diameters, wherein the plurality of rings can be concentrically arranged in accordance with the size of the outside diameter. The gaming method of the present invention comprises lifting rings by pinching the outer circumferential sides of concentrically arranged rings with the tips of a pair of chopsticks sequentially from the outermost ring to the innermost ring and concentrically rearranging the rings in an adjacent position.
SYSTEM AND METHOD FOR GAMIFICATION OF MULTIFUNCTION PERIPHERALS
A system and method for gamification of multifunction peripherals includes a document processing engine for rendering printed output from electronic image files. An intelligent controller of the MFP controls operation of a document processing engine. A sequence of user interactive graphical images of tangible objects is generated on a device touchscreen interface. User touchscreen input responsive to the sequence of graphical images generates a random Omikuji fortune that is displayed to the user on the device touch screen interface. Device control instructions corresponding to user touchscreen input are generated and these instructions control operation of the document processing engine.
DICE GAME GENERATION USING A DIGITAL COMPONENT
A dice game system includes a plurality of cups, a set of dice, a cover configured to secure the set of dice within the plurality of cups, and a tag included with at least one of the plurality of cups, the set of dice, and the cover, the tag being connected to a digital component that provides digital dice game information. The digital component is configured to perform operations including prompting a user to select a game type, providing, if the selected game type is non-customizable, a ruleset and a scoresheet to the user, prompting the user, if the selected game type is customizable, to game characteristics in a menu of options included with the digital component, receiving the game characteristics from the user via the menu of options, and generating a ruleset in response to the selected customizable game type and the game characteristics entered by the user.
Method and Apparatus for Automatic Centering of the Rope on a Cut To Win Type Arcade Game
A method for automatic centering of the rope on a cut to win type arcade game. Once the operator of the machine enters into the automatic setup mode the knife will move semi close to the string and start its procedure. The blade will move toward the string and cut. If the string is not cut the knife will move up a tiny, tiny bit and repeat the procedure over and over until the string is cut. At the time the string is cut, the computer knows now where the string is and will make its final adjustments to the code so the game will play as it was designed.
Method and Apparatus for Automatic Threading of the Rope on a Cut To Win Type Arcade Game
An add on/modification to the Cut 2 Win game that allowed the string in which the game works to be securely threaded into the game with easy and no chance of making a mistake threading it. The second feature of the present invention is that it keeps the string stable and prevents the string from moving if the customer shakes the machine. The computer operating the game needs to know where the string is on this game in order to know how to make the game play properly. If the operator miss-threads the string, the game will not play correct and might give away prizes too early, so the present invention makes sure the string is in the correct position.
PROJECTILE PARTY GAME
A collapsible game piece and methods of using the same are disclosed. The collapsible game piece can have one or more collapsible zones, each of which can move between a collapsed state and an expanded state, optionally including partially collapsed states in-between. The collapsible game piece can have a projectile end with a projectile opening sized to receive a projectile (e.g., a ping pong ball). The collapsible game piece can have a nose end and optionally a nose piece. The collapsible game piece can optionally include a tail and fins. When thrown or tossed, the collapsible game piece can fly until it lands, potentially collapsing one or more of the collapsible zones, which results in ejection of the projectile from the projectile opening. Various games can be played using the collapsible game piece.
NOVELTY APPAREL WITH MULTIPLE ATTACHED CONFORMABLE SELECTABLE INDICIA
A novelty apparel includes multiple attached conformable, selectable and viewable occupational role playing indicia. A baseball cap includes a dome shaped crown of compound curves and a forward facing sun visor brim portion, a display region in a central front face portion of the dome shaped crown, where the display region displays a first permanent occupational status identifier and a mounting region for a secondary occupational status identifier selectable from a number of different indicia carried on a display surface conformable to said dome shaped crown. The selected indicium is displayed centered above the brim. The display surface conforms to the curved exterior of the dome shaped crown, wherein the baseball cap does not deviate substantially from the look of a typical baseball cap with a single permanent indicium.
Novelty apparel with multiple attached conformable selectable indicia
A novelty apparel includes multiple attached conformable, selectable and viewable occupational role playing indicia. A baseball cap includes a dome shaped crown of compound curves and a forward facing sun visor brim portion, a display region in a central front face portion of the dome shaped crown, where the display region displays a first permanent occupational status identifier and a mounting region for a secondary occupational status identifier selectable from a number of different indicia carried on a display surface conformable to said dome shaped crown. The selected indicium is displayed centered above the brim. The display surface conforms to the curved exterior of the dome shaped crown, wherein the baseball cap does not deviate substantially from the look of a typical baseball cap with a single permanent indicium.
Drinking container with spinner mechanism
A drinking container has a spinner mechanism that includes a spinner housing for providing a spinner chamber. A spinner disk fits securely within the spinner chamber when rotatably mounted therein. The spinner mechanism includes a fluid input through the chamber perimeter surface, and a fluid outlet for allowing the liquid out of the spinner chamber once it has contacted the spinner disk. A jet nozzle directs a liquid from the fluid input across top and bottom surfaces of the spinner disk. The spinner disk does not include paddles, but relies primarily on viscous and adhesive forces to transfer energy from the flowing liquid to the surface of the spinner disk.