A63F9/14

Electronic gaming based on intermediate points in an event
10482716 · 2019-11-19 · ·

Systems and methods related to gaming based on the results at intervals of a race.

Rubber Based Board Game
20190336850 · 2019-11-07 · ·

A novel board game system with board game tiles having a rubber based bottom is disclosed. The board game system comprises one or more board game tiles, a plurality of game dice; a plurality of game cards; and a plurality of game tokens. Each of the board games tiles comprises a paperboard top layer; a polymeric bottom layer; and a polyester fabric layer disposed between the paperboard top layer and the polymeric bottom layer. The plurality of dice may further comprise a movement die having a plurality of numbers on an outer surface; and a traffic die having a plurality of instruction icons on an outer surface.

Rubber Based Board Game
20190336850 · 2019-11-07 · ·

A novel board game system with board game tiles having a rubber based bottom is disclosed. The board game system comprises one or more board game tiles, a plurality of game dice; a plurality of game cards; and a plurality of game tokens. Each of the board games tiles comprises a paperboard top layer; a polymeric bottom layer; and a polyester fabric layer disposed between the paperboard top layer and the polymeric bottom layer. The plurality of dice may further comprise a movement die having a plurality of numbers on an outer surface; and a traffic die having a plurality of instruction icons on an outer surface.

Control system, control method, and program

In a case where an actual object is moved by a user manipulation or by other means, physical phenomena associated with the object are addressed. A control system includes a mobile apparatus being an apparatus that moves on a sheet where images indicating coordinates are arranged and having a camera for photographing part of the sheet. The control system acquires the user manipulation, controls the mobile apparatus in such a manner as to travel according to the user manipulation (S106), detects a position of the mobile apparatus on the basis of an image photographed by the camera included in the mobile apparatus (S101), determines, on the basis of the position detection by position detection means, whether or not the mobile apparatus has moved in a manner estimated on the basis of the user manipulation (S102, S105), and performs a predetermined procedure (S103, S110, S111) in a case where it is determined that the mobile apparatus does not move in the estimated manner.

Methods and apparatus for virtual competition

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

APPARATUS FOR A BOARD GAME
20190275409 · 2019-09-12 ·

This invention provides apparatus for a board game relating to horse racing and to the racing industry in particular, simulating activities relating thereto, both on and off the track. The apparatus comprises a board, place markers, simulated bank notes and outcome generating means. The board has markings depicting first and second horse racing courses which represent respective lower and higher levels of racing. The courses are arranged as inner and outer rectangles surrounding an enclosed area. Each course comprises a plurality of discrete place marker landing zones defining for receiving player place markers according to outcomes generated by the throw of dice.

APPARATUS FOR A BOARD GAME
20190275409 · 2019-09-12 ·

This invention provides apparatus for a board game relating to horse racing and to the racing industry in particular, simulating activities relating thereto, both on and off the track. The apparatus comprises a board, place markers, simulated bank notes and outcome generating means. The board has markings depicting first and second horse racing courses which represent respective lower and higher levels of racing. The courses are arranged as inner and outer rectangles surrounding an enclosed area. Each course comprises a plurality of discrete place marker landing zones defining for receiving player place markers according to outcomes generated by the throw of dice.

METHODS AND APPARATUS FOR VIRTUAL COMPETITION

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

EVENT WAGERING WITH GROUP AND/OR IN RUN OPTIONS
20190221081 · 2019-07-18 ·

Some embodiments may relate to wagering one or more events. Such events may include sporting events. For example, one or more races may be wagered upon. In some embodiments, one or more wager may include an in running or in game wager. In some embodiments, one or more wagers may include a wager on a group of participants. Various apparatus and methods are described.

EVENT WAGERING WITH GROUP AND/OR IN RUN OPTIONS
20190221081 · 2019-07-18 ·

Some embodiments may relate to wagering one or more events. Such events may include sporting events. For example, one or more races may be wagered upon. In some embodiments, one or more wager may include an in running or in game wager. In some embodiments, one or more wagers may include a wager on a group of participants. Various apparatus and methods are described.