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MULTI-CHALLENGE GAME WITH ACCRUED TIME
20220176236 · 2022-06-09 ·

A method for a game to be played by a team of players including offering the team of players a first challenge, the team of players having the ability to accrue time in the first challenge, and offering the team of players a final challenge, the time allocated for completing the final challenge including at least any time accrued by the team of players in the first challenge.

SEQUENTIALLY ORDERED GAMING SYSTEM FOR SOLVING A MYSTERY
20220143513 · 2022-05-12 ·

A sequentially ordered gaming system, kit, or method that allows users to solve a mystery is disclosed, comprising a first objective and a physical package with evidence that enables a user to complete the first objective. A first envelope or other enclosure has a second objective and additional evidence necessary for completion of the second objective, and a second enclosure has a third objective and additional evidence necessary for completion of the third objective. A remote confirmation source is accessed by the user to input specific evidence-related information to determine completion of the objectives and to receive hints. Completion of the first, second, and third objectives in order solves the mystery. The enclosures are typically physical enclosures that are sealed to keep their evidence concealed until use. A final enclosure tells the story of the solved mystery. Evidence includes a combination of a wide variety of materials.

SEQUENTIALLY ORDERED GAMING SYSTEM FOR SOLVING A MYSTERY
20220143513 · 2022-05-12 ·

A sequentially ordered gaming system, kit, or method that allows users to solve a mystery is disclosed, comprising a first objective and a physical package with evidence that enables a user to complete the first objective. A first envelope or other enclosure has a second objective and additional evidence necessary for completion of the second objective, and a second enclosure has a third objective and additional evidence necessary for completion of the third objective. A remote confirmation source is accessed by the user to input specific evidence-related information to determine completion of the objectives and to receive hints. Completion of the first, second, and third objectives in order solves the mystery. The enclosures are typically physical enclosures that are sealed to keep their evidence concealed until use. A final enclosure tells the story of the solved mystery. Evidence includes a combination of a wide variety of materials.

Politicsophy
20220023748 · 2022-01-27 ·

Politicsophy is a clever and comical board-game of politics that questions the ideologies of both left and right side of politics in the US with a satirical and historical lens. Blue or left, red or right, both are ideological and comical. The game is strongly satirical, but the historical perspective gives it balance. Notwithstanding, the White house challenges give players the opportunity to campaign for the presidency and make decisions like real events. How much does anyone know about congress and the judiciary system is often evident in the answers provided. Consequently, players will get a history lesson while at the same time ascribe to a friendly competition showing no one wants to lose no matter their ideological differences.

Politicsophy
20220023748 · 2022-01-27 ·

Politicsophy is a clever and comical board-game of politics that questions the ideologies of both left and right side of politics in the US with a satirical and historical lens. Blue or left, red or right, both are ideological and comical. The game is strongly satirical, but the historical perspective gives it balance. Notwithstanding, the White house challenges give players the opportunity to campaign for the presidency and make decisions like real events. How much does anyone know about congress and the judiciary system is often evident in the answers provided. Consequently, players will get a history lesson while at the same time ascribe to a friendly competition showing no one wants to lose no matter their ideological differences.

Confidence Is Boss
20220016518 · 2022-01-20 ·

“Confidence Is Boss” Board-Game is a personal development tool utilizing the acronym V.I.C.T.O.R.Y. as a constructive and practical guide to personal growth. The “C” in V.I.C.T.O.R.Y. is characterized by confidence. It is the center of attention, the ringleader of all including traits that relays instruction allowing all the traits to feed on it. The board-game is controlled by a set of playing cards, with each player having their own deck of cards which corresponds with the character they chose in the game. Confidence Deck and the Solution Deck are generally accessible to every player, providing instructions, solutions, questions and direction for personal victory.

Confidence Is Boss
20220016518 · 2022-01-20 ·

“Confidence Is Boss” Board-Game is a personal development tool utilizing the acronym V.I.C.T.O.R.Y. as a constructive and practical guide to personal growth. The “C” in V.I.C.T.O.R.Y. is characterized by confidence. It is the center of attention, the ringleader of all including traits that relays instruction allowing all the traits to feed on it. The board-game is controlled by a set of playing cards, with each player having their own deck of cards which corresponds with the character they chose in the game. Confidence Deck and the Solution Deck are generally accessible to every player, providing instructions, solutions, questions and direction for personal victory.

Skills game
11224798 · 2022-01-18 · ·

A skills game includes at least a trackable drawing device and an electronic device. The trackable drawing device includes one or more illumination sources configured to illuminate an illumination area of the trackable drawing device. The electronic device is configured to track a location of the illumination area when the illumination area is illuminated a specific frequency by the one or more illumination sources. The electronic device also generates a drawing on a display of the electronic device based on tracking of the location.

ELECTRONIC DEVICE FOR PROVIDING INTERACTIVE GAME AND OPERATING METHOD THEREFOR
20220008828 · 2022-01-13 ·

Disclosed is a method, performed by an electronic device, of providing a user with an interactive game, the method including obtaining user data collected with respect to the user, determining a user data type for providing the interactive game, based on the user data, generating a question and choices for the interactive game, based on user data that belongs to the determined user data type, from among the user data, and providing the user with the interactive game including the question and the choices.

COMPUTER-READABLE STORAGE MEDIUM, TERMINAL, AND SERVER
20230328296 · 2023-10-12 ·

A computer-readable tangible non-transitory storage medium storing a program for causing a terminal of a viewer to: receive, from a server over a network, a video data related to a live-stream in which a distributor, the viewer, and other viewers participate; accept input of normal information by the viewer during the live-stream, the normal information being viewable by the distributor and the other viewers; and accept input of exclusive information by the viewer during the live-stream, the exclusive information being information that is transmitted to a terminal of the distributor on condition that the viewer pays or consents to pay a price and that is not viewable by the other viewers.