Patent classifications
A63F9/30
Crane game with tubular target holders
The present invention is directed to an arcade type crane game that includes a target support structure with cylindrical, open ended target holders to prevent targets from toppling before, during, and after playing the game. Here, cylindrical is used in its broadest sense to mean a regular upright structure that supports a target that is round, square, oval, rectangular, etc., and not limited to circular cross sections. The cylindrical holders allow the targets to be lifted upward out of the holder without resistance, but prevents targets from tipping over and knocking other targets over in the process.
CLAW ARCADE GAME WITH PHOTO BOOTH AND METHOD OF MAKING SAME
A claw arcade game includes a housing; a claw assembly that is movable along a horizontal and vertical plane within the housing. In one embodiment, the claw assembly includes a plurality of flanges capable of being moved from an open position to a closed position. The claw arcade game may also include a claw control unit configured to control the movement of the claw assembly within the housing, wherein the claw control unit produces at least one unique signal that correlates to an event related to the movement of the claw assembly during a single game sequence. The claw arcade game may also include a camera assembly including a camera mounted within an upper portion of the housing; and a photo booth control unit configured to monitor at least a portion of the signals produced by the claw control unit, to sense the at least one unique signal, and to instruct the camera to take a photo in response to the sensing of the at least one unique signal.
Arcade game with RFID reader
A crane-style arcade game has an enclosed prize chamber wherein the prizes comprise RFID tags with assigned point values. an RFID reader reads the RFID tag on a captured prize as the captured prize is moved past the RFID reader. A recording device is connected to the RFID reader to record the assigned point values of the RFID tags of captured prizes read by the RFID reader. A rotary table mechanism is used to move a captured prize past the RFID reader and then to a storage area below the enclosed prize chamber.
Arcade game with RFID reader
A crane-style arcade game has an enclosed prize chamber wherein the prizes comprise RFID tags with assigned point values. an RFID reader reads the RFID tag on a captured prize as the captured prize is moved past the RFID reader. A recording device is connected to the RFID reader to record the assigned point values of the RFID tags of captured prizes read by the RFID reader. A rotary table mechanism is used to move a captured prize past the RFID reader and then to a storage area below the enclosed prize chamber.
GAMING CONSOLE SYSTEM
A game machine system that includes a remotely controllable game machine, a support arrangement for a web camera. The web camera is attachable by means of the support arrangement to capture video of the game machine. The game machine system further includes a communication interface for a remote control of the remotely controllable game machine.
Control method of claw machine
A claw machine and a control method thereof are provided. The claw machine includes a main body, a grabbing assembly configured to drive a claw to make a grabbing movement, a ball-passage assembly including a cover mounted to a ball-passage zone of the main body and a plurality of stopper units spaced from each other in the ball-passage zone, a plurality of sensor units distributed through the ball-passage zone and configured to generate a sensing signal, and a processor configured to set a game score for each of the plurality of sensor units. The processor controls the claw to operate according to an operating instruction set, receives the sensing signal, and obtains the game score of the corresponding sensor unit to calculate a total score. The processor controls the main body to send out a prize according to the total score.
Control method of claw machine
A claw machine and a control method thereof are provided. The claw machine includes a main body, a grabbing assembly configured to drive a claw to make a grabbing movement, a ball-passage assembly including a cover mounted to a ball-passage zone of the main body and a plurality of stopper units spaced from each other in the ball-passage zone, a plurality of sensor units distributed through the ball-passage zone and configured to generate a sensing signal, and a processor configured to set a game score for each of the plurality of sensor units. The processor controls the claw to operate according to an operating instruction set, receives the sensing signal, and obtains the game score of the corresponding sensor unit to calculate a total score. The processor controls the main body to send out a prize according to the total score.
Arcade game with aluminum can targets
The present invention is an arcade game with a crane mechanism that uses a suction device to capture and extract beverages in aluminum cans. The arcade game may use a rotating playing field where the targets sit on a turn-table type rotating disk, or the targets may be arranged on a stationary playing field. The pick-up device can use a joystick or other type of player controls to maneuver the pick-up device over the intended target, and then lowered onto the bottom surface of the inverted can in an attempt to extract the target from the playing field. The pick-up device preferably uses a suction cup that, if positioned directly over the bottom surface of the inverted can, will make a seal with the can and allow the can to be lifted from the playing field. If the suction cup is not placed directly over the can such that a seal is not established, the pick-up device will not be able to apply a fully negative pressure between the can and the pick-up device, and the attempt will fail. In the event of a successful attempt, the can is transferred to a retrieval bin adjacent the playing field where the player can obtain the prize.
Arcade game with aluminum can targets
The present invention is an arcade game with a crane mechanism that uses a suction device to capture and extract beverages in aluminum cans. The arcade game may use a rotating playing field where the targets sit on a turn-table type rotating disk, or the targets may be arranged on a stationary playing field. The pick-up device can use a joystick or other type of player controls to maneuver the pick-up device over the intended target, and then lowered onto the bottom surface of the inverted can in an attempt to extract the target from the playing field. The pick-up device preferably uses a suction cup that, if positioned directly over the bottom surface of the inverted can, will make a seal with the can and allow the can to be lifted from the playing field. If the suction cup is not placed directly over the can such that a seal is not established, the pick-up device will not be able to apply a fully negative pressure between the can and the pick-up device, and the attempt will fail. In the event of a successful attempt, the can is transferred to a retrieval bin adjacent the playing field where the player can obtain the prize.
CONTROL METHOD OF CLAW MACHINE
A claw machine and a control method thereof are provided. The claw machine includes a main body, a grabbing assembly configured to drive a claw to make a grabbing movement, a ball-passage assembly including a cover mounted to a ball-passage zone of the main body and a plurality of stopper units spaced from each other in the ball-passage zone, a plurality of sensor units distributed through the ball-passage zone and configured to generate a sensing signal, and a processor configured to set a game score for each of the plurality of sensor units. The processor controls the claw to operate according to an operating instruction set, receives the sensing signal, and obtains the game score of the corresponding sensor unit to calculate a total score. The processor controls the main body to send out a prize according to the total score.