Patent classifications
A63F13/25
Methods and systems for providing shortcuts for fast load when moving between scenes in virtual reality
Methods and systems for providing access to virtual scenes of an interactive application include receiving a selection of the interactive application. In response to the selection, a virtual scene of the application is provided. Interactivity of the user detected in the virtual scene is processed to identify predicted interaction with visual options in the virtual scene. The processing continues till a threshold of actions indicative of imminent selection of one of the visual options is reached. A second virtual scene associated with the visual option that was identified to be imminently selected, is pre-loaded, based on achieving the threshold. The second virtual scene is executed using the pre-loaded content, when the visual option associated with the second virtual scene is selected, so as to enable full rendering of the second virtual scene for user interaction.
Methods and systems for providing shortcuts for fast load when moving between scenes in virtual reality
Methods and systems for providing access to virtual scenes of an interactive application include receiving a selection of the interactive application. In response to the selection, a virtual scene of the application is provided. Interactivity of the user detected in the virtual scene is processed to identify predicted interaction with visual options in the virtual scene. The processing continues till a threshold of actions indicative of imminent selection of one of the visual options is reached. A second virtual scene associated with the visual option that was identified to be imminently selected, is pre-loaded, based on achieving the threshold. The second virtual scene is executed using the pre-loaded content, when the visual option associated with the second virtual scene is selected, so as to enable full rendering of the second virtual scene for user interaction.
Floating tabletop display
A tabletop display is provided, having a tabletop surface and a monitor spaced from the tabletop surface and angled obliquely with respect to the tabletop surface. The monitor defines a front, display surface and an opposing back surface. The tabletop display also includes a column extending from the tabletop surface to the back surface of the monitor, an input mechanism comprising an input aperture spaced from the tabletop surface, and an output mechanism comprising an output aperture spaced from the tabletop surface.
Floating tabletop display
A tabletop display is provided, having a tabletop surface and a monitor spaced from the tabletop surface and angled obliquely with respect to the tabletop surface. The monitor defines a front, display surface and an opposing back surface. The tabletop display also includes a column extending from the tabletop surface to the back surface of the monitor, an input mechanism comprising an input aperture spaced from the tabletop surface, and an output mechanism comprising an output aperture spaced from the tabletop surface.
Player and play method
A player and a play method are capable of displaying image and/or playing music according to a ranging result. The player has a wireless communication function for establishing a wireless connection with a portable device. The player is configured to obtain a received signal strength index (RSSI) of the portable device according to a wireless signal from the portable device, then calculate an estimation distance between the player and the portable device according to the RSSI to obtain the ranging result, and then determine at least one play parameter such as the brightness or the volume of the player according to the ranging result.
Player and play method
A player and a play method are capable of displaying image and/or playing music according to a ranging result. The player has a wireless communication function for establishing a wireless connection with a portable device. The player is configured to obtain a received signal strength index (RSSI) of the portable device according to a wireless signal from the portable device, then calculate an estimation distance between the player and the portable device according to the RSSI to obtain the ranging result, and then determine at least one play parameter such as the brightness or the volume of the player according to the ranging result.
AUDIO SYSTEMS AND DEVICES AND RELATED METHODS AND SOFTWARE
Audio devices comprise a housing, a first audio connection supported by the housing, a second audio connection supported by the housing, and a controller supported by the housing that is configured to receive an input audio signal via the first audio connection, combine the input audio signal with a sound bite to create an output audio signal, and transmit the output audio signal via the second audio connection. Audio systems comprise an audio device and software that directs a computing device to receive a user input and transmit a sound bite to the audio device responsive to receipt of the user input.
MODEL LOADING METHOD AND APPARATUS FOR HEAD-MOUNTED DISPLAY DEVICE, AND HEAD-MOUNTED DISPLAY DEVICE
The present disclosure discloses a model loading method and apparatus for a head-mounted display device and a head-mounted display device. The method includes: obtaining a type of a target handheld device, in which the target handheld device is a handheld device connected to a current application service; determining whether the type of the target handheld device is an existing type in the head-mounted display device; obtaining, in response to the type of the target handheld device being not the existing type in the head-mounted display device, corresponding model resource data based on the type of the target handheld device; and generating, based on the model resource data, a handheld model corresponding to the target handheld device, and loading the handheld model.
DISPLAY DEVICE AND OPERATION METHOD THEREOF
A display device electrically connectable to an external operation device and a host is provided. The display device includes an imaging unit, a display controller, an image receiving port, a command output port and at least one computing device. The image receiving port obtains image data from the host and transmit to the display controller. The display controller controls the imaging unit to display the image data. The at least one computing device has a host operation mode and a display operation mode. The computing device receives a control command from the external operation device, sends the control command to the host through the command output port in the host operation mode, and sends the control command to the display controller to adjust the display setting in the display operation mode.
Virtual, augmented and extended reality system
Systems, methods and apparatus for multi-realm, computer-generated reality systems are disclosed. A method for managing a multi-realm, computer-generated reality includes determining one or more variances between each activity of a first participant and a corresponding baseline activity for each of a plurality of activities associated with traversal of a managed reality system during a session, and quantifying the one or more variances to obtain a performance metric. The method includes combining at least one performance metric for each activity of the first participant to obtain a session performance measurement for the first participant.