A63F13/85

Systems and methods for facilitating transactions of musical stems between users of an online gaming platform and mixing of the musical stems
11508345 · 2022-11-22 · ·

Systems and methods for facilitating transactions of musical stems between users of an online gaming platform and mixing of the musical stems are disclosed. Exemplary implementations may: store information regarding tracks; transmit a purchase request regarding a given stem; receive a notification of the assignment of the right to use the given stem, wherein the assignment is recorded on a blockchain; obtain the given stem, generate an arrangement based on one or more stored tracks and the given stem, and playing back the generated arrangement.

Systems and methods for facilitating transactions of musical stems between users of an online gaming platform and mixing of the musical stems
11508345 · 2022-11-22 · ·

Systems and methods for facilitating transactions of musical stems between users of an online gaming platform and mixing of the musical stems are disclosed. Exemplary implementations may: store information regarding tracks; transmit a purchase request regarding a given stem; receive a notification of the assignment of the right to use the given stem, wherein the assignment is recorded on a blockchain; obtain the given stem, generate an arrangement based on one or more stored tracks and the given stem, and playing back the generated arrangement.

System and method for the tracking and management of skills
11587190 · 2023-02-21 ·

A system and method for creating a standardized format for the display of skills information, and more particularly a format suitable to represent what is learned from any discrete task, resource, experience, project, or activity.

System and method for the tracking and management of skills
11587190 · 2023-02-21 ·

A system and method for creating a standardized format for the display of skills information, and more particularly a format suitable to represent what is learned from any discrete task, resource, experience, project, or activity.

Method and apparatus for providing game strategy guide
11497993 · 2022-11-15 · ·

A method and apparatus for providing a game strategy guide is provided. The method includes calculating a score associated with an achievement of a game goal based on current state information of a game character of a user, providing a user terminal of the user with a game strategy guide interface including information associated with the calculated score, receiving change information of the current state information from the user terminal, recalculating the score based on the received change information, and transmitting information associated with the recalculated score to the user terminal.

SYSTEMS AND METHODS FOR GATED IN-GAME ACCESS BASED ON COLLECTIONS OF UNIQUE DIGITAL ARTICLES
20220355206 · 2022-11-10 ·

Systems and methods to providing gated in-game access based on collections and/or combinations of unique digital articles in an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players, including a first player account associated with a first player, wherein a first account inventory includes a first and a second unique digital article; receive, from the first player, a first action request for an in-game action that requires ownership of the first and second unique digital articles (as recorded on an immutable ledger); permit the first action request (and other similar requests) unless and until the first player is no longer the registered owner of the first and second unique digital articles.

SYSTEMS AND METHODS FOR GATED IN-GAME ACCESS BASED ON COLLECTIONS OF UNIQUE DIGITAL ARTICLES
20220355206 · 2022-11-10 ·

Systems and methods to providing gated in-game access based on collections and/or combinations of unique digital articles in an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players, including a first player account associated with a first player, wherein a first account inventory includes a first and a second unique digital article; receive, from the first player, a first action request for an in-game action that requires ownership of the first and second unique digital articles (as recorded on an immutable ledger); permit the first action request (and other similar requests) unless and until the first player is no longer the registered owner of the first and second unique digital articles.

RELEVANCY-BASED VIDEO HELP IN A VIDEO GAME

Techniques for improving a user video game experience are described. In an example, a computer system accesses videos showing separate completions of an activity by a plurality of video game players. From a definition of the activity, it is determined that the activity is a parent of sub-activities. Links to video portions of the videos are generated, wherein each video portion corresponds to a sub-activity. A score is generated for each video portion based on a relevance of each video portion to a user. The links are presented in a user interface to the user based on the score for each video portion, wherein upon selection of a first link, the user interface displays a first video to the user starting at a first video portion showing a completion of a sub-activity by a video game player.

RELEVANCY-BASED VIDEO HELP IN A VIDEO GAME

Techniques for improving a user video game experience are described. In an example, a computer system accesses videos showing separate completions of an activity by a plurality of video game players. From a definition of the activity, it is determined that the activity is a parent of sub-activities. Links to video portions of the videos are generated, wherein each video portion corresponds to a sub-activity. A score is generated for each video portion based on a relevance of each video portion to a user. The links are presented in a user interface to the user based on the score for each video portion, wherein upon selection of a first link, the user interface displays a first video to the user starting at a first video portion showing a completion of a sub-activity by a video game player.

METHODS, SYSTEMS, AND MEDIA FOR AGGREGATING AND PRESENTING CONTENT RELEVANT TO A PARTICULAR VIDEO GAME

Methods, systems, and media for aggregating and presenting content relevant to a particular video game. In some embodiments, the method comprises: identifying videos related to a video game; selecting videos relevant to each of a plurality of categories; selecting videos based on popularity; receiving a request to present a user interface related to the video game; determining user subscription information for a user associated with the request; selecting videos based on user subscription information; causing the user interface to be presented including representations of: videos relevant to a first category in a first portion, videos selected based on popularity in a second portion, and videos selected based on the user subscription information in a third portion; receiving a request to present a video selected via the user interface; and causing the user device to present the requested video.