Patent classifications
A63F2250/49
Gaming device
The present invention provides a gaining device for playing a game of laser tag. The gaining device includes a controller configured to control and coordinate functions between various components thereof. The gaining device includes an aiming unit configured to generate infrared light signals and a receiver configured to detect the generated infrared light signals. The gaining device includes a targeting unit configured to generate a vibration when the receiver in the targeting unit detects infrared light signals. The gaining device further includes one or more lights configured to indicate one or more states of the aiming unit and targeting unit. The controller is configured to engage the aiming unit and targeting unit in a stealth mode in which the one or more lights are switched off.
Detectable projectile system with interactive shooting game methods
Disclosed are toy battle dart shooting gameplay environments supporting players' dart projectile hits or tags with detectable projectile devices, systems, and methods for resolving hits to a targeted player from a toy projectile during gameplay. In certain configurations interactive shooting battling provide arrangements are between players individually or within an arena architecture facilitated Targeted Player Hit Resolution via data communications with detectable projectiles and interactive shooting systems and methods.
Scoring device for scoring a snowball fight
A scoring device for scoring a snowball fight. The device worn by a person has a target portion and a scoring chamber portion. The target portion includes a target, and the scoring chamber portion is coupled below the target portion and is arranged to accumulate and store snow falling from the target portion. In some embodiments the target portion also includes a permeable layer coupled to the target in a spaced apart construction to form an interior region between the permeable layer and the target, the permeable layer configured to allow snow from snowballs to pass through the permeable layer and into the interior region before falling into the scoring chamber portion. In some embodiments a stopper element at least partially separates the target portion from the scoring chamber portion, to limit the amount of snow that exits the scoring chamber portion when the person bends over.
GAMING TAG SYSTEM
A gaming system may include: an infrared signal emitter configured to emit an infrared signal, the infrared emitter being configured to emit a predetermined number of emissions per a simulated reloading action, the infrared signal being configurable to be associated with one of at least a first team, a second team, and a neutral team, the infrared signal emitter including a handle to be grasped by a player and a trigger to effect emission of the infrared signal; and an infrared signal receiver configured to receive the infrared signal associated with one of the at least the first team, the second team, and the neutral team. Optionally, the gaming system may include a stationary receiver and emitter for integrated use with game players in a further modification of the methods and uses herein. The stationary receiver and emitter may receive and transmit signals, store a memory of activities, teams, players, and other game-playing benefits.
SCORING DEVICE FOR SCORING A SNOWBALL FIGHT
A scoring device for scoring a snowball fight. The device worn by a person has a target portion and a scoring chamber portion. The target portion includes a target, and the scoring chamber portion is coupled below the target portion and is arranged to accumulate and store snow falling from the target portion. In some embodiments the target portion also includes a permeable layer coupled to the target in a spaced apart construction to form an interior region between the permeable layer and the target, the permeable layer configured to allow snow from snowballs to pass through the permeable layer and into the interior region before falling into the scoring chamber portion. In some embodiments a stopper element at least partially separates the target portion from the scoring chamber portion, to limit the amount of snow that exits the scoring chamber portion when the person bends over.
SCORING DEVICE FOR SCORING A SNOWBALL FIGHT
A scoring device for scoring a snowball fight. The device worn by a person has a target portion and a scoring chamber portion. The target portion includes a target, and the scoring chamber portion is coupled below the target portion and is arranged to accumulate and store snow falling from the target portion. In some embodiments the target portion also includes a permeable layer coupled to the target in a spaced apart construction to form an interior region between the permeable layer and the target, the permeable layer configured to allow snow from snowballs to pass through the permeable layer and into the interior region before falling into the scoring chamber portion. In some embodiments a stopper element at least partially separates the target portion from the scoring chamber portion, to limit the amount of snow that exits the scoring chamber portion when the person bends over.
Scoring device and methods for scoring a snowball fight
A scoring device and methods of scoring a snowball fight. The device worn by a person has a target portion and a scoring chamber portion. The target portion includes a target, and the scoring chamber portion is coupled below the target portion and is arranged to accumulate and store snow falling from the target portion. In some embodiments the target portion also includes a permeable layer coupled to the target in a spaced apart construction to form an interior region between the permeable layer and the target, the permeable layer configured to allow snow from snowballs to pass through the permeable layer and into the interior region before falling into the scoring chamber portion. In some embodiments a stopper element at least partially separates the target portion from the scoring chamber portion, to limit the amount of snow that exits the scoring chamber portion when the person bends over.
SCORING DEVICE AND METHODS FOR SCORING A SNOWBALL FIGHT
A scoring device and methods of scoring a snowball fight. The device worn by a person has a target portion and a scoring chamber portion. The target portion includes a target, and the scoring chamber portion is coupled below the target portion and is arranged to accumulate and store snow falling from the target portion. In some embodiments the target portion also includes a permeable layer coupled to the target in a spaced apart construction to form an interior region between the permeable layer and the target, the permeable layer configured to allow snow from snowballs to pass through the permeable layer and into the interior region before falling into the scoring chamber portion. In some embodiments a stopper element at least partially separates the target portion from the scoring chamber portion, to limit the amount of snow that exits the scoring chamber portion when the person bends over.
Heteromorphic attachment and system used in laser gunfight game
A heteromorphic attachment and a system used in a laser gunfight game, including: a heteromorphic body, at least one movable unit located on the heteromorphic body, a driving device for driving the at least one movable unit to operate, and a control circuit, wherein the heteromorphic body and the at least one movable unit are formed by a surface rubber film. A transitional module is provided on the heteromorphic attachment, and used for placing or attaching the heteromorphic attachment on a game participant or game facility or game field. A laser transmitter and/or an infrared transmitting tube is also provided on the heteromorphic attachment, and used for transmitting a laser encoding signal and/or an infrared encoding signal. A human body sensor is further provided on the heteromorphic attachment.
Body Tag
Disclosed herein is a game that promotes interactions between for social gatherings like parties, events etc. According to the invention the method of playing a game in a social gathering to promote acquaintance between personals in said gathering. In a preferred embodiment the method comprises of providing each personals in the gathering with a unique detachable tag to be worn on the clothing of a personal, further the personal has to obtain the tag worn by a competing personal participating in the same game, however the personal can defend the tag worn by himself/herself, also the game needs to be played in a fix time. Furthermore, the unique detachable tags are body tags with designs on them. The designs are made to identify sex, profession, height, weight and figure (shape and size).