Patent classifications
A63F2250/52
Shuffled playing card and method of manufacturing playing card
There is provided a shuffled playing card, wherein a suit and a rank are printed on one surface of a card base sheet, and a back pattern is printed on another surface, different sheet IDs for one card base sheet or each of a plurality of card base sheets are printed on the card base sheet, one deck or a plurality of decks are formed by individual cards cut by a cutting machine from the card base sheet, the one deck or the plurality of decks are shuffled by a shuffle machine to form a set of shuffled playing cards, different shuffled playing card IDs for each set are assigned to the shuffled playing card as ID codes, and the sheet ID of the playing card constituting the shuffled playing card and the shuffled playing card ID are associated with each other in a database.
Drone-passing multiple detection sensor gate and drone game system using same
The present invention provides a drone-passing multiple detection sensor gate comprising: a gate having a ring-like structure through which a drone can pass during flight; a first sensor, disposed on the front or the inner front of the gate, for detecting whether the drone approaches the gate or passes through the front side of the gate; a second sensor, disposed on the inner rear of the gate, for detecting whether the drone sensed by the first sensor passes through the rear side of the gate; a detection signal transmitter, disposed inside or on a surface of the gate, for receiving, from the first sensor and the second sensor, the detection signal indicating whether the drone approaches or passes through the gate, and wirelessly transmitting the detection signal. In addition, the present invention provides a drone game system using a multiple detection sensor gate.
AUGMENTING A ROBOTIC VEHICLE WITH VIRTUAL FEATURES
Aspects may augment a robotic vehicle with one or more virtual features. In some implementations, streaming video including a first-person view (FPV) of a robotic vehicle is presented on a display of a controller as the robotic vehicle traverses a course. A virtual object may be presented on the display of the vehicle controller, and a virtual contact between the robotic vehicle and the virtual object may be detected. If the virtual object is a virtual obstacle, the robotic vehicle may be penalized for making virtual contact with the virtual obstacle. If the virtual object is a virtual reward, the robotic vehicle may be rewarded for making virtual contact with the virtual reward.
SYSTEM FOR REMOTE GAME ACCESS
A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.
Mobile freewheeling playing card cart
What is disclosed is a mobile freewheeling playing card cart. The cart has a tray positioned upon a rolling base that is capable of holding two or more stacks of playing cards. The tray features barriers and depressions around the card stacks that make the cards more easily accessible. The cart includes one or more handles used to maneuver the cart. The cart may be motorized through the use of an integrated battery and remote control.
MODULAR PERIPHERAL DEVICE ASSEMBLY
A modular peripheral device assembly is disclosed. The assembly includes a handheld controller and an assembly base. The handheld controller includes a first haptic actuator configured to generate a haptic effect at the handheld controller. The assembly base includes an attachment component that is configured to be attachable to and detachable from the handheld controller, and a second haptic actuator configured to generate haptic a effect at the assembly base or at the handheld controller when it is attached to the attachment component. The assembly further includes a control unit configured to select, based on whether the handheld controller is attached to or detached from the assembly base, at least one of the first and second haptic actuators to generate a haptic effect.
SHUFFLED PLAYING CARD AND METHOD OF MANUFACTURING PLAYING CARD
There is provided a shuffled playing card, wherein a suit and a rank are printed on one surface of a card base sheet, and a back pattern is printed on another surface, different sheet IDs for one card base sheet or each of a plurality of card base sheets are printed on the card base sheet, one deck or a plurality of decks are formed by individual cards cut by a cutting machine from the card base sheet, the one deck or the plurality of decks are shuffled by a shuffle machine to form a set of shuffled playing cards, different shuffled playing card IDs for each set are assigned to the shuffled playing card as ID codes, and the sheet ID of the playing card constituting the shuffled playing card and the shuffled playing card ID are associated with each other in a database.
Haptically-enabled modular peripheral device assembly
A modular peripheral device assembly is disclosed. The assembly includes a handheld controller and an assembly base. The handheld controller includes a first haptic actuator configured to generate a haptic effect at the handheld controller. The assembly base includes an attachment component that is configured to be attachable to and detachable from the handheld controller, and a second haptic actuator configured to generate haptic a effect at the assembly base or at the handheld controller when it is attached to the attachment component. The assembly further includes a control unit configured to select, based on whether the handheld controller is attached to or detached from the assembly base, at least one of the first and second haptic actuators to generate a haptic effect.
BALL HITTING DEVICE
A ball hitting device that includes a ball; a device body with (i) a drive device that causes the device body to at least move forward and turn, (ii) a hitting device with at least one hitting section that contacts the ball to hit it forward, and (iii) ball holding pieces that are provided on respective left and right sides of the hitting section and extend in front of the device body; and an external controller which operates the drive device and the hitting device remotely. The ball hitting device is configured so that the ball is freely movable between the left and right ball holding pieces.
USER CONTROLLABLE MARBLE RUN KIT
A marble run apparatus kit includes a plurality of physically interconnectable marble run modules, each module configured to retain a marble and guide the travel of the marble through the module. The plurality of marble run modules includes at least a first controllable module. The first controllable module includes a baffle, an actuator, and a wireless receiver. The baffle is disposed in the module, and has a first position and a second position. The baffle is configured to direct the marble within the module in different directions based on whether the baffle is in the first position or the second position. The actuator is supported on the module, and receives a first control signal. The actuator changes the position of the baffle responsive to receiving the first control signal. The wireless receiver provides the first control signal to the actuator upon receiving a first wireless control signal.