A63F2300/10

MASSIVE SIMULTANEOUS REMOTE DIGITAL PRESENCE WORLD
20180348856 · 2018-12-06 · ·

Various methods and apparatus are described herein for enabling one or more users to interface with virtual or augmented reality environments. An example system includes a computing network having computer servers interconnected through high bandwidth interfaces to gateways for processing data and/or for enabling communication of data between the servers and one or more local user interface devices. The servers include memory, processing circuitry, and software for designing and/or controlling virtual worlds, as well as for storing and processing user data and data provided by other components of the system. One or more virtual worlds may be presented to a user through a user device for the user to experience and interact. A large number of users may each use a device to simultaneously interface with one or more digital worlds by using the device to observe and interact with each other and with objects produced within the digital worlds.

GAME PROCESSING PROGRAM, GAME PROCESSING METHOD, AND GAME PROCESSING DEVICE
20180326307 · 2018-11-15 · ·

A game processing device changes a movement direction of a moving object from a first direction, which is a movement direction of the moving object, to a second direction based on an operation direction of the controller if an operation of the controller in a direction that is different from the first direction is detected.

Massive simultaneous remote digital presence world
10101802 · 2018-10-16 · ·

Various methods and apparatus are described herein for enabling one or more users to interface with virtual or augmented reality environments. An example system includes a computing network having computer servers interconnected through high bandwidth interfaces to gateways for processing data and/or for enabling communication of data between the servers and one or more local user interface devices. The servers include memory, processing circuitry, and software for designing and/or controlling virtual worlds, as well as for storing and processing user data and data provided by other components of the system. One or more virtual worlds may be presented to a user through a user device for the user to experience and interact. A large number of users may each use a device to simultaneously interface with one or more digital worlds by using the device to observe and interact with each other and with objects produced within the digital worlds.

Gaming controller

A controller for interfacing wirelessly with a computing device is provided, including the following: a housing defined by a main body, a first extension extending from a first end of the main body, and a second extension extending from a second end of the main body, the first extension and the second extension for holding by a first hand and a second hand of a user, respectively; a touchscreen defined along the top surface of the main body between the first extension and the second extension; a first set of buttons disposed on the top surface of the main body proximate to the first extension and on a first side of the touchscreen; and a second set of buttons disposed on the top surface of the main body proximate to the second extension and on a second side of the touchscreen.

INTERACTIVE DISPLAY SYSTEM AND METHOD FOR OPERATING SUCH A SYSTEM
20180292886 · 2018-10-11 · ·

The invention relates to an interactive display system (1) configured to produce an immersion of a user (3) in a virtual visual environment comprising several devices (2) for broadcasting at least one graphic representation that are capable or partially or entirely covering a visual field of the user (3), each broadcasting device (2) being provided with an element (4) for displaying said at least one graphic representation and an interactive interface (5) comprising a zone (6) for receiving at least one impact which is defined over all or part of an outer face (7a) of the display element (4), said interactive interface (5) comprising a device (8) for emitting infrared radiation and a device (9) for capturing at least one image of an outer face (7a) of said display element (4).

Game device and computer-readable recording medium
12102907 · 2024-10-01 · ·

A game device includes a storage unit and a control unit configured to execute a game program. The control unit acquires biological information indicating physical feature of a user operating the game device, computes a biological parameter of the user based on the biological information, and stores the biological parameter in the storage unit. The control unit then computes, in accordance with the biological parameter stored in the storage unit, a property parameter that determines a property of a character generated by the game program.

Systems and methods to entertain an occupant of a vehicle

The disclosure is generally directed to in-vehicle entertainment systems and methods. An example method executed by processor of a vehicle may include displaying an iconic representation containing a first icon representing a musical instrument and a second icon representing a vehicle component. The processor may detect an assigning of the musical instrument to the vehicle component. The assigning may be carried out, for example, by a driver of the vehicle executing a drag-and-operation to overlap the first icon with second icon. The processor may then detect a physical contact made upon the vehicle component and generate, based on detecting the physical contact, a musical sound corresponding to the musical instrument.

Controller for a Games Console

A hand held controller for a games console comprising an outer case and at least one control located on the controller. The controller is shaped to be held in at least one hand of a user such that the at least one control is operable by the user. The at least one control extends through an aperture provided in the outer case, and wherein the controller comprises a removable buffer mounted within the aperture.

METHOD AND APPARATUS FOR ADAPTING APPLICATIONS OVER MULTIPLE DEVICES
20180229123 · 2018-08-16 · ·

A method and apparatus that incorporate teachings of the present disclosure may include, for example, presenting at a display of a computer device a first graphical user interface depicting a game space of a gaming application, receiving a detected stimulation from a mobile communication device associated with a second graphical user interface depicting a virtual peripheral controller for capturing control information for controlling the gaming application, detecting a request to swap between the computer device and mobile communication device presentation of the first graphical user interface depicting the game space and the second graphical user interface depicting the virtual peripheral controller, and presenting at the display of the computer device an adaptation of the second graphical user interface depicting the virtual peripheral controller responsive to the detected request to swap. Additional embodiments are disclosed.

DIGITAL MAZES IN THERAPEUTICS

The presently disclosed subject matter relates to computer-based methods in the field of digital therapeutics by means of a digital maze. The digital mazes utilize: sensory inhibition, sensory substitution, sensory integration, or a combination thereof. Various digital interventions, their related methods in digital therapeutics and systems are disclosed herein.