A63H3/003

SPEECH DEVELOPMENT ASSEMBLY
20200302813 · 2020-09-24 ·

A speech development assembly includes a stuffed animal that has appendages which can be resiliently articulated into a variety of positions. A control circuit is positioned within the stuffed animal and the control circuit includes an electronic memory. The electronic memory stores a database comprising words and phrases. A microphone is coupled to the stuffed animal to record babbling of an infant or speech delayed toddler. A vocal analyzer is positioned within the stuffed animal and the vocal analyzer is electrically coupled to the control circuit. The vocal analyzer analyzes the babbling of the infant or speech delayed toddler that is stored in the electronic memory. The vocal analyzer assigns selected words and phrases in the database stored in the electronic memory to a response sequence. A speaker is coupled to the stuffed animal to emit the words and phrases corresponding to the response sequence for the purposes of education.

SYSTEMS AND METHODS TO ELICIT PHYSICAL ACTIVITY IN USERS ACTING AS CARETAKERS OF PHYSICAL OBJECTS
20200269142 · 2020-08-27 ·

Systems and methods to elicit physical activity in users acting as caretakers of physical objects. Caretaking information for a physical object may define a set of caretaking criteria of a physical object. Individual caretaking criteria may comprise one or more caretaking requirements of the physical object to be satisfied based on physical activity of a user. The caretaking requirements of the physical object may trick the user into performing fitness/wellness behavior. In caring for the physical object, the user may actually be caring for themselves.

System, apparatus, and method for creating an interactive augmented reality experience to simulate medical procedures for pediatric disease education

An interactive augmented reality system for simulating medical procedures for pediatric disease education includes a plush toy having one or more patches disposed on a body of the plush toy in one or more corresponding locations each associated with an area of the body of the plush toy that is comparable to an area of a human body. An interactive medical procedure simulation logic section operable within a mobile device causes a particular patch within a series of live images to be scanned, and initiates an interactive augmented reality experience to simulate a medical procedure for pediatric disease education. Comfort is provided to children struggling with a disease. Children learn how to manage their chronic illness by enabling them to practice their medical procedures and receive feedback related to correct and incorrect care. A low-cost disease education delivery mechanism is provided directly to children through game-play.

Kandy Kids
20200230510 · 2020-07-23 ·

The present invention relates to a transparent doll projector with rainbow hair. The Kandy Kida doll is filled with LED lights, artificial candy, and resin emojis. This doll projects images from devices connected through Bluetooth, USB, HDMI, SD, and micro SD ports and Bluetooth. The doll reacts to light, temperature, humidity, motion, and pain. There are many dolls and kids love them because they feel the dolls are mini versions of them. There are also many ways to view your favorite shows and movies. But the two have never been combined in such a way that allows a child to not only have a friend they can watch things with; but with the doll being sensitive and responsive to light, temperature, humidity, motion, and pain, the child will gain a sense of care and responsibility while having fun. The present invention discloses a transparent doll comprising of a projector, a circuit system triggered by a multi-sensor, and a control board that powers and charges the projector in the dolls head and powers the operates the circuit system. When a device is connected or paired with the doll, the images from the device will be displayed on a surface. When the doll is exposed to light or darkness, extreme temperatures, humidity or pain by dropping or hitting, a part of the circuit system lights up. Each case is linked to a different color of the rainbow.

Retrofit-decorative doorstop
10709992 · 2020-07-14 ·

A retrofit decorative doorstop comprising a plush figure having a plurality of appendages and a clamp having a pair of arms positioned in adjacent ones of the door therebetween and/or to prevent the door from abutting a portion of a doorframe.

DISPLAY TOOL
20200206649 · 2020-07-02 · ·

A display tool comprises a first member and a second member that visually represents a character, wherein states that a relative positioning between the first member and the second member can take include a first state and a second state in which the first member is more difficult to hold than in the first state.

PORTABLE CHILDREN INTERACTIVE SYSTEM
20200206645 · 2020-07-02 ·

The present invention is related to a portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children. The portable children interactive system includes a plurality of electronic tags configured to be placed at various places, each electronic tag includes a unique identification attribute; and a doll structure and includes an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network.

Universal electronic cable and cord organization, management and storage device with multiple design configurations and permutations
10688402 · 2020-06-23 · ·

A cord management device is provided and includes a first section, wherein the first section includes two top portion second openings configured to receive one or more blades of an electrical plug and a top portion third opening configured to receive at least one of a USB plug and a blade of the electrical plug. The two top portion second openings are located to represent eyes of the animal and/or cartoon figure and the top portion third opening is located to represent a mouth of the animal and/or cartoon figure. A third section is provided and includes a curvilinear structure shaped to represent a tail of the animal and/or cartoon figure. A second section is provided and located between the first section and the third section, wherein the second section includes one or more second section top protrusions and/or one or more bottom protrusions.

Wound materials toy with internal figures and user engagement crafts

An apparatus for a wound materials toy with internal figures and user engagement crafts may include a toy figure. The apparatus may include an elongated wrapping member selectably disposed around the toy figure. The elongated wrapping member, when disposed around the toy figure, may at least partially cover the toy figure. The apparatus may include a toy accessory detachably disposed on the elongated wrapping member. The elongated wrapping member, when disposed around the toy figure, may at least partially cover the toy accessory.

Interactive electronic toy
10661191 · 2020-05-26 ·

The present invention is disclosing an interactive electronic toy that comprises a first microprocessor configured to determine a mode of operation. In an instance in which mode of operation is a first mode, a receiver is configured to receive one or more control signals from a remote control unit. In an instance in which mode of operation is a second mode, one or more sensors are configured to detect one or more events in a defined proximity area. A set of output devices and/or a set of motorized wheels are configured to be activated based on said received one or more control signals or said detected one or more events.