Patent classifications
A63H3/006
Educational Doll Assembly
An educational doll assembly includes a doll that a head, a control circuit that is coupled to the doll and an electronic memory that is coupled to the doll. The electronic memory stores a database comprising audible pronunciations of letters of the alphabet. A plurality of buttons is each movably coupled to the doll and each of the buttons is positioned on the head. The control circuit receives an alert input when any of the buttons is manipulated. Each of the buttons has indicia is printed thereon and the indicia comprise a plurality of lower case letters each is assigned to a respective one of the buttons. A speaker is coupled to the doll to emit audible sound outwardly therefrom and the speaker is electrically coupled to the control circuit. The speaker emits the audible pronunciation of the letter of the alphabet corresponding to the manipulated button. In this way the speaker assists the user with learning lower case letters of the alphabet.
Building block toy figurine and system
An interactive figurine with electrical components is provided. The interactive figurine may have a predetermined background story that is provided to the user upon purchase. The electrical components of the interactive figurine may be, for example, touch sensitive arms and/or legs capable of receiving and/or transmitting energy, audio, and other data from a second source. The interactive figurine may contain a rechargeable power source, lights, a microprocessor and an analog switch for controlling arm and/or leg functions. In an embodiment, an audio transmission may be made through the arm(s). A remote may control various features of the figurine. The figurine may also contain connection means to a hand held device for reprogramming of internal microprocessor.
Interactive friend linked cloud-based toy
An interactive cloud-based toy for children having a communicator located in the housing of the toy. The communicator has electronic circuitry operatively coupled to a cloud database for transmitting and receiving data. The cloud database corroborates and aggregates data across toys, third party cloud services, and provides customized content to the communicator. The cloud database is operatively connected to the electronic circuitry and is capable of receiving commands therefrom and transmitting data thereto. The cloud database includes provision for authorization of the user and a sensor group. Parent permissions tables and child friends list in the cloud create boundaries of play for the interactive cloud-based toy.
ASSEMBLY WITH OBJECT IN HOUSING AND MECHANISM TO OPEN HOUSING
In an aspect, a toy assembly is provided and includes a housing and an inner object inside the housing. The inner object includes a breakout mechanism that includes a hammer and an actuation lever. The hammer is movable between a retracted position in which the hammer is spaced from the housing and an advanced position in which the hammer is positioned to break the housing. The actuation lever is pivotable from a hammer retraction position towards a hammer driving position so as to drive the hammer towards the advanced position.
Light-up toy with motion sensing capabilities
A toy for use in an environment, such as a bedroom of a child that has a horizontal floor or shelf, includes an enclosure, such as a plush toy, that has an outside surface defining an interior volume. An internal circuit is electrically connected to a battery, a timer function, a transducer such as an LED, a user input switch, and at least one environmental sensor such as a motion sensor. The circuit includes an off mode, a guard mode wherein the circuit actuates the at least one transducer for a first active time interval upon detection of an environmental change, and optionally a companion mode wherein the circuit activates the at least one transducer for a second active time interval upon detection of an environmental change by the at least one environmental sensor. Thereafter the circuit deactivates the at least one transducer after a second all-quite time interval.
Three way multidirectional interactive toy
Systems and methods for interaction between a user and a plurality of toys is disclosed where an interactive physical toy character senses inputs from a player and from a virtual toy character in a virtual environment. The virtual toy character likewise senses inputs from a player and a physical toy character so that bidirectional, multi-way gameplay involving a player, a physical toy and a virtual toy in a virtual environment is achieved.
SNOW MAN MAKING DEVICE FOR MAKING A SNOW PERSON HAVING LIGHT EMITTING STRUCTURES
A ball is provided forming an inside structure of the snow person, the ball having an inner and outer surface. The ball is a unitary work piece that is free and unconnected to other work pieces. An adhesion surface is disposed on the outer surface of the ball, the adhesion surface provided with nodules that extend away from the surface of the ball to adhere snow while the ball is rolled. Light units are integrated into the surface of the ball and having light emitting portions that extend away from the surface of the ball. A light output of the light units is selected to transmit light through a layer of snow. Connections between the light units situated within the ball connect the light units together.
CHOMPING BUBBLE PRODUCING TOY
A chomping bubble producing toy including a shaft secured between a bubble solution reservoir and a housing. The housing is the shape of a character and includes an upper and moveable lower jaw piece. A lever is secured to a connection rod within the housing, which connection rod is secured to the lower jaw about a rotational axle. When the lever is pulled, the connection rod moves upward, which pushes the lower jaw down about the fixed rotational axle. A compression spring is secured to the connection rod, which spring keeps the jaw closed when the lever is at rest. Secured within the housing adjacent to the connection rod is a lever switch. When the lever is pulled, the connection rod moves and contacts the lever switch, thereby triggering it, which automatically plays sound from a speaker within the device and/or transmits a wireless signal.
TOY SYSTEM
An interactive toy system is shown and described. The toy system includes a double walled flask adapted to be connected to a base forming an internal space capable of holding an object or a figurine. When an empty space between the double walls is filled with an opaque fluid, it gives the player the impression that the whole flask is filled with such fluid. The toy system includes a smoke generating system, light emitting LEDs and a speaker. During the controlled play process, ingredients are added to an isolated fluid chamber on top of the flask. The operation and the special effects from the smoke, the sound, the light, and the phenomenon in the fluid chamber gives the impression that the creature is being created inside the opaque flask. When the process is concluded and the fluid in the flask is drained, the figurine inside the flask is revealed.
MULTI-FUNCTIONAL TOY
The present invention discloses a multi-functional toy comprising: a flexible shell comprising a receiving cavity, an opening communicating with the receiving cavity, and a locking portion provided around the opening; a seat is mounted on the opening and protrudes into the receiving cavity; the seat comprises a clamping groove formed by being recessed and an upper clamping wall and a lower clamping wall forming the clamping groove; the locking portion protrudes into the clamping groove; the upper clamping wall protrudes into the receiving cavity; the lower clamping wall is exposed to the flexible shell; and the lamp holder further comprises a plurality of fasteners penetrating upwards successively through the lower clamping wall and the locking portion.