A61M21/0094

MULTI-SENSORY, ASSISTIVE WEARABLE TECHNOLOGY, AND METHOD OF PROVIDING SENSORY RELIEF USING SAME
20230049262 · 2023-02-16 · ·

A system and method for providing sensory relief from distractibility, inattention, anxiety, fatigue, and/or sensory issues to a user in need. The user can be autistic/neurodiverse, or neurotypical. The system can be configured to connect to a datastore storing one or more sensory thresholds specific to a user of a wearable device of the system, the sensory thresholds selected from auditory, visual or physiological sensory thresholds; record, using one or more sensors of the wearable device, a sensory input stimulus to the user; compare the sensory input stimulus with the sensory thresholds to determine an intervention to be provided to the user, the intervention configured to provide the user relief from distractibility, inattention, anxiety, fatigue, or sensory issues; and provide the intervention to the user, the intervention comprising filtering, in real-time, an audio signal presented to the user or an optical signal presented to the user.

USE OF CANNABINOIDS IN THERAPY AND WELL-BEING APPARATUSES
20230001113 · 2023-01-05 · ·

The present invention relates to a device for applying energy to a human body. The device comprises a contact surface which defines an application region in which a human body can be placed in the effective range of the energy. The device further comprises at least one means for outputting the energy directed substantially onto the application region, and at least one means for generating a vapour mixture comprising at least one cannabinoid. The device according to the invention also comprises at least one means for guiding the vapour mixture, which has an effective dose of at least one cannabinoid, into the surroundings of the breathing orifices of a human body. The present invention further relates to a method for operating such a device, and to the use of vapour mixtures comprising at least one cannabinoid in designated devices.

System for extended reality visual contributions

Aspects of the subject disclosure may include, for example, receiving information about a task to be completed by a user, receiving information about the user and receiving information about a physical environment of the user. The subject disclosure may further include creating one or more immersion objects based on the information about the task, the information about the user and the information about the physical environment, creating an immersive environment including the one or more immersive objects and at least a portion of the physical environment of the user, and communicating to an extended reality (XR) device of the user information about the immersive environment to create an immersive experience for completion of the task by the user. Other embodiments are disclosed.

VIBRATION PRODUCING DEVICE WITH SLEEP CYCLE FUNCTION AND TRANSDUCER
20230008214 · 2023-01-12 ·

A device is described for delivering a therapeutic vibration to a body. The device may include at least two motors in a housing with unbalanced masses coupled to their axles, such that vibration of the masses causes the two motors and housing to vibrate at a beat frequency 80. The motors and housing may be coupled to the body via a platform which places the motors and housings at or near a resonant structure in the body, creating a coupled oscillation between the platform and the body. The vibration may be based on the input signal, such that the system applies the vibration based on the input signal to the user, wherein the signal may be an audio or video signal. The system may be configured to measure and manipulate the flow of cerebral spinal fluid.

Method for delivering a digital therapy responsive to a user's physiological state at a sensory immersion vessel
11527318 · 2022-12-13 · ·

One variation of a method for delivering a digital medicine experience to a user includes: loading the digital medicine experience at a sensory immersion vessel; calculating a target value of a bioindicator of the physiological state of the user, the target value of the bioindicator corresponding to a target physiological state of the user; at an initial time, rendering sensory representations of a set of elements in a multi-sensory virtual environment within the sensory immersion vessel at an initial progression rate; at a time during the digital medicine experience, succeeding the initial time, measuring a value of the bioindicator; calculating a progression rate through the digital medicine experience based on a difference between the value of the bioindicator and the target value of the bioindicator; and at a second time succeeding the time, rendering sensory representations of the set of elements in the multi-sensory virtual environment at the progression rate.

Bone conduction apparatus
11528547 · 2022-12-13 · ·

A device for providing vestibular and somatosensory stimulation through bone conduction of sound waves to skeletal bones is provided in the form of a pad that is applied to or wrapped around the individual in treatment, which is comfortable in use and may contain particulate filler material capable of providing bone conduction stimulation adjacent to the location of a bone conduction transducer and expand the sound conduction site over a larger area. The device may be located beneath a pillow or mattress.

INTELLIGENT PSYCHOLOGICAL ASSESSMENT AND INTERVENTION SYSTEM AND METHOD BASED ON AN INDEPENDENT SPACE
20220369977 · 2022-11-24 ·

An intelligent psychological assessment and intervention system based on an independent space, comprising a psychological intervention cabin and a central database which achieves data interaction with the psychological intervention cabin. The psychological intervention cabin comprises a housing, a data acquisition module, a data processing module, and an intervention module; the data acquisition module acquires physiological and psychological data of a subject; the data processing module performs operations on the acquired data, establishes a multi-dimensional state point of the subject according to a mathematical model of the data processing module, matches it with data in the central database, finds a suitable intervention procedure for the subject, and guides the intervention module to carry out intervention; in the intervention process, the data acquisition module continuously acquires the physiological and psychological data of the subject, and the data processing module forms a new multi-dimensional state point according to new data and re-matches it to adjust the intervention procedure. By repeating this cycle, the intervention procedure is continuously adjusted in the intervention process to seek a most suitable intervention solution for the subject, and an optimal intervention effect is achieved.

Systems, methods and articles for enhancing wellness associated with habitable environments

Environmental characteristics of habitable environments (e.g., hotel or motel rooms, spas, resorts, cruise boat cabins, offices, hospitals and/or homes, apartments or residences) are controlled to eliminate, reduce or ameliorate adverse or harmful aspects and introduce, increase or enhance beneficial aspects in order to improve a “wellness” or sense of “wellbeing” provided via the environments. Control of intensity and wavelength distribution of passive and active Illumination addresses various issues, symptoms or syndromes, for instance to maintain a circadian rhythm or cycle, adjust for “jet lag” or season affective disorder, etc. Air quality and attributes are controlled. Scent(s) may be dispersed. Hypoallergenic items (e.g., bedding, linens) may be used. Water quality is controlled. Noise is reduced and sounds (e.g., masking, music, natural) may be provided. Passive and active pathogen controls are employed. Controls are provided for the occupant and/or facility personnel, as is instruction, and surveys, including assessing wellness.

SYSTEM FOR EXTENDED REALITY VISUAL CONTRIBUTIONS

Aspects of the subject disclosure may include, for example, receiving information about a task to be completed by a user, receiving information about the user and receiving information about a physical environment of the user. The subject disclosure may further include creating one or more immersion objects based on the information about the task, the information about the user and the information about the physical environment, creating an immersive environment including the one or more immersive objects and at least a portion of the physical environment of the user, and communicating to an extended reality (XR) device of the user information about the immersive environment to create an immersive experience for completion of the task by the user. Other embodiments are disclosed.

MATTRESS ADJUSTMENT BASED ON USER SLEEP STATES
20220346565 · 2022-11-03 ·

A bed has a mattress. A sensor system is configured to sense at least one physical phenomenon through a sleep session. A controller may include at least one processor and memory, the controller configured to receive, through the sleep session, the sensor data; select, from a plurality of optional algorithms, a selected algorithm based on at least one of the sensor data, user input, and checking a clock, where the optional algorithms include (i) a state-based algorithm and (ii) a schedule-based algorithm; update, through the sleep session, using the selected algorithm, a current sleep state of the sleeper; track the sleep session based on the update of the current sleep state of the sleeper through the sleep session; update, through the sleep session, using the tracking of the sleep session, a target environmental-parameter; and send, through the sleep session, automation instructions to an environmental controller.