Patent classifications
A63B24/0084
Performance monitoring systems and methods
Systems and methods for electronically creating and modifying a fitness plan are disclosed. The method may include receiving electronic user data, collecting electronic fitness data, and displaying a suggestion for a fitness activity based on the electronic user data and the electronic fitness data.
SYNCHRONIZING VIDEO WORKOUT PROGRAMS ACROSS MULTIPLE DEVICES
In one aspect of the disclosure, a method that involves keeping state of a video workout program may include communicatively coupling a server in a cloud network to an exercise machine through a first network connection, communicatively coupling the server to a network device through a second network connection, the server providing a video workout program to the exercise machine for execution at the exercise machine to enable a user to perform at least a portion of a workout of the video workout program on the exercise machine, the server keeping state of the video workout program during execution of the video workout program based on inputs from the exercise machine and the network device, and taking an action based on the state. The action may include synchronizing multiple displays, adaptively scaling the video workout program, and/or generating and providing an exercise machine control command to the exercise machine.
INTEGRATED MULTI-PURPOSE HOCKEY SKATEMILL AND ITS CONTROL/MANAGEMENT IN THE INDIVIDUAL TRAINING AND TESTING OF THE SKATING AND HOCKEY SKILLS
An integrated multi-purpose hockey skatemill with a movable skatemill belt (2) comprising a stationary area of the artificial ice (1) with a front face of the work area wherein a movable skatemill belt (2) is built in by means of barrier-free transition areas with a system of spaced signalization/display elements (5) hung on the tiltable/sliding brackets (5a) at the frontal and lateral sectors with respect to the center of the movable skatemill belt (2). There is a safety restraint system (3) and a stabilization system (4) anchored above the movable skatemill belt (2). A tensile/compressive force measuring system (8) is suspended from above in the longitudinal axis of the movable skatemill belt (2). The said skatemill comprises an electronic control unit (9) ECU controlling the operation of the movable skatemill belt's (2) drive system, the system of signalization/display elements (5), the system of optical scanning cameras (6) and the tensile/compressive force measuring system (8). There are two puck feeders (7) located on the border line defining the front side of the work area. There is a hockey goal structure with target zones impact detection sensors located on the edge of the work force in front of the movable skatemill belt (2). Two laser markers (12) used to define the width of a skate track may be located on the stationary area of the artificial ice in front of the movable skatemill belt.
Strength training and exercise platform
An exercise device includes a base defining an inner volume and a top supported by the base, the top defining an aperture. The exercise device further includes a force sensor configured to measure force on the top and a motor disposed within the base and below the top, the motor including a cable extendable through the aperture. The exercise deice further includes a controller communicatively coupled to each of the force sensor and the motor. The controller is adapted to actuate the motor in response to forces applied to the top as measured by the force sensor. The controller may also actuate the motor in response to one or more additional parameters related to the speed or force with which the cable is manipulated (e.g., pulled by a user).
IN-ACTIVITY VISUALIZATIONS IN A DISTRIBUTED ENVIRONMENT
The disclosed embodiments are directed toward improvements in user interfaces of fitness devices. In one embodiment, an improved user interface (UI) is disclosed whereby controls for adjusting the physical metrics of a fitness device are conveniently located. In another embodiment, a multimedia content functionality is described wherein users of fitness devices can record multimedia content and associate that multimedia content with metrics associated with exercise activity. In another embodiment, a fitness device is capable of streamlining multimedia content during the performance of an activity and can adjust multimedia streams during such an activity.
EXERCISE SYSTEM AND METHOD
A method for displaying archived exercise classes comprising displaying information about archived exercise classes that can be accessed by a first user via a computer network on a display screen at a first location, wherein the first user can select among a plurality of archived classes, outputting digital video and audio content comprising the selected archived class, detecting a performance parameter for the first user at a particular point in the selected class, displaying the performance parameter on the display screen, and displaying performance parameters from a second user at a second location on the display screen such that at least one of the performance parameters from the first user and at least one of the performance parameters from the second user at the same point in the class are presented for comparison.
ALTITUDE-BASED DIFFICULTY ADJUSTMENTS FOR MULTI-PLAYER GAMING INTERACTIVITY
A method for dynamic adjustment of interactive game play includes identifying a game session for a game played between first and second players, with the first and second players being connected from geographic locations having first and second elevations, respectively. The method also includes determining an objective in the game that the first and second players are predicted to achieve, and identifying a first path to be traversed by the first player to reach the objective in the game and identifying a second path to be traversed by the second player to reach the objective in the game. Each of the first and second paths includes a respective plurality of game actions to be accomplished by the first and second players. The method further includes adjusting a physical activity rating of select ones of the respective plurality of game actions based on a difference between the first and second elevations.
Monitoring and tracking athletic activity
Tracking and monitoring athletic activity offers individuals with additional motivation to continue such behavior. An individual may track his or her athletic activity by completing goals. These goals may be represented by real-world objects such as food items, landmarks, buildings, statues, other physical structures, toys and the like. Each object may correspond to an athletic activity goal and require an amount of athletic activity to complete the goal. For example, a donut goal object may correspond to an athletic activity goal of burning 350 calories. The user may progress from goal object to goal object. Goal objects may increase in difficulty (e.g., amount of athletic activity required) and might only be available for selection upon completing an immediately previous goal object, a number of goal objects, an amount of athletic activity and the like.
Systems and methods for the production, management, syndication and distribution of digital assets through a network in a micro-subscription-based platform
Systems and methods are for production, management, syndication and distribution of digital assets through a network such as the Internet or wireless network. Digital media assets are distributed to consumers through a syndicated network of Outlets under control of a central platform. Distribution is format agnostic. There is a single platform between the B2B2C, wherein a platform allows, through a single access for each stakeholder, the ability to each have control over availability dates and pricing specifications to a plurality of merchants and/or subscription outlets or channels. Subscription channels can support micro-subscriptions with diversely curated and priced offerings, including acceptance of crypto-currency. The delivered media assets may include content associated with an exercise apparatus, including content for an exercise session including computer generated content and computer augmented content created in response to exercise session data.
Exercise Machine Support System
An exercise machine support system for providing increased versatility including inclination or declination of an exercise surface, a reduction in the overall length and width of the exercise machine, and an enhanced user interface which reduces the risk of injury. The exercise machine support system generally includes a cantilevered exercise machine which is adapted to have a variable angle of incline or decline with respect to a horizontal ground surface. The exercise machine will generally include a base and a support which extends between the base and the exercise machine. The upper end of the support is connected to the exercise machine by a first pivot such that the exercise machine pivots about the support. An adjustment device may be utilized to pivot the exercise machine and thus adjust its angle of incline. Various types of adjustment devices are disclosed, including an actuator, ratchet-and-pawl, gears, and cam.